ace

joined 2 years ago
[–] ace@lemmy.ananace.dev 8 points 1 week ago (1 children)

No longer an assumption - from itch themselves: https://itch.io/updates/update-on-nsfw-content

[–] ace@lemmy.ananace.dev 86 points 1 week ago* (last edited 1 week ago) (8 children)

Assuming that this is due to pressure from VISA/MasterCard - like it's been with Steam.

It's patently bizarre how a company whose only purpose is transferring money from account A to B can then arbitrarily decide what people are allowed to buy and sell.
It's one thing to refuse to be an acceptable payment method for NSFW games, but to forbid the store from selling them at all? That's just megalomania, and a great pointer to why monopolies (and duopolies) are A Bad Thing™

[–] ace@lemmy.ananace.dev 10 points 1 month ago

For sparkling, it's commonly referred to as "homeopathic lager" among colleagues - i.e. without any active ingredients.

[–] ace@lemmy.ananace.dev 1 points 3 months ago (1 children)

Interesting, that's definitely not what I'm seeing from regular use. Are you running any added applications? LDAP? SSO? External mounts?

[–] ace@lemmy.ananace.dev 1 points 3 months ago (3 children)

Are you looking at data rates or IO operations? Because this is almost exclusively stat queries, i.e. inode queries.

[–] ace@lemmy.ananace.dev 1 points 3 months ago* (last edited 3 months ago) (5 children)

Oh yeah, CPU usage is basically zero, and memory usage of the PHP code itself is also basically nil compared to other software I run. It's just the sudden storms of IO requests that causes issues, and since those come over a network pipe it causes issues for other pieces of software as well.

[–] ace@lemmy.ananace.dev 5 points 3 months ago (1 children)

Again, it works until it requires reloading, i.e. the next update of any component or the next restart of the server.

I'm also running an inode cache on the client side, on top of the persistent opcache, but due to the sheer number of files that Nextcloud consists of it still generates a frankly ridiculous amount of calls when it needs to invalidate the cache. If you're running on local drives then that's likely much less of an issue, regardless of what kind of drive it is, but this is hosted on machines that do not have any local storage.

[–] ace@lemmy.ananace.dev 3 points 3 months ago (3 children)

Yep, those values are actually somewhat tame compared to my own cache tuning, the issue remains that the code requires reloading PHP files from disk during runtime in order to support applications and updates, which - even if it doesn't happen often - causes IO storms that temporarily break both Nextcloud as well as other software.

[–] ace@lemmy.ananace.dev 0 points 3 months ago (12 children)

Currently working to move away from Nextcloud myself, it's PHP nature causes IO storms when it tries to check if it needs to reload any code for incoming requests.

[–] ace@lemmy.ananace.dev 6 points 3 months ago

All OpenWRT-based routers have the option of built-in DNS-based adblock, can thoroughly recommend the Turris routers for such things.

[–] ace@lemmy.ananace.dev 38 points 3 months ago (2 children)

One has super cow powers, the other one doesn't.

[–] ace@lemmy.ananace.dev 3 points 4 months ago

Default block for incoming traffic is always a good starting point.
I'm personally using crowdsec to good results, but still need to add some more to it as I keep seeing failed attacks that should be blocked much quicker.

 
 
 

21st of October, let's go!

Available on Steam for wishlisting now as well.
Not sure I agree with having the expansion on the same cost as the base game, but it is a tremendous amount of changes and improvements, both in the free patch as well as the additional paid content. So I'm definitely going to buy it.

 

It's getting close, next week should bring a planned release date.

 
 

Looks like things are going to get really interesting

 

It's nice to see the continued balancing and optimization work that they're doing, and more modding capabilities is always great.

 

Not sure how well bombastic brass will do over longer periods of play, but I'm sure Wube have thought of that - going to be really interesting to see/hear this in action.

 
 
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