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No matter the koopa-related danger, Toad has always stood by the side of Mario, Luigi, and Peach with a cheery smile. Tested by everything from face-offs with Bowser to tracking treasures to 18 holes of obstacle-heavy golf and Mario’s cursed parties, the loyal servant of the Mushroom Kingdom has been an unshakeable source of positivity since 1985. Or so I thought.
Consider me shocked and nearly appalled when I picked up Super Mario Strikers, the 2005 GameCube game recently added to Switch 2’s Nintendo Switch Online + Expansion Pack service, and discovered the one time Toad was a PO’d MFer out for blood. Toad has long been a playable character in the sports-centric Mario spinoffs, and is always a fierce competitor despite his stature. But I can’t recall, even during vicious Mario Tennis Aces volleys or double plays in Mario Superstar Baseball, when Toad devolved into a snickering dipshit who reveled in the win. The Toad I thought I knew does not possess rage or insatiable pride.
And yet look at this killer absolutely take out Donkey Kong without pause.
We spend a lot of time debating if Toad’s toadstool is a hat or part of his head but maybe we could devote a bit more discussion over whether or not it should be considered an assault weapon.
Super Mario Strikers remains slick on Switch 2. Though the series has seen two sequels since the GameCube days, the 2007 Wii game Mario Strikers Charged and 2022’s Switch release Mario Strikers: Battle League, neither reinvented the wheel — the Strikers formula is truly just “Mario characters play soccer.” (Or football, if you’re playing the U.K. edition.)
Structured similarly to Mario Kart, Strikers pits players against competitive AI in a tournament play styled as “cups.” Passing, shooting, and running defense is all part of the calculus for smacking down opponents, with items and energized power-up kicks adding to the chaos. Occasionally, Bowser drops from the clouds like a meteor to ruin a steal-and-run counterattack. In the year 2025, it’s a fabulous mobile game, as opposed to Nintendo’s actual attempts at mobile games.
In either a testament to the GameCube’s cutting-edge-at-the-time 3D models or the slow evolution of Nintendo hardware over the last 25 years, the animation in the Strikers really pops. Whether it’s the fluid kicking mechanics or hilarious victory cutscenes after a scored goal, developer Next Level Games clearly pushed the models to new heights — and, in turn, new levels of fury. Toad is not the only sinister devil in the mix; even Waluigi, known scamp, stoops to dissing his opponents with a signature D-Generation X crotch chop! The “Attitude Era” may have ended in the early 2000s, but it was still alive at Nintendo in 2005.
I expect this behavior from Waluigi, on some level. Not from Toad or the other gentle minions of the Mushroom Kingdom. Thankfully, not every character in Strikers was transformed into their sneering Moopets doppelganger. Just look at Koopa Troopa after scoring a goal — that’s modesty!
Or how about Birdo, who’s thrilled to soak up the love of her adoring fans in the stands?
But Toad, after scoring a goal, strides back to the halfway line like a conqueror marching through the burning remnants of a village, waving to his newly captured townsfolk. A-hole.
To my knowledge, there has never been a truly evil version of Toad. There aren’t even many disgruntled Toads in Nintendo history; maybe Zess T. was a little perturbed mixing up recipes in Paper Mario: The Thousand-Year Door, but nothing on the level of Strikers Toad. (An evil, Toad-shaped alien species called the Shroob exists in Mario canon, though they are obviously genetically distinct from Toads as we know them.)
Maybe this side of Toad would have come out earlier if Square Enix and Nintendo had let the short king participate in Mario Hoops 3-on-3 Nintendo DS. (Even Cactuar from Final Fantasy got to play with the Mario crew, despite the ball-popping needles on his head!) But if soccer specifically brings out the worst in Toad, then clearly he has learned to calm his inner demons in the years that followed the GameCube. Just look at Toad celebrating a point in Mario Strikers: Battle League.
