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Fans have spent the last few years eagerly awaiting the early access release of Subnautica 2, the sequel to the underwater survival game that was supposed to be playable by 2025. Instead, publisher Krafton announced that the futuristic exploration game would be delayed until 2026. While disappointing, news of this sort is rote: Games get delayed all the time. But the circumstances around the delay involve a lawsuit, an attempt by Krafton defend its reputation and a Subnautica community in complete turmoil.

In early July, Krafton first caused a stir after it revealed that leadership at Unknown Worlds, the developers behind the hit game, were leaving the company. These included Subnautica 2 director Charlie Cleaveland, Unknown Worlds co-founder Max McGuire, and CEO Ted Gill. A new CEO was appointed, and while Krafton promised that the internal changes would help development gain some momentum, things seemed amiss. Charlie Cleveland was calling the ousting “quite a shock” after dedicating much of his career to building the company that would go on to sell millions of copies of a survival game. Cleveland reminisced on his years in the gaming industry in a heartfelt social media post where he also claimed that Subnautica 2 was already ready to hit early access — but that the future of the game was now squarely in Krafton’s hands.

A week later, Krafton posted an update on Subnautica 2 that included the very first gameplay reveal for the upcoming game. There, the publisher said that recent playtests had been encouraging, but that ultimately it did not feel that the game was ready for early access just yet. The playtests “provided some insight that there are a few areas where we needed to improve before launching the first version of Subnautica 2 to the world,” the post reads. “Our community is at the heart of how we develop, so we want to give ourselves a little extra time to respond to more of that feedback before releasing the game into Early Access.” By pushing the game back, Krafton said, the development team would be able to flesh out new biomes, mechanics, and story beats that would not be possible if the game were released earlier.

The discrepancy in the two narratives put forth by the people who had worked on the game and the people who actually own the game is, by itself, enough to raise eyebrows. But what really sparked ire for Subnautica fans is a recent report by Bloomberg that claimed the delay was happening on the precipice of an upcoming $250M bonus payout for the developers working on the game. The money was tied to an unspecified sales target that Unknown Worlds was forecasted to hit had it been able to release Subnautica 2 in early access in 2025 as it originally planned. With a delay, however, there will presumably be no payout.

Since the report, Krafton has released a testy statement on the Subnautica 2 ordeal. “We are deeply disappointed by the former leadership’s conduct, and above all, we feel a profound sense of betrayal by their failure to honor the trust placed in them by our fans,” a Krafton representative told Polygon.

Krafton maintains that the management decisions were made in an effort to create the best possible game and noted that it still intends to honor the rewards it promised the team. The publisher also says that the agreement at the center of it all would have routed most of the $250M toward the three people who recently left the company, meaning that most of the development team won’t benefit from it. As Krafton tells it, and despite the apparent surprise from parties like Cleaveland, the former leadership team reportedly abandoned Subnautica 2 to work on other projects.

Nonetheless, the Subnautica community has been in total uproar, and there’s been rampant skepticism that things are as kosher as Krafton portrays. After all, the people who were seemingly pushed out of the studio were instrumental in building the digital worlds fans have fallen in love with, and their departure inevitably calls into question the larger direction of Subnautica 2. Public statements made by Cleaveland make it sound as if everyone was blindsided by the changes, which makes it harder for people to take Krafton’s statements at face value. Krafton’s assertion that a delay might result in a better game might be true, but if the release was tied to early access, players wouldn’t necessarily be thrown off by a game that is buggy or incomplete — they might in fact expect it. Unknown Worlds could ostensibly update the game as it created the new material, as is standard for early access games.

A welcome center that’s been overrun by corral in the underwater survival game Subnautica 2.

On social media sites like Reddit, fans are urging each other to not purchase Subnautica 2 in light of recent developments, and to outright remove the game from wishlists on Steam as well in posts that are receiving thousands upon thousands of upvotes. Others say they’d still like to play the game, but that they might resort to piracy now to ensure that Krafton doesn’t benefit from their patronage.

