This, of course, does not work well with curves. If you run into those, just try to match them
TruePe4rl
I messed up the first one, sry. I am not sure, whether my method is the most optimal, but here it is:
1.) Draw 2 perpendicular lines for each straight "line"
2.) Connect their midpoints
3.) Snap the guides (turn off perpendicular snapping for this step, it may not snap otherwise)
4.) use the guides to draw your lines
not so much with ~~mr. antialiasing~~ enabled, (maybe upscale it with nearest neighbour setting, low res images get really broken with antialiasing)
I guess its named just Mineclonia. You can still try search it here: https://content.minetest.net/
Mineclonia is a fork of MineClone2, last time I tried them, they were quite simmilar (obviously). As far my experience goes, the saves are not 100% compatible (textures broke, but it remembered blocks) and same with the mods, some work, some fail. I would try both.
tip: always inline the css so that the code can be easily used in e-mail
I play with it sometimes, kinde like some of the syntax, especially regex and ;
.
I tried doing regex with sed
when working on one personal script, but was getting errors way too often everywhere. Perl did what I wanted in a few lines and gave me desired output, so I just used that.
Imo, it doesn't really matter what you use for writing code for your personal use as long as it works. : )
I like it, but still prefer Muzei.
Usually Neovim and :!tectonic main.tex
, nothing fancy. For preview ideally Zathura or Preview on Mac.
Also VSCode is quite usable, since there are some pdf preview plugins.
whenever I forget how to do \wedge while typing math
Iteresting, ... very interesting
well, i3 never failed me, compared to a bit buggy kde experience