As my colleague Mike McWhertor has pointed out with great scholarship, there is room for a “Wa”Toad in the Mario universe. After all, if poison mushrooms exist in the Mushroom Kingdom alongside super mushrooms, then in theory, a Poison Toad should also exist. Nintendo just needs to maintain the sanctity of the OG Toad. Super Mario Strikers was rightfully reissued for the Switch 2 era — it’s a whole lotta fun — but I can’t help but wonder what this means for Toad’s reputation as a king of cool. It’s the Nintendo Switch Online + Expansion Pack equivalent of resurfacing old tweets.
I’ll just say this: A sequel to Captain Toad: Treasure Tracker would be a great way to make up for it, Nintendo.
From Polygon via this RSS feed
Twisted Metal season 2 is set to premiere on July 31, and based on the trailer, it appears the Peacock show will finally be taking its in-game premise of a demolition derby to heart with a proper tournament. The first season detoured from adapting the video games in a straightforward way to give our protagonist, John Doe (Anthony Mackie), a proper origin story and character arc. Putting an actual Twisted Metal tournament in season 2 should gear shift the series into high-octane action.
Twisted Metal’s season 1 lore was actually pretty compelling! Little is known about John Doe’s life before the fall, except that he grew up in a typical middle-class home with his parents and sister. After the world ended, and he was separated from his family, John woke up alone in the front seat of their station wagon — his memory gone, even his own name lost to him. Though a marauder would eventually steal the car, John clung to a charred family photo as the only proof of the life he once had.
His luck changed when he stumbled across an abandoned sedan deep in a wooded grove, its owner long dead. John made the car his home — until a group of Butchers tracked him down, forcing him to flee with it. He took refuge in a junkyard, where he found an old license plate, attached it to the car, and gave it a name: Evelyn.
Now a hardened “Milkman,” John is one of the few couriers brave enough to cross the gang-filled post-apocalyptic America. On a run to New San Francisco in season 1, he survives an ambush by Vultures in a derelict mall and completes his delivery, only to be offered something greater. Raven, the city’s COO, promises him permanent safety within its walls if he completes one final job: retrieve a package from New Chicago.
John accepts, unaware that the journey ahead will test more than just his survival skills. Along the way, he teams up with Quiet (a show-exclusive character), a sharp-edged outsider with a vendetta of her own. What begins as a tense partnership slowly becomes something deeper, forcing John to face his forgotten past, question who he’s become, and consider, for the first time, what kind of future he wants.
The season ends with John getting accepted into New San Fran, but it’s all a ploy from Raven to force him to be her driver in the tournament with other cities to win the ultimate prize from Calypso. What’s more, it looks like Dollface’s origin from the games has been changed to make her Doe’s long-lost sister, so his origin is bound to be a relevant force throughout the season.
Season 1’s backstory detour fleshed out John Doe as a character before he and Quiet were inevitably thrown into a deadly tournament. As someone who watched the whole thing, I will say it raised the emotional stakes of season 2, giving the tournament real narrative weight instead of just being a chaotic spectacle of “car-nage,” as seen in the early games. Season 1 also established the bleak, broken state of the world, making a monster truck deathmatch feel like a disturbingly logical outcome. The people of this world have become desperate to earn a wish from the mysterious Calypso, the shadowy figure pulling the strings behind this twisted society.
And who knows, the season could wrap the same way it ended for the original John Doe in Twisted Metal Black, and see Quiet take over the wheel as protagonist in the future.
Twisted Metal season 2 revs its way onto Peacock on July 31.
From Polygon via this RSS feed
MethaneSat was built to track methane pollution around the world.
A satellite tracking global methane pollution has gone dark, imperiling a mission that garnered enormous support from Jeff Bezos and other big names in tech.
Methane is the primary ingredient of so-called “natural gas” that is even more potent than carbon dioxide when it comes to its ability to heat the planet. The powerful greenhouse gas routinely escapes from oil and gas wells, pipelines, and other fossil fuel infrastructure without anyone seeing or reporting it. MethaneSat was meant to spot such leaks from space in an effort to hold industry accountable for reducing those emissions.
But since June 20th, mission operations haven’t been able to contact MethaneSat. The satellite has lost power and is “likely not recoverable,” according to an update shared today by the nonprofit Environmental Defense Fund that developed MethaneSat.
