That's fair. But imo if it kills cancer cells, it's worth investigating
Zeusz13
Medicine is in the dose. If you take enough ibuprofen it will kill you beside your pain. Lithium is a useful and powerful mood stabilizer, but take just a tiny bit more, and it's deadly poison
You get more medals on high difficulty missions after the mission itself. D1 farming is usually done for Super Credits. I honestly think you should just play the game, medals are not a rare currency to come by
Obsidian MD for notes Wonderdraft for global maps Dungeondraft for local maps
If your character has no reason to stay either the plothook was insufficient or you made a bad character. Both should be adressed ooc.
I practice Autogenic Training, which is a close relative of classic meditation techniques. It is proven to help with anxiety and attention deficit. I don't know the latter, but I certainly feel the former and I find it easier to not spiral into anxious thoughts.
I've been having a blast lately.
What is so complex in an asset editor, it honestly baffles my mind. Not having it in the game on launch was like shooting themselves in the foot. Modding is the thing that keeps CS1 still going for many.
I built it around a realistic damage mod. It makes combat feel more like a firefight and less bashing people with wet noodles
I'm waiting for asset modding to go live before I touch it.
Can you elaborate? What do you mean by text RP?
The Geneva Suggestion Front: Bug/Squid Role: Crowd control and warcrimes
Primary: Incendiary shotgun/Flamethrower Secondary: Verdict/Lock-on pistol Grenade: Gas Armor: Heavy gas resistant Booster: Vitality
Strategems: -Gas Guard Dog -Orbital Gas Strike -Flamethrower/Free pick, if covered by primary -Free pick Good options: Gas mines/Napalm Strike/Napalm Barrage/Orbital railcannon/Mission specific pick
Gas disorients, fire destroys. With armor+booster you can walk in the gas clouds unharmed.
Flamethrowers can handle anything with relative ease on the bug front, except for titans. Pack a railcannon if they are a problem. The flame shotguns are also a great anti-shrieker tool, hit them once let the fire do the rest.
On the squid front you are an anti-horde/fleshmob specialist. The gas by itself will kill the voteless and stop the meatballs from attacking your team. You can handle overseers, but anything larger will prove to be a problem.
Skip the bot front with this one though.