aradgus

joined 3 years ago
[–] aradgus@lemmy.ml 8 points 9 months ago
[–] aradgus@lemmy.ml 8 points 9 months ago
[–] aradgus@lemmy.ml 2 points 9 months ago

Das System sagt ich will das aber ich will das nicht

[–] aradgus@lemmy.ml 1 points 10 months ago

you should be able to undo or remove all with "Super + Shift + F12" or " Super + Shift + F11"

[–] aradgus@lemmy.ml 1 points 10 months ago

with ctrl + j it should just join and not change the topology

[–] aradgus@lemmy.ml 5 points 10 months ago

abdullah öcalan? ich sehe keinen Unterschied

[–] aradgus@lemmy.ml 2 points 10 months ago (2 children)

i whould say do what is most practical in the situation. if you need to, you can still join or seperate parts later

[–] aradgus@lemmy.ml 4 points 10 months ago

a meme isn't this how

[–] aradgus@lemmy.ml 4 points 10 months ago (1 children)

holy shit, iam also on lemmy and have not even realised that this post is from mastodon

[–] aradgus@lemmy.ml 4 points 11 months ago

ah verdammt, habe die Totlinie verpasst :(

[–] aradgus@lemmy.ml 1 points 11 months ago* (last edited 11 months ago)

ist an sich ganz einfach, musst nur in den "Einstellungen" unter "Inhalt" auf "PeerTube-Instanzen" gehen und da die Instanz hinzufügen, dann klappt das schon und du kannst mit dem dropdown immer zwischen den eingegeben Instanzen wechseln

[–] aradgus@lemmy.ml 10 points 1 year ago (1 children)

WINE Is No Emulator

 
55
submitted 2 years ago* (last edited 2 years ago) by aradgus@lemmy.ml to c/linux@lemmy.ml
 

I recently switched from Windows to Manjaro because i tied it for some time on my laptop and really liked it.

But now I have major problems with blender 4.0 Cycles HIP rendering on my PC. I tried amdgpu-pro-oglp, hip-runtime-amd and hip-runtime-amd-blender but i get strange shading with progl blender and hip-runtime-amd-blender, with hip-runtime-amd blender crashes when selecting gpu rendering. I use a "radeon 5600 xt" GPU and everything worked fine on Windows, but i really don't want to go back to Windows

Everything works fine in blender 3.6 LTS I created a simple scene to show the problems on the left is simple principled bsdf, middle left is principled bsdf with full SSS the sphere is metallic and the cube on the right is glas:

  1. Blender 3.6 (GPU HIP, works fine thats how it should look)

  1. Blender 4.0 CPU rendering (works fine)

  1. Blender 4.0 GPU (HIP, not working, sometimes crashing)

Pls help its pretty important for me that newer versions of blender work. If you need more information just ask.

220
ich_iel (lemmy.ml)
 

es stimmt

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