The satellite has lost power and is “likely not recoverable”
The satellite cost $88 million to build and launch, and the effort received a $100 million grant from the Bezos Earth Fund. It launched in March of last year from a SpaceX Falcon 9 rather than a Blue Origin rocket. The launch marked the first government-funded space mission by New Zealand’s Space Agency, which supported mission operations control and an atmospheric science program.
Before MethaneSat, EDF had to take methane readings on the ground and by aircraft to measure gas leaks. That painstaking work was revelatory; it found that US methane emissions were actually 60 percent higher than the Environmental Protection Agency’s estimates between 2012 and 2018.
Taking readings from space, MethaneSat was supposed to be able to survey an area in about 20 seconds that would have taken an aircraft 2 hours. Orbiting Earth in 95 minutes, it would cover oil and gas fields accounting for more than 80 percent of global production.
Google also partnered with EDF to track methane emissions. With a similar strategy to the way Google Maps identifies sidewalks and street signs in satellite imagery, the company started training AI to spot well pads, pump jacks, storage tanks, and other fossil fuel infrastructure.
EDF says it’s still working to process data MethaneSat has been able to gather since launching, which it hopes can be used to limit methane pollution.
From The Verge via this RSS feed
The flexible arm on Anker’s new wireless charger can be bent up and down to find the ideal position for your smartphone. | Image: Anker
Anker has released a new wireless car charger that provides more flexibility for positioning your smartphone when compared to windshield and vent mounts. Its new Anker Nano Wireless Car Charger attaches to a variety of flat surfaces using an adhesive mount and features a flat flexible arm (that looks like a long tongue) that supports a magnetic wireless charger you can use to fine tune the angle and position of your device.
The charger isn’t yet listed on Anker’s website in the US (you can find it on the UK version of Anker’s site) but is now available for purchase through Amazon for $59.99.
Anker says the charger’s adhesive mount can be securely attached to many surfaces including faux leather, real leather, plastic, wood, metal, and even suede, so it should be compatible with most vehicle dashboards. The company just suggests leaving the mount stuck to a surface in your car for a full 48 hours without any load to ensure it’s securely adhered.
The arm, which Anker describes as being made with a “flexible memory alloy,” attaches to the mount on one end using velcro so it can be easily removed, and to the detachable wireless charging puck on the other using a ball mount. The arm can bend up to 180 degrees up and down and securely hold its position letting you find the most comfortable viewing angle and height for an attached device.
The charging puck is Qi2-certified and delivers up to 15W of power to a smartphone that supports wireless charging. But since the Anker Nano Wireless Car Charger lacks any kind of clamping mechanism it can only be used with smartphones that support a magnetic connection such as MagSafe iPhones or Android devices that are Qi2 compatible.
While the charger can power up a smartphone without a wire, you’ll still need to connect it to a power source in your vehicle like a USB port or a 120W auxiliary outlet using an included adapter.
From The Verge via this RSS feed
Disney Plus’ Ironheartis an underwhelming series for many reasons. It’s tonally inconsistent, zipping between whimsical singalongs and somber sequences tracking the long-term impact of gun violence. Like so many MCU shows, it’s more concerned with setting up the next part of the franchise than telling a satisfying standalone story. Its biggest fight scene takes place in a White Castle, reducing the impact with egregious product placement. But in the finale, it introduces an entirely new set of problems, demonstrating that the whole series has been riding on a twist that fails to land.
[Ed. note: Major spoilers ahead for the ending of Ironheart.]
In many ways, Ironheart follows the classic trajectory for a Marvel Cinematic Universe origin story. Mechanical genius Riri Williams (Dominique Thorne) hits a low point when she realizes she was wrong to trust charismatic thief Parker Robbins, aka The Hood (Anthony Ramos), whose allies nearly kill her, and destroy the Iron Man-style suit she worked so hard to build. Yet she’s lifted back up by the love of her friends and family, who help her rebuild and defeat The Hood in a fight that uses too much mediocre CGI.