Meanwhile, things are only getting uglier for Krafton and Unknown World’s ex-leadership. In a Reddit post on Thursday evening, Cleaveland announced that he was pursuing legal action against the publisher.

Cleaveland says that, “Details should eventually become (at least mostly) public – you all deserve the full story. Suing a multi-billion dollar company in a painful, public and possibly protracted way was certainly not on my bucket list. But this needs to be made right. Subnautica has been my life’s work and I would never willingly abandon it or the amazing team that has poured their hearts into it.”

The former Subnautica 2 director also disputed many of Krafton’s claims by reiterating that he considered the game fully ready to hit early access, and moreover, the $250M bonus would not have been limited to the three men who recently left the company.

“I’m in this industry because I love it, not for riches,” Cleaveland writes. “Historically we’ve always shared our profits with the team and did the same when we sold the studio. You can be damned sure we’ll continue with the earnout/bonus as well. They deserve it for all their incredible work trying to get this great game into your hands.”


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At 8AM last Monday, as he prepared for a third marathon day of covering the Senate's chaotic legislative battle over the Big Beautiful Bill*,* Steve Bannon's phone rang. It was Mike Davis, the head of the Article III Project and a lawyer for Donald Trump, with an urgent request: he needed to take over the first hour of War Room to raise hell about a ban on states' AI laws buried in the Big Beautiful Bill. "We have to go in hard on this thing," he said.

That was a hugeask, Bannon told The Verge. He wasn't a fan of the AI moratorium, or Big Tech in general, but War Room was built to push its fan base into pressuring Republicans to vote the MAG …

Read the full story at The Verge.


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Before James Gunn was tapped by Warner Bros. and DC to revamp its superhero slate of films and TV series, Warner Bros. tried to poach someone else from Marvel: Kevin Feige.

After Zack Snyder and Joss Whedon’s Justice League flopped in 2017 — it made about $660 million and has a 39% on Rotten Tomatoes — Warner Bros. met with Feige “to try to convince him to switch sides,” according to a new Wall Street Journal report. Feige is the president of Marvel Studios and has been a producer or executive producer on just about every Marvel Cinematic Universe (MCU) project since 2008’s Iron Man.

WSJ noted “those talks fizzled” between DC and Feige, and Feige has remained as the leader of the MCU since. The DC Extended Universe (DCEU) continued post-Justice League with films like Aquaman (the only DCEU film to top $1 billion at the box office) and Birds of Prey, but it too fizzled out after Warner Bros. announced plans to reboot the universe. Gunn and producer Peter Safran were brought on board to lend their vision.

Gunn’s first DC Universe (DCU) film releases Friday in Superman (Gunn’s 2021 The Suicide Squad is technically apart of the former DCEU). Superman has landed well with critics so far, and could open to more than $125 million domestically, according to pre-release surveys. Right behind it to give it a run for its blockbuster money: The Fantastic Four: First Steps, produced by Kevin Feige, opening on July 25.

Peacemaker season 2 is the next DCU project, premiering Aug. 21, while Supergirl arrives in June 2026. Gunn and Safran’s goal is to “re-establish” DC’s Trinity — Superman, Batman, and Wonder Woman — in the DCU and “unite them in a new Justice League film,” according to the report. Second time’s the charm?


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A black case with various cords inside.

It’s summer travel season once again, and The Verge staffers are preparing to roam, whether it’s to follow a story, check out a new tech device, or enjoy some down time away from home. Most people who travel have gear  — tech or otherwise — that makes the process easier or more enjoyable. We asked our staff for some examples of their favorite travel tools, from bags and power banks to water bottles and portable bidets.

Travel bags

Tortuga Travel Backpack Pro 40L

Person with backpack facing a capital building.

Where to Buy:

$349 at Tortuga

I first used a Tortuga travel backpack for a trip to Japan years ago. It was a super convenient bag for toting stuff around the country and keeping my hands free for holding a phone, map, or snack. I recently broke it out again for a business trip, and I was happily reminded just how dang great it is while traveling. The bag just fit under an airplane seat, meaning I could easily access my food, Steam Deck, and laptop during the flight. When the flight was over, I didn’t have to wait to fish a bag out of an overhead bin — I just picked the Tortuga up and walked off the airplane.

