SteposVenzny

joined 2 years ago
[–] SteposVenzny@beehaw.org 9 points 2 weeks ago

I thought it was another one of their Ctrl F removals where they unintentionally deleted a bunch of pages that used the word in other contexts.

[–] SteposVenzny@beehaw.org 11 points 3 weeks ago (1 children)

Reading how it works, it sounds nightmarish. I only have the myopia so I only know bifocals in theory but it sounds like they’re replacing something dependably consistent with something that’s constantly trying to guess what I want it to do. I don’t like that in any technology but I extremely don’t want it applied to an entire sense.

Put a button on the side that manually toggles between a preprogrammed close mode and far mode then I’m into it.

[–] SteposVenzny@beehaw.org 2 points 3 weeks ago

There’s like an emotional component to it, though. Having lots of options doesn’t necessarily feel like lots of options. Deus Ex and hundreds of gigs of not Deus Ex feels like a yes or no decision, trying one of the multitude of other options being psychically equivalent just turning the machine off. At least in my experience.

Hence the suggestion of a compilation. Multiple other games but connected to each other to form a greater whole. Five minutes of Balatro and five minutes of One Way Heroics feels like ten minutes of not playing Deus Ex, whereas five minutes of Magic Garden and five minutes of Mortol feels like ten minutes of UFO 50.

[–] SteposVenzny@beehaw.org 6 points 3 weeks ago (2 children)

Deus Ex is great but 55 hours of having nothing to do but Deus Ex sounds overwhelming. Grab UFO 50 as well so you have some low-commitment alternatives to fall back on.

[–] SteposVenzny@beehaw.org 5 points 4 weeks ago

If my schedule was tight enough and the hotdogs were convenient enough, I could see myself doing that. They’re a classic street food, so it’s not like that’s an unthinkable scenario.

[–] SteposVenzny@beehaw.org 2 points 1 month ago

Dumb ending but it was a fun ride along the way.

[–] SteposVenzny@beehaw.org 2 points 1 month ago

Why these feet were nearly a foot long!

[–] SteposVenzny@beehaw.org 2 points 1 month ago* (last edited 1 month ago)

If I were given carte blanche to redesign 3D Sonic gameplay, making it control like a faster-moving Tony Hawk game seems like the way to go. Sort of the middle ground between conventional platforming and vehicle control.

[–] SteposVenzny@beehaw.org 2 points 1 month ago* (last edited 1 month ago)

On my seventh attempt, I walked into a store and was told yes when asking if there were any Switch 2s in stock. The young cashier adorably turned to his older coworker and unironically said "Wow, that's four in one day! You weren't kidding about these things."

So anyways the past few days have been a blur of Mario Kart World. The new mechanics are a challenge to learn but they're a challenge I'm delighted to have and make me feel incredible when I'm using them well, the soundtrack full of remixed classics on par with the best of Final Fantasy VII Remake's that are just there to fill the empty space between the proper racetracks, and I was not prepared for HDR in the hands of Nintendo's artists. This game is by far the most beautiful thing I've ever seen on a screen and that was already true before I looked up how to use that shockingly unhelpful calibration tool the Switch 2 has and now it's twice as beautiful on top of that.

The sole complaint I have about this game is that I'm not enjoying Waluigi's new voice actor. I can't hear the pain underlying the mania that Martinet understood was core to the otherwise ill defined character. His animations and his costumes are so fucking good, though, it's hard to even care that his voice is downgraded.

[–] SteposVenzny@beehaw.org 2 points 1 month ago* (last edited 1 month ago)

I have lost so many Baldur's Gate 3 Honour Mode runs because I've accidentally blown up the Zentarim hideout.

Did you know that having a torch equipped as your melee weapon means you're considered to be carrying an open flame even when you've switched to have your ranged weapon out? I just found that out yesterday. Always learning new and exciting ways to explode.

[–] SteposVenzny@beehaw.org 1 points 1 month ago (1 children)

Jeez, what was starting with 3 like?

[–] SteposVenzny@beehaw.org 1 points 1 month ago

I finally picked up Bomb Rush Cyberfunk, this being a game that's been on my radar since well before it came out because I was a big fan of Jet Set Radio Future back in the day. It's kind of too much like it and not enough like it at the same time? I tried the original Jet Set Radio when that came out on Steam and bounced off it but based on that limited experience I think this is kind of splitting the difference and that's where most of the frustrations come from. Movement is more like JSRF but level design is more like JSR. And the soundtrack seems to lack that variety of some songs being made for the game and others being licensed that kept the monotony at bay. No "Aisle 10" to slow things down for a bit.

I am enjoying it, though, for as little as it sounds like I am. Movement feels good enough that it's making me search for combo lines for the sake of combo lines and at the end of the day that's what's really important about this kinda game.

Also finally finished Zelda echoes of wisdom.

Never would have guessed going in that that would have the most graphically violent last boss sequence the series has ever seen. I beat it feeling like I was the real monster.

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