VoterFrog

joined 2 years ago
[–] VoterFrog@lemmy.world 1 points 3 hours ago (1 children)

I'm not sure that offline or alone coding tests are any better. A good coding interview should be about a lot more than just seeing if they produce well structured and optimal code. It's about seeing what kinds of questions they'll ask, what kind of alternatives and trade offs they'll consider, probing some of the decisions they make. All the stuff that goes into being a good SWE, which you can demonstrate even if you're having trouble coming up with the optimal solution to this particular problem.

[–] VoterFrog@lemmy.world 1 points 4 days ago

My way of thinking differs by saying if from my individuals perspective I experience the perfect coin (quantum particle) to flip tales a million times in a row there must be a highly likelihood that many worlds indeed exist since I died in the ones it said heads.

It doesn't make that highly likely, though. It's about equally likely that there's a fairy controlling your coin flips. The experiment hasn't proven anything about the cause of the unlikely outcome. You've just measured that it happened and then declared that your preferred explanation is the reason.

[–] VoterFrog@lemmy.world 1 points 4 days ago (1 children)

I think it definitely depends on the level of involvement and the intent. Sure not everybody who just asks for something to be made for them is doing much directing. But someone who does a lot of refinement and curation of AI generated output needs to demonstrate the same kind of creativity and vision as an actual director.

I guess I'd say telling an artist to do something doesn't make you a director. But a director telling an AI to do the same kinds of things they'd tell an artist doesn't suddenly make them not a director.

[–] VoterFrog@lemmy.world 2 points 5 days ago (3 children)

I'm fairly certain most people consider directing (film, music, art, etc) to be an artistic process.

[–] VoterFrog@lemmy.world 2 points 4 weeks ago

Is that because the innovations are so powerful and impactful that they massively change the game state? I wonder what the designers could do to make the game more playable in a group.

It makes me think of one of my group's favorite games, Cosmic Encounter which sees you leading an alien race with a game bending special ability. Each round is a quick duel with a random player so you can't plan too much around that. The strategizing is mostly around when you decide to use the best cards in your hand, which you don't typicallyhave to worry too much about being taken from you. Also you often have to decide which player to hinder from winning or to help (perhaps opportunistically, even if you don't want them to get stronger it can pay to hitch your wagon to them for a boost).

We just like the surprising moments that can arise from the alien abilities and the cards. And the full-table engagement with most rounds.

[–] VoterFrog@lemmy.world 4 points 4 weeks ago (2 children)

Looks neat. I like the concept of the crazy innovation combos. But I don't think I'd ever get it out if it's only good at 2 players.

[–] VoterFrog@lemmy.world 1 points 1 month ago

The language model isn’t teaching anything it is changing the wording of something and spitting it back out. And in some cases, not changing the wording at all, just spitting the information back out, without paying the copyright source.

You could honestly say the same about most "teaching" that a student without a real comprehension of the subject does for another student. But ultimately, that's beside the point. Because changing the wording, structure, and presentation is all that is necessary to avoid copyright violation. You cannot copyright the information. Only a specific expression of it.

There's no special exception for AI here. That's how copyright works for you, me, the student, and the AI. And if you're hoping that copyright is going to save you from the outcomes you're worried about, it won't.

[–] VoterFrog@lemmy.world 1 points 1 month ago

Makes sense to me. Search indices tend to store large amounts of copyrighted material yet they don't violate copyright. What matters is whether or not you're redistributing illegal copies of the material.

[–] VoterFrog@lemmy.world 3 points 1 month ago (3 children)

If I understand correctly they are ruling you can by a book once, and redistribute the information to as many people you want without consequences. Aka 1 student should be able to buy a textbook and redistribute it to all other students for free. (Yet the rules only work for companies apparently, as the students would still be committing a crime)

A student can absolutely buy a text book and then teach the other students the information in it for free. That's not redistribution. Redistribution would mean making copies of the book to hand out. That's illegal for people and companies.

[–] VoterFrog@lemmy.world 15 points 1 month ago* (last edited 1 month ago)

It seems like a lot of people misunderstand copyright so let's be clear: the answer is yes. You can absolutely digitize your books. You can rip your movies and store them on a home server and run them through compression algorithms.

Copyright exists to prevent others from redistributing your work so as long as you're doing all of that for personal use, the copyright owner has no say over what you do with it.

You even have some degree of latitude to create and distribute transformative works with a violation only occurring when you distribute something pretty damn close to a copy of the original. Some perfectly legal examples: create a word cloud of a book, analyze the tone of news article to help you trade stocks, produce an image containing the most prominent color in every frame of a movie, or create a search index of the words found on all websites on the internet.

You can absolutely do the same kinds of things an AI does with a work as a human.

[–] VoterFrog@lemmy.world 1 points 1 month ago

Also magenta. Actually, white and black too.

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