TwilightVulpine

joined 2 years ago
[–] TwilightVulpine@kbin.social 5 points 2 years ago (2 children)

Well, pretty much only businesses and parents really worry if an AI is too lewd. For everyone else, it's probably a plus.

[–] TwilightVulpine@kbin.social 24 points 2 years ago (7 children)

Right? I see people saying "oh but the violence! the slavery!" as if it wasn't a collective act of childhood goodwill that prevented such associations being made to Pokémon. They talk a lot about friendship, but it's a friendship built on beating up creatures in the wild, which then obey and fight for you unquestioningly. Even some which are human-like and stated to be as intelligent as humans.

I consider myself a Pokémon fan and I defended them often, but it's a concept that gets a little iffy if you think about it for more than a minute.

[–] TwilightVulpine@kbin.social 13 points 2 years ago

Maybe it's just a consequence of growing up poor but I just don't get all the drama going on about what a ripoff it is. It's not like off brand stuff is anything remotely new.

[–] TwilightVulpine@kbin.social 1 points 2 years ago

I get it, but part of my point is that there are games that are very much like Pokémon for someone who wants 90% of that with a little bit of a different twist. Meanwhile I'm seeing some people looking into Palworld and going "Wait is this Minecraft? I wanted Pokémon with guns."

[–] TwilightVulpine@kbin.social 1 points 2 years ago (2 children)

Yeah, but I would say that already makes it more markedly different, even compared to, say, Monster Hunter Stories. Sure, there's cutesy creatures which gives it some similar aesthetics but the gameplay experience is not even remotely similar.

Compared to Lies of P which looks and plays like Bloodborne, it's not really that close.

[–] TwilightVulpine@kbin.social 2 points 2 years ago

Look, I want a Steam Deck from the deepest depths of my heart and I love what it offering... but this take just isn't it. The Steam Deck is said to have sold "multiple millions" of units, lets say generously around 10 million. The Nintendo Switch has sold 132 million units. The Steam Deck couldn't hope to begin threatening the Nintendo Switch.

Though in all fairness, I don't think it needs to. It's much more of a specialized device rather than something you give to your kids.

[–] TwilightVulpine@kbin.social 2 points 2 years ago (4 children)

The creature designs are similar to Pokémon but that's where it begins and ends. Palworld is a survival sandbox with creature collecting, it doesn't even have turn-based battles. It's far more similar to Ark or Rust than Pokémon.

If anyone wanted a game that "is but isn't Pokémon" they should look into TemTem or Cassette Beasts.

[–] TwilightVulpine@kbin.social 54 points 2 years ago

Druids when the new party member is another Druid: Bear with me for a moment 🐻🐻

[–] TwilightVulpine@kbin.social 2 points 2 years ago (1 children)

Caring about the product is not incompatible with making profit, but it is incompatible with maximizing profit, because then your design priorities must shift to emphasize functionality and entertainment to cutting costs and expanding monetization opportunities.

It's easy to see in gacha games. Even the best of them have to have to obstruct fun to make money, from the way they limit gameplay options so that people will gamble for them to the way that they gate progression behind repetitive daily grind so that people will keep coming back out of habit and FOMO.

Even beyond the monetization itself, great games require a willingness to take time experimenting and polishing, time which would seem like wasted wages to more money oriented companies. Sometimes it pays off, like Larian, but sometimes it doesn't, like the old Clover Studio.

[–] TwilightVulpine@kbin.social 5 points 2 years ago (1 children)

And who knows what will happen when the next console comes out and the Switch heads to obsolescence...

[–] TwilightVulpine@kbin.social 16 points 2 years ago

Frankly emulating on other systems is simply better by all the improvements you can do over the base experience. Especially when it comes to 3D games. Not to mention the libraries are much more expansive. I think the only advantage of NSO is the integrated online multiplayer being more seamless and easier to find other players in.

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