But instead of being invited to join the Young Avengers, Riri gets a different sort of proposal. The Hood’s patron, Mephisto (Sacha Baron Cohen), offers Riri the chance to resurrect her best friend Natalie (Lyric Ross), who was killed in a drive-by shooting, accidentally resurrected as an AI, then unintentionally deleted when Riri powered her newest suit with magic. Even after seeing how poorly Parker’s deal with the devil turned out, Riri accepts Mephisto’s help, a decision that sets her up to be an agent of one of the most powerful forces of evil in the MCU.
The twist feels like it’s meant to be shocking, but it doesn’t have much impact because of how poorly Riri, The Hood, and Mephisto are developed before Ironheart’s finale. Riri was introduced in Black Panther: Wakanda Foreveras a reckless genius whose technology nearly starts a war. That’s meant to build parallels between Riri and Tony Stark/Iron Man, whose recklessness led to Ultron nearly wiping out humanity. But while Iron Man repeatedly saved the Earth, Riri never actually saves anyone. She’s never a hero and barely an anti-hero, despite executive producer Sev Ohanian comparing her to Walter White and Tony Soprano.
Throughout the series, Riri is repeatedly asked why she’s so obsessed with building high-tech armor, and she smugly responds “Because I could.” But the real reason is because she’s traumatized by witnessing the deaths of her best friend and stepfather, and she doesn’t want to be a helpless bystander again. She sees the suit as a way to protect the people she loves. It’s a reasonable motivation, not dissimilar from the obsessions that drive Batman or Iron Man, even though the execution is questionable.
Riri has the same motivation in the Ironheart comics, where she flies around protecting both government summits and small businesses, but frets that she’s ruled by fear and that she isn’t helping enough people. Her friends and family worry that she’s taking unnecessary risks because of her grief, and she grows by learning to ask for help, and going with her mom to a support group for people traumatized by gun violence.
But the show’s version of Riri never uses the suit to do anything except assist in armed robberies and fight her former allies. She starts the season by selling her tech to other students to submit as their own homework, then complaining about being kicked out of MIT. She has a serious entitlement issue, getting resources by working with criminals and blackmailing Zeke Stane (Alden Ehrenreich) and stealing his black-market equipment. When her sloppiness with tech she and Zeke worked on together ruins his life, she expects forgiveness without doing anything to make things right.
If Ironheart is meant to be a story of a hero falling to pain and temptation, it would have felt more meaningful if Riri had tried and failed to save people, instead of just spending the entire season pursuing wealth and power. Losing Natalie again right before her big battle with The Hood clearly retraumatizes her and leaves her vulnerable to Mephisto. But she could have sought emotional support from her friends and family, who just proved their love and loyalty by helping her prepare her for the fight. Instead, she throws away the lesson she seemingly just learned about asking for help, backsliding on the one piece of growth she showed during the season.
Riri’s motivations might have been better set up by establishing parallels between her and Parker, whose bargain with Mephisto came at a low point after Parker tried and failed to rob his rich, negligent father. Keeping Mephisto a secret until the finale tantalized fans who have been anticipating the character’s introduction anticipating the character’s MCU introduction since 2021, but it makes Parker a villain who coasts by on mysterious vibes, then ceases to be relevant as soon as his boss is revealed. Is Mephisto a mediocre judge of talent, given that The Hood doesn’t amount to much? Does he just make lots of deals in hopes some of them will pan out? Or was signing Parker part of a long-term scheme to get someone with Riri’s potential? The show doesn’t provide an answer.
There was a point during the season where I was convinced that Parker’s loyal lieutenant and cousin John (Manny Montana) had died during that house robbery, and that Mephisto had resurrected him in exchange for having Parker force the rich and powerful to sign diabolical contracts. But the deal just gave Parker a magic cape he could use to get tech moguls to sign over parts of their company at gunpoint, which feels like a particularly convoluted and not remotely legally enforceable way to get rich.
