bitsplease

joined 2 years ago
[–] bitsplease@lemmy.ml 3 points 2 years ago

More pro-fascism

[–] bitsplease@lemmy.ml 3 points 2 years ago

Not just car rentals, it feels like the whole travel industry has no idea what a fucking reservation is. Every other time I fly they're asking for people to give up seats because they "overbooked".

Just a tiny amount of common sense legislation would make reservations actually fucking work, but it'll never happen because all the travel companies have to do is spend like $50k to ~~bribe~~ lobby half of congress and then make millions continuing on with their shitty practices

[–] bitsplease@lemmy.ml 1 points 2 years ago (1 children)

Literally the first two things that came to my mind lol, sad to see no one has an answer yet

[–] bitsplease@lemmy.ml 0 points 2 years ago

Now if only they'd offer some DLC for Mario party.

I'm begging you Nintendo, I'll literally pay $20 a map for some new godamn content at this point lol

[–] bitsplease@lemmy.ml 4 points 2 years ago

It would be an atrocity regardless, but this is the bit that makes me shocked that this sort of thing doesn't garner more outrage. Even the most innocent person in the world can find themselves in jail pending a trial. By the principles of "innocent until proven guilty", every single person in jail awaiting trial is innocent (unless they have past offences I guess). These are innocent people being murdered by the people who are supposed to be keeping them safe, and society just shrugs because they must be bad people, else they wouldn't be in jail.

Its partially due, I'm sure, to the fact that generally only poor people wind up in jail awaiting trial, since they're the ones who can't afford bail. It often seems like even other poor people don't view poor people as actual humans

[–] bitsplease@lemmy.ml 4 points 2 years ago

Me and my wife watch the extended edition movies in 1 Hour chunks like it was an HBO series lol

[–] bitsplease@lemmy.ml 1 points 2 years ago

No argument here

[–] bitsplease@lemmy.ml 1 points 2 years ago

The main benefit is being in total control of your experience on lemmy

If you're on someone else's server, you don't really have any control of federation, and your instance admins could just decide to defederate some instance that you enjoy seeing content from without your say. Similarly you may want to defederate from an instance, but on a public server you'd have to appeal to the admins to do so for the entire server.

Other than that it's mainly a "because it's cool" thing

[–] bitsplease@lemmy.ml 3 points 2 years ago

My wife and I have almost finished our playthrough in split screen, and I've done a act or so solo, so let me share my experience

  1. The performance can get a bit spotty - I've got a really nice rig, and admittedly I'm playing on max setting and 4k resolution, but we do have frame spikes in split screen that you don't see in solo

  2. The way inventory is managed is kind of a pain, each player has their own inventory, comprised of their characters stuff, as well as whatever NPCs happen to be associated with that player, so it's not as straightforward to manage as in Solo. Also if my wife has something in her camp chest, she has to get it herself, I can't get it for her.

  3. The way dialogue is handled is a mess (though I'd argue this is partly a problem for solo mode too). If both players are in separate dialogues at the same time, then only half the audio actually gets played, and which half gets played is super inconsistent, to where neither player is really having a smooth experience. Additionally, which player is in control of a dialogues is whoever triggered it, which wouldn't be so bad except you often wind up triggering them on accident

  4. Combat feels slightly slower/more boring, because you're waiting for another person to make their turns, and that only gets worse if they're playing a build that has lots of minions. I often find myself taking my phone out during combat because it gets boring waiting for them to do their turns.

  5. Which characters belong to which controllers gets mixed up all the time, and we're always having to fix it when we first hop on

Those gripes aside it is a lot of fun, you just have to learn to deal with the quirks. But it's pretty clear while playing that it was designed as a single player game, with couch coop tacked on top of that primary goal

[–] bitsplease@lemmy.ml 5 points 2 years ago (5 children)

The issue isn't screen real estate, but processing power

When you do split screen, you're basically having to render two games at once (a bunch of stuff can be "shared" like physics and such, but you still have to render two PoVs at the very least). This is helped slightly in split screen by the fact that you're rendering a much smaller PoV for each player, with multi-monitor split screen, you lose that edge.

Basically it could totally be done, but only on pretty decent hardware and/or a really efficient game

[–] bitsplease@lemmy.ml 5 points 2 years ago

I dig the concept, but IMO they took it a few steps too far

I dont need 80 pictures per recipe, with those dumb "all the ingredients laid out in mice en place" type pictures and shit - but I do want at least one picture of the finished process so I can see what things are at a glance while browsing.

I feel like it'd also benefit from more ways to find recipes than broad categories

[–] bitsplease@lemmy.ml 9 points 2 years ago

One day I'll stop finding this joke funny - not today though

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