I came here for tips to be happy but I still enjoyed your tangent dog story. I hope your dog is okay!
Also semi-hijacking this thread: which colony sim has decent multiplayer? Ideally co-op.
My partner and I tried a multiplayer mod in Rimworld a year or two ago and I don't think her PC can keep up with it on higher speeds, and it doesn't seem to sync. So my game advances, and hers lags behind and needs to take some time to catch up.
Ahhh… memories are flooding back now. I remember the screen would get distorted and change into the mini game. Agreed, it was amazing and I also can’t believe it was hidden. I miss little gems like that in older video games.
This is awesome! “The Incredible Machine” seems like it’d work great too. It was a bit awkward to control in the browser (having to bring up the keyboard a few times), but I’ll have to try their app later.
And yeah Ur-Quan Masters didn’t play very well. I figured it would be better than nothing on a long flight, though. (But who am I kidding, I always have my laptop with me anyway)
You can either use on-screen touch controls, or you can press anywhere on the screen and have the ship move to that location (while constantly firing). The on-screen touch controls do not work very well for me, but the “follow my finger” method works pretty well. I think I made it through “hard” or maybe medium with it.
It’s not ideal, you have to stop moving to stop firing and let your generator catch up if your shields took a lot of damage. But it’s fun enough as a casual game if you have a few minutes to kill. Or maybe it’s just the nostalgia that makes me enjoy it.
And you trigger sidekicks or toggle weapon firing modes by pressing the info on the right side of the screen. I assume this was added for the mobile version, I didn’t think it was clickable in the original, though I doubt I ever tried it.
Awesome, thanks! I played Sonic when I was younger, but somehow I never tried any of the others you mentioned. I’ve been meaning to try the “Final Fantasy” series forever and it never occurred to me that it would work well on a phone.
My raspberrypi works great as a backup git server, as long as it doesn’t fall off my table and get stepped on or rolled over by my chair. I also host a few static webpages on it for cooking recipes.
It actually has better uptime than my desktop, which I occasionally boot into windows when I (rarely!) encounter a steam game that doesn’t work well on Linux.
It does not work well as a DLNA server though, though it seems to manage lower resolution videos okay. I think I tried both tried reading videos from the SD card, and a USB external hard drive.
Has anyone compared this to a PinePhone?
I bought a PinePhone and it works great as a mini laptop to do light programming. But as a phone I don’t think I could trust it, and the interface seemed to need some work. It was cool (though awkward to control) running full desktop apps like VLC though.
Perhaps I should have tried a different OS though. I couldn’t tell how much of it was software vs hardware limitations.
Does anyone know why they don’t have a headphone jack?
The fact that even they don’t include one actually makes me respect the existing phone manufacturers a lot more. I always assumed that Apple did it to sell airpods, and then the others did it just to copy Apple or sell their own dongles/headphones.
But if even an organization like this chose not to include one, then maybe not including it really does make the phone a lot smaller or cheaper or waterproof or whatever.
That being said, I can’t believe cars don’t have aux ports anymore. Surely the cost and size isn’t significant on that scale.
Disclaimer: both for cars and my phone, I’m generally happy with Bluetooth. But I want the option to use a headphone jack without needing to buy or remember a dongle. It’s insidious because the kinds of things that you would need a headphone jack for are uncommon enough that you won’t get into the habit of bringing a dongle for them (e.g. road trips, full day of phone interviews)
I tried "Out of Space" last night with my partner and wow, you weren't kidding. I really liked it, but we died every time. Eventually we switched to the easier "zen mode" and were able to win a few matches. I couldn't help but wonder if the balance wasn't finely tuned for 2 players, maybe they balanced it for 4.
For anyone interested: this is a really fun game, but it's not quite as much like "The Sims in space" as I expected. It's closer to "Overcooked, but with some placeable furniture that you need to interact with".
If anyone knows of a co-op (not necessarily local, but that's a huge plus) game like "The Sims", I'd be very interested. Rimworld is close, but the multiplayer mod didn't work well for us. I think my partner's old laptop couldn't keep up at 3x speed, causing big desyncs. Factorio is great for co-op IMO (though not at all like "The Sims", more like Sim City)), but my partner doesn't really like it because of the gritty environment.
+1 to everything you said. Another funny thing I noticed: I looked at my steam catalog on a family member’s Macbook. Many of the games aren’t available on Mac, plus they dropped 32 bit executable support.
I never thought that only ~15 years later (from when I first tried Linux) we would start booting into linux from a mainstream OS for gaming. How the times have changed.