WandaVisionfundamentally gets to the same place as Ironheart, with a comic book hero turning to dark magic to try to regain someone she’s loved and lost. But Wanda Maximoff had plenty of time in Avengers: Age of Ultronand Avengers: Infinity War to demonstrate both her dark and heroic aspects. Even then, she wound up in a fundamentally unsatisfying place as the villain of Doctor Strange in the Multiverse of Madness. Riri will presumably get a similar role in some upcoming project, maybe with the chance to redeem herself by doing something heroic that will bring her in line with the comic book character.Until then, Ironheart is just the latest iteration of the questionable morality of the MCU, which brands anyone seeking power as a villain while lifting up those who are born with special abilities, or receive them through some kind of random accident. Iron Man was born rich and developed his suit to fix problems he and his family business were responsible for, and he became the MCU’s greatest hero. Riri rises up from nothing, but she’s painted throughout the show as careless and selfish, making it questionable whether her desire to protect people from senseless violence is even sincere. Riri’s story could have been uplifting or tragic, but Ironheart never even gave her a chance to be either.
From Polygon via this RSS feed
Netflix and CD Projekt Red announced a second season of Cyberpunk: Edgerunners at the 2025 Anime Expo, and it’s no surprise — the anime, which won the prestigious “Anime of the Year” award at the 2023 Crunchyroll Anime Awards, played a major part in making 2020’s Cyberpunk 2077 so successful following its troubled debut.
Before Cyberpunk: Edgerunners debuted, Cyberpunk 2077 struggled to recover from bugs and backlash over a gameplay experience that fell short of the Grand Theft Auto-style sandbox many fans had expected. Sony Interactive Entertainment went as far as removing the game entirely from the PlayStation Store just a week after launch. Microsoft also issued refunds at the time, costing CD Projekt Red an estimated $51 million in lost sales and reimbursements, according to Ars Technica.
After its release in 2022, however, Edgerunners, produced by renowned studio Trigger (Gurren Lagann, Delicious in Dungeon), sparked a resurgence of interest in the property. Cyberpunk 2077’s player count on Steam never dropped to its previous lows, marking a turning point that transformed the game‘s narrative from failure to redemption. Developer CD Projekt Red, seizing the opportunity, released several iconic graphics, outfits, and references from the anime in a 2022 patch.
But if CD Projekt Red wants to retain the synergy the gaming and anime fandom have for this property in the upcoming sequel game, codenamed “Orion”, it needs to steal a lot more than references and cosmetics.
Cyberpunk: Edgerunners blended a clear-cut coming-of-age narrative with the shonen-inspired tropes that define much of anime’s global appeal. The series centers on David, a gifted but struggling student whose life unravels after his mother’s death, a woman who dreamed of seeing him rise to the top through the prestigious Arasaka Academy. Left with nothing, David turns to the streets of Night City and implants himself with stolen military tech, joining a crew of “edgerunners” — mercenaries and outlaws — in search of purpose.
As he rises through the brutal mercenary underworld, David becomes obsessed with strength, pushing his body past its limits to meet the expectations of others, his mother’s dream, his love interest Lucy’s hope of escaping to the moon, and the loyalty he feels to his new makeshift family. But David never forms a dream of his own. Instead, he lets the ambitions of others define his path, sacrificing his identity piece by piece until cyberpsychosis — a condition deriving from excessive body implants — consumes him. His story is a tragic coming-of-age tale where love, duty, and the need to prove himself lead to a brutal end, because in Night City, living without your own dream means dying for someone else’s.
Bartosz Sztybor, creative director at CD Projekt Red, was also one of the writers behind Cyberpunk: Edgerunners. Even after the anime’s success, he continued expanding the universe, penning a Hugo Award-winning comic set in the Cyberpunk 2077 world in 2023. Night City itself stands as more than just a backdrop—it’s a living, brutal force, like Arrakis in Dune or 1970s Los Angeles in Chinatown, with rules so unforgiving they eventually shape anyone who lives there. The key to telling a compelling story in this world lies in balancing characters who are new to the city’s chaos with those already shaped—or broken—by it. The games, comics, and anime each explore this from different angles, but Sztybor, having worked across all three, may be the only storyteller capable of uniting them into one cohesive vision.
