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joined 2 years ago
[–] admin@lemmy.my-box.dev 3 points 2 years ago

Thanks, very comprehensive. So unity developers could have expected this to happen sooner or later. Not the retroactively charging for installs, of course, but the continuous subscription should have been a huge red flag.

[–] admin@lemmy.my-box.dev 1 points 2 years ago

Yikes. Imagine using an IDE that doesn't automatically save for you.

[–] admin@lemmy.my-box.dev 10 points 2 years ago (4 children)

I wasn't aware either, but the devs who use this in their product should have known this could happen. Now the question is: did they just not consider the possibility, or is it a known risk because all the engines require a license? In that case, Unity might just very well be the first one to do this, and others will follow suit in the coming years.

[–] admin@lemmy.my-box.dev 8 points 2 years ago

I thought that was the whole point of Threads.net. I still don't understand why lemmyWorld hasn't blocked them.

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