ayaya

joined 2 years ago
[–] ayaya@lemdro.id 8 points 2 years ago

It's also one of the funniest games I've ever played. There are so many moments where I fully burst out laughing. The game absolutely rules.

[–] ayaya@lemdro.id 47 points 2 years ago* (last edited 2 years ago) (4 children)

I'm not actually sure it's particularly effective at stopping bots, considering how easy it is to spin up a docker container that can bypass it. Ironically FlareSolverr wasn't able to solve CAPTCHA so now with them gone it works even better.

[–] ayaya@lemdro.id 35 points 2 years ago* (last edited 2 years ago) (1 children)

I love Inter. I use it on both my desktop and my phone. Not only is it super readable and looks really nice but it's actually open source which is relatively rare in the typeface world.

[–] ayaya@lemdro.id 4 points 2 years ago

If you need to run a set of commands or a script with fish you can just toss them in a file and run bash file.sh. I have been daily driving fish for years and I don't even have think about it.

[–] ayaya@lemdro.id 9 points 2 years ago (2 children)

It takes a special lack of awareness to make these kinds of sweeping prejudiced statements against a group of people on a post about racism.

[–] ayaya@lemdro.id 4 points 2 years ago (3 children)

As long as old.lemdro.id stays I am happy.

[–] ayaya@lemdro.id 21 points 2 years ago (1 children)

There is water at the bottom of the ocean

[–] ayaya@lemdro.id 1 points 2 years ago* (last edited 2 years ago) (1 children)

I maybe be wrong but I think they just fixed the NPCs running away in the latest patch. One of the patch notes is, "NPCs will no longer run away from anything but the Dark Urge Slayer form to improve interactivity and flow." I'm not sure if that is referring to Dark Urge only or if that means they exclusively run away from that one form and now all other summons are fair game. But I haven't had time to jump back into the game to try it yet.

There is actually a quest where you need to escort an NPC and when we got to the boss the NPC cowers in fear and tries to run away. But because I had an elemental summoned he would run towards the boss and instantly die. At first I just thought that was how it was supposed to be but after defeating the boss 3 times I thought it was way too hard to keep the NPC alive and it didn't really make any sense for him to run straight in after dialogue saying he doesn't want to go in there. The quest/dialogue also acted like he was still alive so it's as if the developers never even planned for the possibility of him dying in that area. On my 4th attempt I moved the elemental in front of the door and sure enough he ran the opposite direction and stood in the corner he was supposed to, safe from the fight.

[–] ayaya@lemdro.id 0 points 2 years ago (2 children)

Part of it is the game just being so huge. Most people aren't even going to hit Act 3 until 50-60 hours in which is already much longer than most other games. So you've already formed your opinion of the game by the time you hit the less polished part.

And to be fair, those first 50-60 hours are pretty great. (Minus some gripes with things like pathing and inventory management) If the game just straight up ended with Act 2 I would be completely satisfied. I didn't even mention this because I wanted to focus on the bugs but even narrative, pacing, and quest design in Act 3 is just so rough compared to the other two. It almost feels like a different game or a different developer. The quality drop is that drastic IMO.

I am worried that other studios might look at this and realize they can just front-load the best content and all the polish in the first section and neglect the rest to fix later. It sets a bad precedent.

[–] ayaya@lemdro.id 4 points 2 years ago (5 children)

I am talking strictly on the basis of bugs/incompleteness not the overall quality/scope of the games. But also "it barely ran on PCs" neither did Act 3. I have a 7950X and I still drop down to 40fps in some places even after the patches. People with say a 3600X were barely scraping 30. If we're talking about the trend of games being unfinished or buggy on launch then BG3 deserves to be called out for the same.

[–] ayaya@lemdro.id 25 points 2 years ago* (last edited 2 years ago) (14 children)

It's funny that you mention Baldur's Gate 3 because the game is blatantly unfinished. Act 1&2 are pretty much 9-10/10 but Act 3 is like a 6/10 at best. I'm surprised it gets a pass where Cyberpunk didn't because in my experience they are equally as buggy. Because of my beefy PC and the scope of the games I think Cyberpunk may have even had less bugs than I've had in BG3. And I played it on release.

In BG3 I have quests breaking, characters not showing up where they should, continuity issues, obvious cut content, etc. I just gave up halfway through Act 3 and started a new playthrough instead because I adore the first half of the game and it makes the latter half that much more disappointing by contrast.

[–] ayaya@lemdro.id 10 points 2 years ago (4 children)

I haven't played it myself (yet) but apparently Divinity Original Sin 2 was similar and the "Definitive Edition" that came about a year later fixed Act 3. So I hope the same thing happens for BG3.

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