David’s crew of edgerunners gave the anime heart, making fans care about more than just the flashy setting or the game and its celebrity cast. The sequel needs its own ragtag team, characters the audience and the protagonist can truly connect with, to bring that same emotional weight, so that their eventual deaths and loyalty inevitably come into question, because the setting of Night City dictates that people act only to benefit themselves, and screw over the ones who don’t think the way they do. “Heartbreaking” seems to be a theme from season 1 that will carry over in Cyberpunk: Edgerunners season 2, and it should be a philosophy going forward for any IP set in Night City or the greater Cyberpunk universe.
Nothing against V, the playable avatar in Cyberpunk 2077, but they are essentially an avatar for Keanu Reeves’ Johnny Silverhand, a much more interesting character. And someone to care about! Apart from Silverhand and the romance options like Panam, I never cared about any of the characters I met in 2077.To that point again, no matter how many celebs you throw into the mix, Reeves, Idris Elba, they will never be more popular than David has proven to be with fans, and it’s because of his intimate story.
In a world full of characters, the next Cyberpunk sequel could use more character-driven relationships. If it’s possible, the next game should open up David to being the new Silverhand, in terms of a mythologized character that can be explored more through various missions and lore drops. The more the game can remind us that 2077 and Edgerunners share the same universe, the better.
Cyberpunk: Edgerunners opens the door to almost a cybernetic version of Grand Theft Auto, which, ironically, is what many non-CDPR fans expected from Cyberpunk 2077 before discovering it played more like Fallout. While light RPG elements could still work in the sequel, the developers would be better off leaning fully into an open-world, GTA-style experience. Doing so would support a more focused, narrative-driven story rather than a sprawling RPG bogged down by dialogue trees. To avoid retreading 2077, CDPR needs to build off what Edgerunners established: give us a fully realized main character, a cast of side characters we care about just as much, and a ruthless Night City where loyalty is always for sale.
Most importantly, the story has to hit hard and leave a mark — painful, unforgettable, and worth talking about. That’s what made Edgerunners resonate, and that’s the formula for turning the sequel game into a true redemption arc.
From Polygon via this RSS feed
Comet’s AI assistant can answer questions about what’s on your screen. | Image: Perplexity
Perplexity, the startup behind the AI “answer” engine, has just launched its own web browser. The browser, called Comet, incorporates Perplexity’s AI search tools and assistant in a way that CEO Aravind Srinivas says “transforms entire browsing sessions into single, seamless interactions.”
Comet will only be available to users who subscribe to the $200 per month Perplexity Max plan before rolling out more widely on an invite-only basis. The browser uses Perplexity as its primary search engine, which serves up AI-generated responses to queries based on results from around the web. It’s also supposed to be able to buy products on your behalf and help you book hotels.
The new AI-powered browser comes as Perplexity continues to challenge Google’s dominance in search. Perplexity partnered with Motorola to pre-install its assistant on its new Razr phones this year, something Srinvas told The Verge in April that the startup wouldn’t have happened if Google hadn’t gone through an antitrust trial. “They would have bullied a lot of the OEMs,” Srinvas said.
Comet is built on Chromium, the Google-backed open-source project powering major browsers like Chrome and Microsoft Edge. Perplexity has expressed interest in buying Chrome if the court forces Google to sell the browser.
Srinvas said in April that Perplexity is launching a browser because it “might be the best way to build agents.” Aside from the Perplexity’s search integration, Comet comes with a built-in AI assistant that can answer questions about what you’re seeing on your screen, similar to Gemini’s integration with Google Chrome.
The AI assistant lives in Comet’s sidebar, and in addition to summarizing or explaining text, it can also carry out agentic tasks like booking a meeting, sending an email, or buying a product. Srinivas says Perplexity plans to “continue to launch new features and functionality for Comet” in the future.
The browser is only available on Windows and Mac for now, and also allows you to import your extensions, settings, and bookmarks in “one click.”