I’m not sure when I’ll be on a plane next. But whenever that is, I’ll probably be bringing along my Tortuga bag. — Jay Peters, news editor

Side By Side Premium Pouch Organizer

Side by Side’s pouch lets you stow cords, chargers, and all the gadgets you need to keep your tech going while traveling.Open gadget bag filled with cords and other miscellany next to a candle and a laptop.

Where to Buy:

$39.95 at Amazon

This Kickstarter-born travel case is the best cord organizer I’ve found, and I’ve tried many. Recommended to me by former Verger Dan Siefert, this gadget bag holds every tech-related accessory I need for a two-day or two-week trip.

I can fit multiple cables, dongles, earbud cases, pens, and more in its main pouch, which also features several smaller pouches for things like SIM card tools and SD cards. A large zipper pocket on the outside accommodates bulky devices, such as power banks and bricks. I’ve managed to cram three charging bricks and two small power banks into that outer pocket, which still hasn’t pushed its super stretchy material to its surprisingly large limits.

The zippers are impressively sturdy, too, and its vertical form factor makes it easy to pop in my bag. I’ve had it for two years, and it still looks like new. I literally never leave home without it. – Jennifer Pattison Tuohy, reviewer

Power up

CHGeek Wireless Car Charger

Car phone holder with wireless charging back and stand.

Where to Buy:

$25.99 at Amazon

For years, I’ve been procrastinating getting a proper phone holder for my car so I can easily glance at GPS directions, instead of having to look down at my Galaxy Note 20 Ultra. (I kept it tucked inside my cupholder, which barely fits, by the way.) But a couple weeks ago, I got fed up with having an Android Auto-less car enough to finally purchase a wireless phone charger and holder from Amazon. Sure, it’s not a name-brand device, but I was able to easily mount it on my dashboard with the suction cup, and it’s stayed in place since. It also has a neat auto-clamping feature that ensures your phone stays snug inside the holder, and it provides a way better charge than the measly USB cable I had plugged into my car before. — Emma Roth, news writer

Anker USB-C Hub

USB C hug with three ports

Where to Buy:

$11.19 at Amazon

Call me old-fashioned and maybe a bit paranoid, but I’ve never been comfortable with the idea of logging into my streaming services on a hotel TV, despite assurances that the credentials are automatically cleared between guests. As I’m always traveling with at least my smartphone and usually a tablet, I always make sure to pack a USB-C to HDMI adapter (and a short HDMI cable) so I can connect either device to a TV and enjoy Netflix or Prime Video on a larger screen. But I specifically recommend an adapter, like this Anker model, that lets you connect a power source so you can also charge your phone or tablet while it’s connected to a TV. You don’t want to get halfway through a movie only to find your phone has suddenly died. — Andrew Liszewski, senior reporter

Minix 66W Turbo 3-Port GaN Wall Charger

Charger connected to a laptop and phone.

Where to Buy:

$35.9 $29.9 at Amazon

I travel abroad a lot, so a reliable charging brick that I can use both at home and while traveling in Europe and the UK (which are all different plugs) is an essential item for me. Minix’s compact 66W 3-Port GaN wall charger is my favorite one — it’s small but mighty.

It features two USB-C fast-charging ports and one USB-A port, so I can charge my laptop, phone, and other devices simultaneously in my hotel room (I’m still waiting for hotels to figure out that USB-C is a thing now). But the best part is that it comes with a European and UK wall plug adaptor that I can easily snap on depending on which country I’m in. — Jennifer Pattison Tuohy, reviewer

Stay healthy and safe

Mecefeno LED dimming stickers

Two pages of stickers

Where to Buy:

$5.99 at Amazon

I’ve lost count of the number of times a good night’s sleep in a hotel room or Airbnb has been thwarted by an uncomfortably bright status LED on a TV or random appliance. But not everything can be unplugged or turned off (like a smoke detector). My solution is to travel with either a couple sheets of LED dimming stickers precut into various sizes or a roll of light-dimming tape. Instead of blocking an LED’s glow entirely, they reduce its intensity by 50 to 80 percent, which I find is usually more than enough to prevent it from being a nuisance overnight. You just need to remember to peel them off before you leave. — Andrew Liszewski, senior reporter

