benni

joined 2 years ago
[–] benni@lemmy.world 29 points 2 days ago (7 children)

Deeply obscure reference

[–] benni@lemmy.world 3 points 2 days ago* (last edited 2 days ago) (1 children)

Like you said, society's version of morality. So it can be a very important distinction because your own version of morality might differ. Not being aware of this distinction is dangerous because it stops people from developing their own moral compass. This own morality is more firm and can be relied on in the absence of shame, or even when society encourages behavior one finds immoral.

I'm even gonna go on a wilder speculation here and claim that one of the driving factors behind humanity's worst atrocities was that large portions of society who had the potential in them for a firm morality rooted in empathy and love never developed this potential.

On a less import note, not being aware of this distinction can breed a lot of resentment and unhappiness, if someone is constantly compelled to follow rules that they, deep down, consider to be bullshit.

Of course that doesn't mean I encourage people to just disregard society's version of morality and lightly assume that they know better.

Edit: just noticed your username, I hope that furriosa is doing well <3

[–] benni@lemmy.world 31 points 3 days ago (10 children)

Are you really feeling guilty about not tipping because of the moral implications, or do you just feel socially shamed? Important distinction.

[–] benni@lemmy.world 3 points 1 week ago

I disagree.

[–] benni@lemmy.world 6 points 1 week ago (2 children)
[–] benni@lemmy.world 18 points 1 week ago (1 children)

The design choices of people who make memes out of their political opinions are so random and funny to me sometimes. Like why is one of them a Russian gopnik? Why is the other one a blushing gamer femboy who paints his nails??

[–] benni@lemmy.world 3 points 1 week ago

But the fat Hobbit, he knows. Eyes always watching.

[–] benni@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

You will ultimately have to answer this yourself, but here are some personal thoughts that might help you:

  • hobbies are nice, but I wouldn't force one just for the sake of having one
  • cooking, diet and exercise are always good picks to spend time and energy on
  • you'll probably have at least four decades of working full time in your life, so I wouldn't rush getting into a job if you're not financially dependent on it. There's also part time jobs and internships.
  • if you're in a country with cheap or free college, there's a lot to gain and little to lose by just trying it out
  • depending on how good your social skills are, having an autism-friendly environment can be a massive improvement to your life quality. Some choices will be more effective for finding this environment than others. For example, you might have an easier time making friends if you're studying CS and getting into DnD than if you're working in sales and getting into football. That's of course a broad generalization and again something you have to figure out yourself, but it's helpful to be aware of this as a factor for your life quality.
  • most importantly, what interests you? Maybe you even have an interest where grinding the basics comes naturally to you, not just the superficial fun parts? Which fields interest you can also be a factor when deciding whether you want to go to college.
[–] benni@lemmy.world 7 points 1 week ago (2 children)

Master betrayed us. Wicked. Tricksy, False. We ought to wring his filthy little neck. Kill him! Kill him! Kill them both! And then we take the precious... and we be the master!

[–] benni@lemmy.world 6 points 2 weeks ago (1 children)

Some Audi, it was quite nice and new and the instructor would pet it and whisper to it every time I stalled the engine during lessons.

[–] benni@lemmy.world 4 points 2 weeks ago (1 children)

Is there something like this but with edits of JD Vance?

 

Hello, in the recent years I find myself willing to spend much less time and energy on games, but I do still enjoy them. Oftentimes I end up quitting a new game I tried out relatively early on, because I'm encountering some block, grind, non-optional boring side quest, empty open world, uninteresting clutter or details that I have to manage, or similar. Like, I just wanna play the actual game play, see how the story continues, and visit those areas that were designed with care. Not worry where on the map I can sell the glimbrunses I collected so I can buy a 37% stronger glarpidifice that I'll need to beat the next glutrey after which I'm allowed to continue the main story.

Sorry if this turned into some kind of a rant, but I hope it's understandable what I'm looking for and what I meant by fluff. Some games that have fulfilled this for me during the last years:

  • Stray
  • Skyrim (there's a lot of fluff you can worry about in Skyrim, but the thing is you don't have to worry about it, you can also just walk in any direction and see what situation you wind up in, at least for the first 10-20h of a playthrough, which IMO is enough time for a game anyway)
  • Life is Strange
  • Some Pokémon ROM hacks where the difficulty spikes were not too harsh

Looking forward to hear your suggestions :) Games where there is some fluff but you're allowed to just ignore it are also fine, but not having any fluff is preferred. Bonus points for anything on the Xbox game pass.

 

Hello, I am currently playing a high elf spellsword around level 18 on Xbox (so no mods). I maxed out the intelligence and destruction skill a few levels ago and unfortunately the strength of destruction spells is completely broken. I one-shot or two-shot pretty much any enemy I meet with a custom touch fire spell. It's not even min-maxed, I could increase the damage per magicka by making the damage hit more slowly and adding frost and shock damage. My blade damage is negligible in comparison and at this point I just swing the sword for aesthetics. It takes a lot of fun out of the game.

This is on adept difficulty. If I move to expert, the difficulty goes from way too easy to way too hard. Especially since higher difficulty reduces both the damage I make and increases the damage I receive. Maybe there are some Oblivion experts here that can recommend a playstyle with a non-broken difficulty? So far my ideas are:

  • Increase the difficulty to expert, drop melee combat, play as pure mage with optimized spells, and lean into how broken magic seems to be in this game

  • just continue and hope the difficulty balances out later in the game (I don't know if this will happen though?)

  • start a new game in a different class without destruction magic (sucks cause I'd lose my progress)

I'd appreciate it if some Oblivion experts could give their thoughts. I had a ton of fun with this game before the difficulty broke and would love to continue.

458
Rawr (infosec.pub)
85
The wolf is loose (infosec.pub)
submitted 2 months ago* (last edited 2 months ago) by benni@lemmy.world to c/lemmyshitpost@lemmy.world
 

Ok, I guess this will be a niche meme and require some explanation. Recently there was this post where a guy rescued a kitten from the neighbor's dog: https://lemmy.today/post/29489052 Today I was listening to the album Blood Mountain by Mastodon about a hero encountering all kinds of dangerous creatures while lost in the mountains. And the lyrics reminded me of the kitten's dangerous journey into the neighbor's garden.

 

I wonder if they did that intentionally.

 

Happened when I used an old autosave for a modified ROM.

 
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