andrewrgross

joined 2 years ago
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[–] andrewrgross@slrpnk.net 28 points 3 months ago (5 children)

Oof. This is so fucking tragic.

I'm honestly surprised that Adams would actually investigate crimes committed by an Orthodox mob. That's his base.

We'll see.

[–] andrewrgross@slrpnk.net 8 points 3 months ago

I think the response depends on what your goal is.

I assume that you find it annoying? Or disrespectful? Is the issue impacting work at all, or do you just hate having to talk to them through this impersonal intermediary? I think if that's the case, the main remedy is to start by talking to them and telling them how you feel. If they want to use an LLM, fine, but they should at least try to disguise it better.

[–] andrewrgross@slrpnk.net 4 points 3 months ago (1 children)

I think animal affection -- particularly for cute, non useful animals -- is an extension of our infant protection drive.

[–] andrewrgross@slrpnk.net 4 points 3 months ago

This is great! Thanks for setting it up!

[–] andrewrgross@slrpnk.net 3 points 3 months ago

I was going to say that I'm pretty sure these exist and they're mostly run and attended by PhDs who love bluegrass music

[–] andrewrgross@slrpnk.net 1 points 3 months ago* (last edited 3 months ago)

Try a different instance.

I'm on slrpnk.net and it's all radical environmentalists.

Come for !memes@slrpnk.net, stay for !climate@slrpnk.net.

[–] andrewrgross@slrpnk.net 3 points 3 months ago

It's like half of NASA's entire budget.

From a risk mitigation perspective, this is a case of fighting the last war. We know the war that is coming: it's climate collapse. We don't need faster rockets, we need high speed rail.

[–] andrewrgross@slrpnk.net 8 points 3 months ago (3 children)

$41M per missile? And 300 of them?

Sheeet. That's over ten billion dollars?

Am I mathing right? That's a lotta dough.

[–] andrewrgross@slrpnk.net 73 points 3 months ago (7 children)

This article doesn't really live up to the headline.

I read to see why it's worse than it seems, and the reason given is that Tesla isn't competitive or popular.

That's not really worse than it appears. That's just as bad as it appears.

Which is really bad. But there's no second shoe in the article. I want my two minutes back.

[–] andrewrgross@slrpnk.net 2 points 3 months ago

The same ones listed in the article. Property ownership, speech, privacy, etc.

[–] andrewrgross@slrpnk.net 26 points 3 months ago (6 children)

I feel like the rise of corporate personhood is the elephant in the room this article seems to avoid acknowledging.

[–] andrewrgross@slrpnk.net 1 points 3 months ago (1 children)

Really the whole thing. I saw you explained what a 50" is, which helps. Additionally, though, it sounds like you're shocked by some element of the coverage. I wasn't clear if that was the case and if so by which part of the coverage you're specifically dismayed.

Can you state your central point?

 

https://www.artstation.com/artwork/rA1LE5

I just came across João Queiroz and I'm absolutely floored by their work.

 

It’s easier to imagine the end of the world than the end of capitalism. Nowhere is this more visible than on the shelves of game shops, where our choices for the future are dystopia, apocalypse, and space. Fully Automated is an open source tabletop RPG project developing a free game meant to provide for solarpunk what Dungeons & Dragons provides for fantasy. It's now in beta version 0.3 and we're looking to build our community of play testers and contributors!

Fully Automated! Solarpunk tabletop RPG

Gameplay: Fully Automated can be used with whatever your favorite system is. But for the best experience, we’ve designed a simple 2d10 system for roleplay built specifically for a world of interdependence and care rather than the logic of individualist domination that underlies most RPGs. For combat, Fully Automated uses a custom card-based system that’s fast and fun, and designed with defense and preservation of life in mind.

Characters: Who do you want to be? A healer? Hacker? Negotiator? Athlete? Customize from dozens of augmentations and abilities or play as one of 12 unique pre-made characters such as a Capoeira monk and a streetwise bike courier.