Brita Stainless Steel Premium Filtering Water Bottle

Brita stainless steel bottle

Where to Buy:

$31.49 $23.74 at Amazon

A water bottle is usually one of the first things I pack ahead of a trip. But while I have several different bottles I regularly use at home, I only travel with Brita’s filtering bottles. As much as I prefer water over any other drink, I don’t like spending money on bottled water, and I often can’t stand the taste of the water in other cities. I’m sure I’d get used to the taste over time, but for a week’s stay, I find Brita’s bottles, which use a carbon filter inside, are an effective way to eliminate tastes and odors of water that I’m not used to. —Andrew Liszewski, senior reporter

I’m a transgender person who lives in the Midwest. I travel a LOT to play roller derby. Using public bathrooms has always felt a little fraught for me — even more so in the current political climate. Refuge Restrooms helps me feel a little safer while I’m traveling to do my favorite thing in the world. The site hasn’t been updated in a while, and I’m not sure how active the maintenance is, but I’ve used spots listed on the website and had good experiences. — Ursa Wright, editor, Decoder

Tushy travel bidet

A woman holding a portable bidet.

Where to Buy:

$24.95 at Amazon

The item that I simply must not forget if I’m leaving home for any sort of multiday visit or vacation is my Tushy portable bidet. There’s a lot that you can’t control during your travels, and that includes the kind of toilet paper you’ll have access to (if any). I don’t need to get specific; using this convenient bidet-in-a-bottle lets me freshen up. The collapsible bottle is easy to clean, it doesn’t leak, and it’s easy to store in its included (and discreet) carrying bag for whenever I might need it next. — Cameron Faulkner, commerce editor

Balega Blister Resist socks

bottom of legs showing off blue socks

Where to Buy:

$21 $15 at Amazon

It’s hard to be happy if your feet aren’t happy. I recently came back from a week in Scotland, where it can rain at any time, and I spent the entire week in either Balega blister resist socks or Darn Tough wool ones. The Balegas are my running socks, and true to their name, I’ve logged hundreds of miles in them with nary a blister. (Did I run during my vacation? No, but I walked a lot.) Wool socks breathe well, don’t stink, and insulate even when wet — essential for rainy conditions or sweaty feet, both of which were in play. Crucially for me, both brands offer extra-large sizes. You’d be amazed how many brands stop at size 12. — Nathan Edwards, senior reviews editor


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If you’re looking for a budget-friendly smartwatch that doesn’t skimp on features, the Amazfit Active 2 is one of the best Prime Day deals you’ll find. Normally $99.99, it was already a great deal in and of itself, but right now it’s practically a steal starting at $79.99 ($20 off) directly from Amazfit and Amazon, which is a new low price.

Unlike most budget smartwatches, the Active 2 actually looks and feels premium with its stainless steel case and tempered glass. For an additional $50, you can upgrade to a version with sapphire crystal and an extra leather strap. During testing, my colleague Victoria Song says she received compliments, something she rarely gets for a budget smartwatch.

Amazfit Active 2

The Amazfit Active 2 delivers outsized value for the price. It looks spiffy and has a wide array of health tracking features, plus built-in GPS and AI chatbots to provide extra context to your data. Read our review.Close up view of the Amazfit Active 2’s screen which shows a retro-styled watch face with a bright blue background behind the product.

Where to Buy:

$99.99 $79.99 at Amazon $99.99 $79.99 at Amazfit $99.99 $84.99 at Walmart

The platform-agnostic watch also offers a number of health and fitness tracking features that are rare to find at this price point, which is why it’s one of our favorite wearables. It covers all the basics and then some, ranging from continuous heart rate monitoring and blood oxygen rate to daily readiness scores and detailed sleep tracking. It also supports over 160 activity modes and boasts offline maps with turn-by-turn directions, while providing access to all five major GNSS satellite systems for more accurate location tracking (though not dual-frequency GPS).

