brsrklf

joined 2 years ago
[–] brsrklf@compuverse.uk 1 points 2 years ago* (last edited 2 years ago)

It did happen with Witcher 3 : https://www.pcgamer.com/green-man-gaming-hits-back-over-witcher-3-key-row/

I am not aware of something like that for Fallout 4 though, can't tell about that one.

[–] brsrklf@compuverse.uk 5 points 2 years ago* (last edited 2 years ago)

It's Miyazaki though, surely the "last movie" trick must get old after the fifth one or so.

[–] brsrklf@compuverse.uk 6 points 2 years ago (2 children)

There was a mess around green man gaming, which is supposed to be a legit key seller and is in that list.

Around Witcher 3 release they started selling keys for it, however CDPR warned that they were not official partners and as such those keys were grey market. They told people not to buy from there.

Turns out CDPR had selected only a few stores to supplying them with keys officially (which is their right, obviously) and gmg wasn't one.

Gmg made a rather... unconvincing answer in which they said all they wanted was to provide "Gamers" with the games they wanted and were disappointed with CDPR not letting them. They said they got their keys from legit stores themselves, but it cast a serious doubt about how reliable they were.

[–] brsrklf@compuverse.uk 1 points 2 years ago

Maybe, not sure about that because of the level of detail in justifying the random stuff they added.

The spaceport thing in particular makes me think they had the clip with the exploding phone already, and tried to shoehorn more gameplay from it. It's not a key scene at all in the movie, it lasts literally a few seconds and has absolutely no consequence. (Yeah, an explosion in an airport is basically filler content and is never mentioned again. It's that kind of movie).

In the same vein, they have a whole level in that airport where Korben has to blast piles of garbage to progress. Technically there are piles of garbage in the movie because of a strike. It's barely mentioned and has absolutely no incidence on the plot.

[–] brsrklf@compuverse.uk 2 points 2 years ago

Après pour le coup la toile c'est une traduction littérale. C'est pas un problème, ça marche pas mal, mais ils ont pas eu besoin de le chercher bien loin non plus.

Mais puisqu'on est sur les traduction québécoises, on leur doit courriel qui est à mon avis bien meilleur que les horribles mél ou mèl qui ont aussi parfois été proposés.

[–] brsrklf@compuverse.uk 4 points 2 years ago (1 children)

Trois syllabes d'homonymie ça commence à faire beaucoup. En plus je trouve l'association d'idée pas heureuse.

[–] brsrklf@compuverse.uk 1 points 2 years ago

Ah ben j'avais pas vu ton commentaire mais on a pensé à la même chose.

[–] brsrklf@compuverse.uk 2 points 2 years ago

Oui je suis d'accord, c'est pour ça que j'arrive pas à prendre fédivers au sérieux perso.

Fédévers ça aurait peut-être été mieux. Après tout dans métavers et multivers le "vers" à lui tout seul veut dire univers (bon même si pour le coup multi ça finit par un i aussi).

Et fédé c'est communément utilisé en français pour fédération.

[–] brsrklf@compuverse.uk 5 points 2 years ago

Not really according to what I read. He had filmed quite a bit of his scenes, so they used what they had, with only a bit of editing. Mostly they rewrote parts of the script to account for missing scenes.

Most notably they made his final dialogue as a letter so that another character could read it.

[–] brsrklf@compuverse.uk 3 points 2 years ago

And it works surprisingly well in VR too. Though I would not recommend removing the optional cylinder thing that's here to block your peripheral vision.

With it I can play long sessions with absolutely zero problems. Without... Well a short glance at the sky would make me sick veeeery fast.

[–] brsrklf@compuverse.uk 14 points 2 years ago* (last edited 2 years ago) (2 children)

If you want a game that uses movie clips and proceeds to butcher the original movie plot and atmosphere, try the old Fifth Element game. It's amazing, they took bits of the movie and used them to make a weird new cut that completely changes character motivations, adds huge plot holes and mess with the order of events.

For example : the game starts as Korben (at that point just a taxi driver) saves the lab where Leeloo is being revived (also random mutants freeing themselves from capsules).

In turn, Leeloo then saves Korben that's been arrested by the police (you know that "meat popsicle" bit? They've recut it so it looks like Korben got arrested).

Leeloo then spends about half the game in her strap suit from the lab, instead of like 3 minutes. Just because they took the iconic plunge into Korben's taxi scene to use it way later, in a random subplot they added, and she needed to be dressed like that because that's how she is in the movie clip.

Which also means that in the game's plot, her falling right on Korben's taxi was somehow intended, and not how they met.

Many other examples of scenes that were reinterpreted like that to create new subplots, like that one time Zorg blows up a phone booth to kill an incompetent henchman becomes a terrorist attack on the spaceport with a dozen of exploding booths.

[–] brsrklf@compuverse.uk 3 points 2 years ago

Not sure if it is the first one, but seems a good candidate.

I know it's a lot later, but I was amazed the first time I heard the in-game opening theme with lyrics in Tales of Phantasia (Super Famicom, 1995). I had no idea it existed when I tried the fan-translated ROM, and I was like, wait, you can do that in a SNES game?

Sure it's probably the main reason they needed a (comparatively) high capacity cartridge (6 whole megabytes!), but still, wow.

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