Dass es wie geschmiert läuft?
aksdb
Google had deals that were revealed. For example Spotify was exempt from paying those 30%.
There's nothing wrong with UDP. At least not that I know of.
Or their delivery.
Motion denied.
Sure, but the thing is: only a single person needs to break it temporarily in some way and this person can then leak the DRM free copy for everyone to consume.
That's why DRM is such bullshit. It only ever punishes legitimate users. All others are unaffected.
You should consider using distrobox and/or apx, so you can effectively run any software from any package manager from any distro.
You could have a bottled archlinux where you install and run cutting edge stuff.
ZFS cache will mark itself as such, so if the kernel needs more RAM for applications it can just dump some of the ZFS cache and use whatever it needs.
In theory. Practically unless I limit the max ARC size, processes get OOM killed quite frequently here.
For fileservers ZFS (and by extension btrfs) have a clear advantage. The main thing is, that you can relatively easily extend and section off storage pools. For ext4 you would need LVM to somewhat achieve something similar, but it's still not as mighty as what ZFS (and btrfs) offer out of the box.
ZFS also has a lot of caching strategies specifically optimized for storage boxes. Means: it will eat your RAM, but become pretty fast. That's not a trade-off you want on a desktop (or a multi purpose server), since you typically also need RAM for applications running. But on a NAS, that is completely fine. AFAIK TrueNAS defaults to ZFS. Synology uses btrfs by default. Proxmox runs on ZFS.
It likely has an edge. But I think on SSDs the advantage is negligible. Also games have the most performance critical stuff in-memory anyway so the only thing you could optimize is read performance when changing scenes.
Here are some comparisons: https://www.phoronix.com/news/Linux-5.14-File-Systems
But again ... practically you can likely ignore the difference for desktop usage (also gaming). The workloads where it matters are typically on servers with high throughput where latencies accumulate quickly.
I can second that. Valheim has a very neat balance between exploring, fighting and building. If you don't progress to quick, even your base is relatively safe. Although I now have turned off raids completely. So my base is always safe and if I want action, I can venture out into the world. I like that.