What also sets the Active 2 apart is its suite of AI tools. The on-device Zepp Flow assistant lets you control settings and ask simple questions, while the optional Zepp Aura AI chatbot ($77 per year) provides personalized insights into your sleep and readiness metrics. There’s also Zepp Coach, which can create training plans tailored to your goals.

You won’t find some advanced health features like EKGs, but still, the Amazfit Active 2 offers far more than you’d expect at this price. For anyone looking for a stylish, feature-packed smartwatch without a premium price, this Prime Day deal is hard to beat.

Read our Amazfit Active 2 review.

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Europe on a Roll: Plans Open Source Alternative to Confluence and Jira

Europe's push towards digital sovereignty is gaining serious momentum in 2025. Amid growing concerns over data privacy, access, and surveillance, many regions are distancing themselves from U.S.-based tech giants like Microsoft in favor of open source alternatives.

A growing number of European initiatives are working to keep infrastructure, data, and innovation within the continent. Their goal is to reduce dependence on foreign tech platforms that lock in customers and to build long-term digital independence through local open source development.

In a notable development, two European open source organizations have teamed up to offer an alternative to two popular workflow tools.

What's Happening: XWiki and OpenProject have announced that they are working on creating a fully open source alternative to Atlassian's Confluence and Jira, two of the most widely used workflow and collaboration tools out there.

Confluence is a popular platform for team documentation and knowledge sharing, while Jira is known for issue and project tracking across teams. Together, they dominate enterprise collaboration but remain proprietary and primarily U.S.-based.

As for the two organizations, XWiki is a well-known provider of open source enterprise wiki and knowledge management solutions, offering advanced collaboration features for businesses. It also develops CryptPad, a privacy-focused, end-to-end encrypted suite that many of us know and love.

OpenProject complements this with its open source project management platform, designed for agile workflows, task tracking, and team collaboration.

Speaking on the matter, Ludovic Dubost, CEO and Founder of XWiki, added that:

By combining our expertise, we’re creating a compelling alternative to Atlassian’s Jira and Confluence — one that puts control and transparency back into the hands of the user. It’s a step forward for open-source collaboration in Europe, and most importantly, it responds directly to what our customers have been asking for.

What to Expect: The goal of this initiative is to create an open, modular stack that allows teams to collaborate efficiently without the worry of vendor lock-in, forced upgrades, or loss of control over their data.

By combining their strengths in documentation handling and knowledge sharing, XWiki and OpenProject are working to deliver a unified, open source platform for managing both content and projects.

With backing from public sector efforts like ZenDiS and its openDesk platform, the project lines up with Europe's broader goals of digital sovereignty and accessible, self-hosted infrastructure.

Suggested Read 📖

French City of Lyon Kicks Out MicrosoftMicrosoft faces growing rejection in Europe whereas open source software sees growing adaption.Europe on a Roll: Plans Open Source Alternative to Confluence and JiraIt's FOSS NewsSourav RudraEurope on a Roll: Plans Open Source Alternative to Confluence and Jira


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It's always felt to me like there's a threshold foldables need to hit before they can truly become mainstream: they need to be no bigger than a regular old phone. And now Samsung has finally gotten its flagship there with the Z Fold 7, which is just barely thicker than an iPhone 16 Pro. I got to see one in the office this week, and I couldn't take my eyes off of it. It really does feel different.

This week on The Vergecast, Vee Song and Allison Johnson join me to talk all about Samsung's new foldables and smartwatches. Then, we dive into corporate shake-ups across the tech world. One of Tim Cook's possible successors is on his way out, Mark …

Read the full story at The Verge.


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A THPS skater performs a method grab in a pool in THPS 3 and 4

Tony Hawk’s Pro Skater 3 and 4 is both a bolder and more conservative sequel to its 2020 predecessor. In the nearly five years that have passed since Vicarious Visions remastered Pro Skater and Pro Skater 2, new developer Iron Galaxy has stepped in to remaster 3 and 4, adding a few ideas of its own and making a strong case that the studio should be given the reins to the franchise. While some of the changes to Tony Hawk’s Pro Skater 4 are controversial, the implementation of those ideas shows that the developers were right.