From The Verge via this RSS feed
Microsoft's complicated relationship with OpenAI is about to take an interesting turn. As the pair continue to renegotiate a contract to allow OpenAI to restructure into a for-profit company, OpenAI is preparing to release an open language AI model that could drive even more of a wedge between the two companies.
Sources familiar with OpenAI's plans tell me that CEO Sam Altman's AI lab is readying an open-weight model that will debut as soon as next week with providers other than just OpenAI and Microsoft's Azure servers. OpenAI's models are typically closed-weight, meaning the weights (a type of training parameter) aren't available publicly …
Read the full story at The Verge.
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Marvel Rivals Season 3 is coming up fast, with a new map, new hero, and new rollout structure that’ll include less time between updates. Phoenix makes her debut in the season’s first half, alongside a new map inspired by the symbiote planet, and when Season 3’s second half goes live, you can expect another new hero as well, though NetEase hasn’t officially revealed them yet.
Below, we list the Marvel Rivals Season 3 release time in your time zone along with a bit about what to expect from the new update.
Marvel Rivals season 3 release time in your time zone
The first half of Marvel Rivals Season 3 will launch on July 11 following a maintenance period that, based on the Season 2 battle pass’ end time, should begin around 4 a.m. EDT. Maintenance usually lasts about two hours, so assuming there are no delays during maintenance, Season 3 should start around 6 a.m. EDT. Here’s what that looks like across the time zones:
3 a.m. PDT for the west coast of North America6 a.m. EDT for the east coast of North America7 a.m. BRT for Brazil11 a.m. BST for the U.K.12 p.m. CEST for western and central Europe7 p.m. JST for Japan8 p.m. AEST for the east coast of Australia
Marvel Rivals Season 3’s start time is the same on every platform.
NetEase is implementing shorter seasons beginning with Season 3, so each half of a season lasts one month. Marvel Rivals Season 3.5 doesn’t have an official release date, but you can expect it and Blade, its addition to the game’s roster of playable characters, to go live sometime around August 11.
What to expect from Marvel Rivals Season 3
The first half of Season 3 introduces a new Duelist, Jane Grey-slash-The Phoenix, and a new map designed with the symbiote planet in mind called Klyntar: Celestial Husk. The season’s battle pass is, fittingly, themed after Klyntar and features a number of symbiote-inspired outfits for a selection of heroes.
As for Phoenix, her battle style seems to be a mix of strong single-target attacks, high mobility thanks to a flight skill, and an area-of-effect attack that can damage multiple opponents. She looks terrifying, especially if you’re a Hela main, and she’s also got something most Marvel Rivals characters don’t: The built-in ability to move faster than a snail.
Season 3 will kick off with a small selection of balance adjustments as well, mostly nerfs designed to reign in some of the more powerful heroes. Iron Man’s ultimate will take longer to charge, for example, and Emma Frost won’t be quite as unstoppable when she enters her Diamond Form. There are a few buffs, though. Invisible Woman’s healing restores more HP, and The Thing can knock flying characters out of the sky. You can check out the full set of notes on the Marvel Rivals site.
Finally, NetEase is adding two new Team-Up Abilities and tweaking who’s involved in some existing abilities.
Ever-Burning Bond (new) – Human Torch and Spider-Man
Human Torch’s damage increases by five percentSpider-Man can use a new skill called Inferno Blast
Primal Flame (new) – Phoenix and Wolverine
Phoenix deals 10 percent more damageWolverine can use a new ability called Phoenix Warrior
Stark Protocol (adjusted) – Iron man and Squirrel Girl
Squirrel Girl can use the Squirrel Missile team-up skill
Symbiote Shenanigans (adjusted) – Venom and Jeff the Land Shark or Hela
Added Hela to the team-up, which lets her use the Hel Tendrils abilityVenom receives 150 additional HP when Hela is on the field
These two team-ups will no longer be active once Marvel Rivals Season 3 begins:
ESU Alumnus (Spider-Man and Squirrel Girl)Storming Ignition (Storm and Human Torch)
From Polygon via this RSS feed
"Number one" naturally referring to the first country you're going to travel to.Which destination should you start with?
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