Solemarc

joined 2 years ago
[–] Solemarc@lemmy.world 1 points 1 month ago* (last edited 1 month ago)

I wouldn't say it's a flop but it is kinda light on content. I finished they game on week 1 played a bit more on week 2 where nothing changed I then uninstalled it. I'm back right now because they've released new content though.

Most games do have huge concurrent player falloffs pretty quickly helldivers 2 currently has a 24hr peak of 63k and I wouldn't call it a flop. Path of Exile 2 currently has a 24hr peak of 17k players, I wouldnt call it a flop. Somehow Dragon age veilguard was at the top of the steam charts in week 1 and we all know it was a flop. I'm not sure steam charts are a particularly useful metric. Fromsoft seems very happy with the amount of players in NightReign and that's probably the most useful metric we have.

[–] Solemarc@lemmy.world 8 points 1 month ago

Another tui library I've seen lately is iocraft. Although it's got the classic react/swiftui style.

[–] Solemarc@lemmy.world 2 points 1 month ago

A new JS framework! Time to reset the clock!

In all seriousness though, congrats, you're already a lot further than most people ever get. I approve of this trend to reduce bundle size as much as possible that we've been moving towards.

[–] Solemarc@lemmy.world 1 points 2 months ago

FYI Android is not about to become closed source. Google has their own internal dev branch and the publicly available main AOSP branch, this is already known. What they're doing is simplifying their release process so that rather than having two "main" branches AOSP will be downstream from their dev branch.

[–] Solemarc@lemmy.world 7 points 2 months ago

IMO, it's pretty good. I've really only got two criticisms. I don't like the active component of combat in my turn based games, but that's pretty minor. My bigger gripe is that I think the last act of the story sucks.

I was so strong at this point that boss mechanics were purely optional to me, I was capable of one shotting everything.

Also a lot of the human characters do things that made me dislike them in the final act.

[–] Solemarc@lemmy.world 19 points 2 months ago (2 children)

Used to use vscode, then one day it stopped working for me. I've been using Helix full time for a few months now and I'm pretty happy with it.

[–] Solemarc@lemmy.world 3 points 2 months ago

I remember being taught phonics in primary school in the 2000's, and I went to a public school so I don't understand why we think this is revolutionary either. Maybe it's just new in VIC? I'm from QLD

[–] Solemarc@lemmy.world 2 points 2 months ago (1 children)

The steam page doesn't say anything about PSN accounts right now. Maybe it'll get updated, but right now it looks good.

[–] Solemarc@lemmy.world 5 points 3 months ago

In my local currency (Aussie Dollars) AAA games cost $120. Like, man, I'm not spending $120 on a game. I can't remember the last time I bought a game at that price.

[–] Solemarc@lemmy.world 1 points 3 months ago (1 children)

MDN says you're right because innerHTML is un-escaped and you're probably trying to use textContent. Didn't know about this one, thanks.

[–] Solemarc@lemmy.world 15 points 4 months ago

Isn't the "passive aggressive licence" just MIT?

[–] Solemarc@lemmy.world 9 points 4 months ago

I don't think I've ever seen someone say that upscaling OPTIONS are bad but I'm worried about games like monster hunter where upscaling and frame gen is used to make the game playable in most cases.

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