First, let’s make something clear: Tony Hawk’s Pro Skater 3 is one of the best video games of all time. Originally released in 2001, the third entry in the THPS series added new tricks, like the revert, and special combos that expanded the tricking system for more elaborate combos. THPS 3 featured some of the series’ best levels, including the iconic Foundry (looking more gorgeous than ever), and cleverly designed locations Canada and Airport, and a series of smartly designed objectives. THPS 3’s levels, objectives, and skaters — including the return of skater/rascal Bam Margera — remain in tact, play wonderfully, and look spectacular.

The third game in the franchise was a generational leap at the time, and added new combo extenders like reverts, spine transfers, and wall plants. These moves were retrofitted into 2020’s Tony Hawk’s Pro Skater 1 and 2, so the gameplay in the latest remaster doesn’t feel like the leap forward of games past. Instead, the gameplay of THPS 3 and 4 constitutes more of a continuation of that experience, now slightly more refined.

I’ve loved relearning the levels and tricks of Tony Hawk’s Pro Skater 3 in the remaster; the original was an important game to me, and it’s been a thrill to revisit that time with a glossier coat of paint (and having the experience of playing THPS 1 and 2 behind me).

But Tony Hawk’s Pro Skater 4 does not hold the same place in my heart. The “remastered” version of that game in THPS 3 and 4 is quite different from the original. It’s more “reshaped.” Iron Galaxy has remade the more open-ended Grand Theft Auto-inspired missions of THPS 4 into a more classic format; levels from the original game have been reworked into runs with two-minute timers, with mission objectives (e.g., get a sick score, find the hidden S-K-A-T-E letters) similar to the first three Tony Hawk games.

I take no issue with this. In fact, this is precisely how I want to consume a Tony Hawk’s Pro Skater game, in discrete chunks, with solid level design and replayability so I can shoot for higher scores, longer combos, and perfected runs.

Tony Hawk’s Pro Skater 3 and 4 also introduces brand-new levels to the 4 half of the remaster. New level Waterpark in particular showcases Iron Galaxy’s talent in understanding what makes a good THPS level; it’s full of winding rails to grind and an empty lazy river to skate through, and it just feels so smooth. But it’s also of a piece with the Tony Hawk’s Pro Skater franchise. Waterpark slots in perfectly.

Beyond Waterpark, Iron Galaxy has created a couple more levels (Pinball, Movie Studio) that are strong enough that they should ease the sting of other cuts made from Tony Hawk’s Pro Skater 4 to adapt it to the classic THPS style. Again, this is all gravy to me, a person who loves the first three THPS games, and kind of tapped out until the disappointing Tony Hawk’s Pro Skater HD and the disastrous Tony Hawk’s Pro Skater 5.

Die hard THPS fans will probably feel differently, and will likely also feel strongly about the sweeping soundtrack changes in Tony Hawk’s Pro Skater 3 and 4. While THPS 1 and 2 brought back the majority of music from the first two games, with some solid additions, the 3 and 4 remaster takes a wildly different approach. Only a fraction of the tracks from the original 3 and 4 return in the remaster, though some artists featured in those two games are represented via different tracks. Again, I’ve made peace with this. As much fun as it was to be washed over with nostalgia when Dead Kennedys’ “Police Truck” and Lagwagon’s “May 16” played over runs in 1 and 2, I appreciate hearing something fresh in 3 and 4.

Tony Hawk himself said that the decision to drastically switch up the remasters’ soundtrack was his choice, and his reasoning is sound. “It was my choice to pick some different songs by the same artists featured in THPS3+4 OST. I’m hoping that discovery is half the fun, and a big reason that these soundtracks resonated in the first place. So listen and enjoy the ride. More to come… both old and new.”

