addie

joined 2 years ago
[–] addie@feddit.uk 17 points 7 months ago (4 children)

That's absurdly high resolution for 1994 - it should be at 320×200, although with the "slightly rectangular" pixels that you get in DOS.

I think some of the magic of Doom gets lost in higher resolutions. The odd badly-aliased pixel gives the impression of glinting light, which it obviously does not have, and some of the mysteries of the enemies is lost, since normally they'd just be a few pixels unless you're dangerously close to them. Gives the impression that it's more animated than it is, since it would always be shifting. Modern ports will let you mouselook and things as well, which makes it crazy fast; not that you were exactly slow at turning around, back in the day, but you did need to play it in a more considered way.

[–] addie@feddit.uk 2 points 7 months ago (1 children)

64-bit brings a lot of benefits - can use more RAM directly, more opcodes and lots more registers allow code to run much more efficiently - but for a programme that I just want to open, click on a couple of times and then for it to be almost completely out of the way, those aren't the biggest selling points. In fact, definitely supporting 32-bit for older games might be better. They might just not want the maintenance headache of supporting two builds.

[–] addie@feddit.uk 11 points 7 months ago (4 children)

Halo: Combat Evolved sucks? That's a hot take - been a few years, but I did enjoy playing it, massive controllers and all. Or did you have a specific one in mind?

[–] addie@feddit.uk 11 points 7 months ago (1 children)

Bit narrow for satisfactory booty plundering imho, although that wheel looks convenient for tying people to before you make them "walk the plank".

[–] addie@feddit.uk 2 points 7 months ago

"HANA needs it for analytics purposes, so the actual purpose of your job isn't to sell things or keep customers happy, but to gather metrics."

[–] addie@feddit.uk 4 points 7 months ago (1 children)

Instructions unclear, now an alcoholic with dick stuck in middle manager.

I'm sympathetic to instructions like "you need to do it this way BECAUSE perfectly valid reason". Maybe that pointless paperwork is needed for some compliance documents I'm not aware of; maybe what seems like pointless busywork in preparation is actually essential for one of our biggest customers.

Alas, at my work, it's quite often BECAUSE someone tangentially related to the project likes a certain output, and we can never go and speak to them to confirm, nor ask if maybe there's something else we could get them that could be even better.

[–] addie@feddit.uk 3 points 7 months ago (1 children)

Russia has the world's fourth-largest reserves of rare earth metals, which they're struggling to exploit due to lack of technology. China is the number one global supplier, and has all of the tech. I think they would very much like control of all their mines.

Actually taking the territory? Well, then you'd just have to look after tens of millions of poverty-stricken, barely-literate russians in the east of the country. Seeing russia reduced to economic ruin by the war in Ukraine, and then taking control of all their industry and being able to operate russia as a puppet state? Well, that sounds more like a long-term plan.

https://www.spglobal.com/marketintelligence/en/news-insights/latest-news-headlines/russia-struggling-to-capitalize-on-rare-earth-reserves-52525919

[–] addie@feddit.uk 4 points 7 months ago (1 children)

Well, we've a single cable coming over from France that makes up about 3% (I think) of our total electricity supply. So "French Nuclear" should be a bigger entry in that table than coal, solar, hydro or bio. That's not the only import, either, so it's not completely impractical for the missing percentages to be imports.

https://en.wikipedia.org/wiki/HVDC_Cross-Channel

[–] addie@feddit.uk 6 points 7 months ago

Well, we've a minimum pricing per unit on alcohol, any kind of multipack deal is forbidden, and the licensing hours are such that it's easier to get yourself some bennies than it is to get a drink before lunchtime; need to plan your day around getting some booze in the house.

National drug policy should really be about minimising harm, with treatment and rehabilitation for addicts, but any kind of talk that isn't about stringing them all up is anathema to our circus of bawbags in Westminster.

[–] addie@feddit.uk 37 points 7 months ago (1 children)

If it's a Robin Hood story, then presumably it's full of gold coins rather than dollar bills. Bag's about the size of his head, call it four litres. Gold has a density about 20 kg / litre and is worth about $100 / gram, so ignoring the fact that you'd struggle to lift that bag, especially in one hand, it would be worth about $8M.

Still works out to about 0% of their wealth. Time to start taxing the rich.

[–] addie@feddit.uk 5 points 7 months ago

Think you're understating it, there. Skyrim's combat system is terrible, bordering on a placeholder implementation while they worked on something better, and I can't think of many games with worse. The "stealth" gameplay is ridiculous and immersion-breaking, and the magic consists largely of circle-strafing while line goes up - they get you between the more interesting bits, but little more. However, if you had any dreams of role-playing as some kind of Viking berserker who survives in the icy northlands by their sheer skill with an axe, then I hope you enjoy your combat choices of "bonk" or "charged bonk", stopping occasionally to consume a few entire wheels of cheese.

Completely with you on Oblivion - rough is a fine word for it. The 'realistic' graphics have, ironically, aged much worse than the fantasy world of Morrowind, but the plots and characters are much more interesting than the design-by-committee that they've settled into.

I think the "fast travel from the start" and "points of interest visible from miles away" is what really spoils it. Doing a quest in Morrowind felt like an adventure where you had to prepare for the unknown, using all the clues that you'd picked up to your advantage, and it had a world that felt alive when you poked around in it. Frequently, you'd find even more things to do along the way. Doing a quest in Oblivion consists of clicking to get as close to the ready-highlighted destination as you can, zipping through all the meaningless dialogue as quickly as possible since there's nothing you need to read in it, and then clicking home again to get your reward. Bethesda feeling the need to pad that out with 'radiant' quests is completely the wrong direction.

[–] addie@feddit.uk 5 points 7 months ago (1 children)

To be honest, that's equally likely. Some of these comics are head-scratchers.

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