ayaya
Glad you went with ADB. Yeah it is more complicated but I agree it does feel better to have it completely disabled. Luckily once you do it once it is easier to do again. I just recently did it for a TV and a Chromecast, and the first one took me 30-40 minutes to figure out while the second one took more like 5 since I knew exactly what to do.
Still check out Button Mapper if you want to map the YouTube button on your remote to SmartTube. And if you are looking for any other app recommendations there is one called S0undTV that is basically SmartTube but for Twitch if you watch any streams.
Get FLauncher from the Play Store then either use Button Mapper to make the home button go there or use adb to disable the existing launcher. Completely clean home screen and can be done in a few minutes.
You can use Windows VSTs with Yabridge. This site also lists other FOSS plugins that might be able to replace most of what you need except for the more specific and/or niche ones.
It's not FOSS but what about Bitwig? I only have surface-level knowledge of DAWs but it seems comparable to FL or Ableton.
If you're dense enough to think saying you value something at $0 and then still enjoying it like the other people willing to support the IP, then you're an asshole.
This isn't even a coherent sentence. But I'm assuming you mean I'm an asshole for enjoying something without paying when other people do pay? Except if I enjoy something I do pay for it. Just because I don't think people should own ideas doesn't mean I don't support creators when I enjoy something.
If you force that transaction by stealing their idea and efforts, you're being a thief. What you use to justify your actions is up to you, but you're a thief nonetheless.
And no, by law I am not a thief. A thief is someone who commits theft, and theft is "the felonious taking and removing of personal property with intent to deprive the rightful owner of it." Copyright infringement does not deprive the owner of it, it is simply a copy. At least in the United States where I live copyrighted works are not considered stolen property. You can call me an asshole if you want but by definition I am no thief.
you are robbing the creator of what the item is valued at
If I value the item at $0 then I have robbed them of $0.
why wouldn't I just get a copy of a game, underpriced it, and sell it as cheap as I wanted?
We already do that. It is called piracy. We take it and sell it for as cheap as we want ($0).
the value of the currency is deflated by those actions because there's nothing stopping everyone from from just adding millions to their accounts
I don't care if the value of IP is deflated. I already believe it to be zero so that doesn't change anything. Ideas should be free to be shared.
And before you say something like, "then nothing new will ever get made" just remember you are on Lemmy. The developers make it because they want to, not because of the money. People can still make things without profit incentive. In fact I think the world would be a much better place if we had less creations focused on making money and were left with only creators who are driven by passion rather than profit.
It's not mental gymnastics. Why is it so hard to believe that people genuinely don't believe in intellectual property? It has nothing to do with "sticking it to the man." I just do not believe in IP, full stop.
And piracy is not stealing, it is making a copy. When you steal a physical item the original owner is deprived of that item. When you copy something the original "owner" still has access to it.
Not everyone thinks the same way you do. In fact you sound like a terrible person if you genuinely believe that what you're doing is wrong but you're doing it anyway.
You are being intentionally obtuse. It's not that the thing itself literally does not exist at all, it's that the ownership of ideas is not real. When you steal a physical item the original owner is deprived of that item. When you copy an idea the original "owner" still has access to it.
They are also the ones doing multiplayer as far as I can tell. After my singleplayer playthrough I have two other ones going with different groups and it is just as much if not more fun.
To be fair AMD recently had a bug where the 6000 series GPUs would sit at 96 mhz unless you set your refresh rate below 100hz and that also took a couple months to be fixed. I was randomly getting 20fps in every game until I managed to find this gitlab issue. It started in kernel 6.4 and wasn't fixed until 6.6 so I had to play at 90hz on my 165hz monitor for that whole span.
I'm curious to see if other CRPGs also had big revenue increases from BG3's success. After beating it I've bought Divinity Original Sin 2, Disco Elysium, Pathfinder WotR, and Pillars of Eternity II so far. I had never paid attention to the genre before and now I am deep into it.