As I’ve spent the past week with Tony Hawk’s Pro Skater 3 and 4, I find myself agreeing with Hawk’s and Iron Galaxy’s choices here. I’ve played the THPS games for very specific reasons: short-burst runs where I challenge myself over and over and over again, and, yes, to hear some new and classic music. The 3 and 4 remasters are providing me with everything I crave from a THPS, while also making me hopeful about the future of the franchise.

Tony Hawk’s Pro Skater has changed hands from developer to developer, oftentimes for the worse. But Iron Galaxy’s work on Tony Hawk’s Pro Skater 3 and 4 shows that the studio is a capable steward of the franchise, and should all parties involved move on to either more remasters or a brand-new Tony Hawk game, it’s in the right hands. Play Waterpark and I think you’ll agree.

Tony Hawk’s Pro Skater 3 and 4 is out July 11 for Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X. The game was reviewed on PS5 using a prerelease download code provided by Activision.


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One of the pleasant surprises of the Switch 2 launch was how well the hardware managed big games not made by Nintendo. It's something the company's underpowered consoles have often struggled with, but the Switch 2 is a good place to play technical showpieces like Cyberpunk 2077 - though that originally debuted in 2020. Tony Hawk's Pro Skater 3+4, which is launching simultaneously on PC, PlayStation, Xbox, and both versions of the Switch, makes for an interesting test case of what's possible on the Switch 2 with a new game. I've been playing it on both the PS5 and Switch 2, and from what I've seen, the remake bodes well for the future of Nint …

Read the full story at The Verge.


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During a routine scroll through Hulu’s Newly Added Movies feed, surrounded by Treasure Planet, 28 Weeks Later, and other typical licensed library additions, I spotted a film I had genuinely never heard of before. This is a rare case for me: I would never claim to have seen every new movie that winds up on streaming, but based on the 27,000 emails I get every day promoting upcoming releases, I have basically heard about everything. Yet Long Distance, a polished sci-fi survival thriller starring Anthony Ramos (Hamilton, Ironheart), was completely off my radar.

But there’s a twist: I did hear about this movie — more than five years ago, when it had a different title. One might assume based on being shelved for half a decade before being unceremoniously dumped to streaming that Long Distance is a colossal failure that Universal Pictures, the distributor early on, couldn’t cut into releasable trash. Not the case. It’s totally charming! And sporadically high-tension! What happened here?

Long Distance was originally Distant, and it was shot way back at the end of 2020, as Hollywood productions revved back up under intense  COVID-19 protocols. Long Distance’s premise is the same as the original pitch Steven Spielberg’s studio Amblin Entertainment announced at the start of production: Ramos stars as Andy, an asteroid miner who, mid-cryo sleep, crash-lands on a planet and must traverse the alien terrain to rescue the ship’s only other survivor, who is trapped in an escape pod. The script was clearly written pre-pandemic — Ramos was cast all the way back in December 2019 — but the finished film is a time capsule of era, with Ramos spending a good portion of the film by his lonesome, as if he was in a sci-fi take on Cast Away. Perfect for the social distancing era.

I knew about Distant because for years, Universal Pictures, which was set to distribute the film, kept it planted on the release calendar. First it was slated for March 2022. Then September 2022. Then January 2023. After a fourth move, to Jan. 19, 2024, the movie disappeared from the calendar altogether. Directors Will Speck and Josh Gordon, who previously made Blades of Glory and Office Christmas Party, were all set to make a big pivot to space-age spectacle whenever Distant finally came out. They didn’t wait around: As the movie sat in limbo, the duo went off and made Lyle, Lyle, Crocodile (underrated).

Distant was eventually retitled Long Distance and given a small release in Vietnam in 2024. Then it hit Hulu last week in the blur of the July 4 holiday weekend. I received exactly zero emails from any studio to explain that this was happening. Considering that Rotten Tomatoes still has a page for Distant, it’s possible no one got the memo.