World Guide: You don’t have to study the economy, governance, and legal structure of Fully Automated to play it. But if you’re curious or looking for inspiration for your own writing, it’s all there. Learn about everything from food production to housing, along with a history that tells how we got from here to there. There's no one vision of solarpunk, but whatever your taste you can find things to use in our grounded, hard-sci-fi lore set one hundred years in the future.

Plus: playable stories! Fully Automated! Campaign 1- Regulation has a full three-mission campaign with 16+ hours of content to demonstrate what thrilling adventures look like within a world of fully automated luxury communism.

If you want to play or join this project visit our Discord server and help us work toward releasing version 1 in February 2024!

 

I saw an effort at trying to systematize solarpunk elsewhere that felt a bit confused, but it reminded me of this. I'm not typically inclined to try to taxonamize everything, but I'll admit that the appeal definitely isn't lost on me. This felt useful.

 

Displaced Palestinians give a bleak first-hand account of how the Israel-Hamas war has torn apart the lives of their families.

 

Conferences have been abruptly cancelled, media appearances suppressed and demands made to fire critics of Israeli policies.

 

West Coast baby

 

cross-posted from: https://slrpnk.net/post/2145288

I'm a developer for an open-world tabletop RPG called Fully Automated! The goal is to create a free, open-source game that can be to solarpunk what D&D is to fantasy and Shadowrun to Cyberpunk. And the first version is mostly done. It's got:

  • A flexible, easy-to-play system similar to a d20 game!
  • A massive open world!
  • An easy character creator along with a dozen pre-made example characters!
  • A high-stakes three-story campaign with over 14 hours of content! ...And a lot more!

I'm looking for more play testers, both as players and (if you're game) GMs! We've got a Discord server where we're running games on a rolling basis. The goal is to release it for free by the end of the year. I'd like to get as much feedback as possible before then, and if possible build a community around this totally free, open-source tool for making and sharing diverse solarpunk adventures!

Fully Automated! RPG Manual

Fully Automated! Campaign 1: Regulation

Share these freely!

Image credit: "Exploring Los Angeles", a concept image by Sean Bodley

 

cross-posted from: https://slrpnk.net/post/2145288

I'm a developer for an open-world tabletop RPG called Fully Automated! The goal is to create a free, open-source game that can be to solarpunk what D&D is to fantasy and Shadowrun to Cyberpunk. And the first version is mostly done. It's got:

  • A flexible, easy-to-play system similar to a d20 game!
  • A massive open world!
  • An easy character creator along with a dozen pre-made example characters!
  • A high-stakes three-story campaign with over 14 hours of content! ...And a lot more!

I'm looking for more play testers, both as players and (if you're game) GMs! We've got a Discord server where we're running games on a rolling basis. The goal is to release it for free by the end of the year. I'd like to get as much feedback as possible before then, and if possible build a community around this totally free, open-source tool for making and sharing diverse solarpunk adventures!

Fully Automated! RPG Manual

Fully Automated! Campaign 1: Regulation ** Share these freely! **

Image credit: "Exploring Los Angeles", a concept image by Sean Bodley

 

I'm a developer for an open-world tabletop RPG called Fully Automated! The goal is to create a free, open-source game that can be to solarpunk what D&D is to fantasy and Shadowrun to cyberpunk. And the first version is mostly done. It's got:

  • A flexible, easy-to-play system similar to a d20 game!
  • A massive open world!
  • An easy character creator along with a dozen pre-made example characters!
  • A high-stakes three-story campaign with over 14 hours of content! ...And a lot more!

I'm looking for more play testers, both as players and (if you're game) GMs! We've got a Discord server where we're running games on a rolling basis. The goal is to release it for free by the end of the year. I'd like to get as much feedback as possible before then, and if possible build a community around this totally free, open-source tool for making and sharing diverse solarpunk adventures!

Fully Automated! RPG Manual

Fully Automated! Campaign 1: Regulation

Share these freely!

EDIT: I should have included the link to our Discord server. You can join here or spectate if you like: https://discord.gg/tjscrvjd

Image credit: "Exploring Los Angeles", a concept image by Sean Bodley

 

I came across this in the kids section of the library with my kid. He's a little too young for this, but I flipped through and it looks like some top-tier kids solarpunk. Anyone seen it?

 
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