What’s true is that Speck and Gordon’s 86-minute romantically tinged thriller is caught between two modes, which makes it a challenge to market in the modern movie landscape: It’s not quite grand and propulsive enough to fill IMAX theaters like a marketable Gravity successor, nor was it made cheaply enough — judging by the spiffy special effects and practical production design — to sentence it to a straight-to-streaming release. There’s probably more to the story than pure cost (although little has been reported on the topic in the years since its production), but Long Distance is a rare case of a bumpy behind-the-scenes journey not speaking to a project’s actual quality. Speck and Gordon made a fun little Big Movie.

Andy (Anthony Ramos) from Long Distance in the darkness using the helmet lights on his space suit

Long Distance doesn’t have the most original story concept. Andy’s early hurdles — escaping his own pod, sealing a puncture in his space suit, locating the crashed starship Borealis in hopes of finding help — recalls The Martian, Buried (the “Ryan Reynolds trapped in a coffin” movie), and the shark-survival staple The Shallows. At times, it even plays like the Tom Hardy one-man-show Locke, with Ramos’ Andy chitchatting with trapped fellow traveller Naomi (Smile 2‘s Naomi Scott) over comms, and his pedantic AI helper LEONARD (Star Trek’s Zachary Quinto) who is quick to reprimand him for abusing company equipment, even though he’s just trying to survive. The already frightening scenario of Andy finding an oxygen-rich refuge where he can live out the next few years waiting for rescue is complicated by the fact that the planet is also home to some flesh-munching arachnid beasties. Throwing a dash of Alien into a space-refugee story might be derivative, but it’s a welcome escalation.

The whole thing might feel like a mishmashed rehash of better movies, if not for Ramos’ anchor performance, Scott showing up later on to make it a full-blown flirty two-hander (attached at the hip by oxygen tube!), and a few dazzling set pieces. Even on my TV, the initial downing of the Borealis by an asteroid belt was rendered with destructive grandeur. The action scales down when Andy makes his way through grey, misty surroundings, but Speck and Gordon keep banging the drum of the nightmare situation: Even if our hero can survive the day, there’s no telling how he’ll survive the wait — or why he’d want to.

The only reason Andy signed up to mine asteroids light years away from home is because of [redacted trauma spoiler]. His memories of the past are constantly at odds with the immediate terror of the moment, and while Long Distance isn’t exactly Solaris, Ramos’ Tom Hanks-esque everyman persona adds weight to the situation. The worker-for-hire is not an Andy Weir know-it-all, and his place on the corporate hierarchy threatens his life even after the crash: Partway through the movie, he discovers Naomi has a manager-level suit that patches its own holes, while his lowly miner suit leaves him completely expendable. This is the private company he’s hoping will send a rescue mission.

Long Distance has brains, brawn, and a sappy sentimental side. I was shocked that, after sitting on the shelf for years, Speck and Gordon’s movie was watchable — and recommendable. And in this day and age, a half-decent sci-fi movie plopped on streaming needs the boost. Like Andy, stranded on a distant world after a seismic crash and burn, Long Distance is lost in a galaxy of #content. Consider this a homing beacon.

Long Distance is currently streaming on Hulu.


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Belkin has announced that it’s made the “difficult decision” to end support for almost its entire line of Wemo smart home devices from January 31st, 2026. The only models that will continue to work after that date are those that have been configured through Apple HomeKit.

The news was shared in an email to customers and on Belkin’s website, and confirms that from next February onwards, “Any features that rely on cloud connectivity, including remote access and voice assistant integrations, will no longer work.” The company will also stop providing technical support and troubleshooting assistance after that date, and the Wemo app will no longer receive updates.

Some Wemo devices will continue to work. Four Wemo products (SKUs WLS0503, WSC010, WSP100, WDC010) based on the Thread protocol will work as normal through HomeKit. Other Wemo products that are compatible with HomeKit will also carry on working through the Apple network so long as they’re configured before January 31st.

Belkin says that if your Wemo product is still under warranty when support ends, you may be eligible for a “partial refund,” though it won’t begin processing those refunds before that date.

This doesn’t come as a total surprise. Belkin backed away from its support of the Matter smart home standard in 2023, announcing it would “take a big step back, regroup, and rethink’’ its approach to smart home hardware. It hasn’t released any new Wemo products since then.


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