SmoothIsFast

joined 2 years ago

You realize you are talking to an older individual, right? And us younger people would also deal with suffering to support a brighter future for our descendents.

A progressive society does not need to retroactively change history, it can accept the imperfections of the past in the knowledge that we've already changed.

How is pointing out the heinous shit changing history? If anything, it's accepting the imperfections of the past and acknowledging we have changed by calling out the callousness of its prior implementation and calling out what to avoid..... you are literally contradicting yourself.

You mean when riders were added on that they didn't like? If the plan I responded about was actually put in place you wouldn't be able to get away with riders and so subsequently there would be no reason for them to kill it, hence it being a bad idea.

Because you are forgetting about framing the narrative. Fox doesn't need to tell its base about shit, just point to events in the past about how dems blocked GOP initiatives while parroting on about how great the GOP is for crossing isles to get something passed. They won't tell the whole story and their base isn't gonna search out the truth, they are gonna eat up what fox and the like serve up on a platter for them.

No but she also doesn't need to for her base, in fact it works better when they play the idiot stooge. It makes them relatable to their base and makes them seem incompetent to the opposition, to have such a naive take doesn't help us when we are actively fighting a fascist takeover.

Well, that's sad to hear. I remember playing it in the beginning, and most of the servers I joined at least tried to protect the environment. I guess times have changed, it's been a few years since I actively played it.

[–] SmoothIsFast@citizensgaming.com 5 points 2 years ago (2 children)

Have you ever tried out the game ECO?

[–] SmoothIsFast@citizensgaming.com 13 points 2 years ago (7 children)

Realistically because they could care less about opposing the dems if it keeps their power. If they actually tried some reverse psychology shit like that the GOP would happily let it pass and show how they are more bipartisan than those 'filthy' liberals. They aren't all complete idiots, they are fascists trying to dismantle our democracy.

The problem is that those nuggets of content are near impossible to find on today's YouTube unless you had found them before all the ai bloat channels using ai to crank out videos of nothing.

How about people pay attention to local elections? The reason we are not seeing funding for EV infrastructure is most small towns can be bought by the local dealership family who would rather see continued profits from ICE vehicle maintenance and not investments into EV infrastructure, then it conviently sides with this bullshit narrative of nothing can be sold and we have no infrastructure so give up on EVs.

Single player games rarely need or demand "continued support" and player numbers aren't indicative of that

Sure maybe if the gaming industry didn't constantly release buggy broken messes. But alas that's not the world we live in and is very much a metric I care about to know whether or not a game is going to become abandonware or at least have community support if the developer won't. These metrics allow that community or developer to understand if there is a player base which would benefit or a market to keep selling to. So yes they add value for players.

Single player player numbers aren't indicative about things getting a sequel, low player count games get sequels, high player count games don't get sequels. It has no direct bearing.

They very much are if the game is single player based. Acting as if demand is not a reason for games to get sequels or the budgets which come from player sales is not relevant is completely naive. Yes companies can run into financial hardships, get acquired and all manner of other circumstances that can lead to development being stopped whether there was an active player base or not. That's not what these metrics represent and can give you an idea of what ip might get cut if a studio is acquired. They are useful and helpful, and I like to see those counts for my own understanding.

If you want to check if there are guides you can just Google it, it's a lot more useful to just Google it. Then you'll actually know instead of guessing.

Sure that used to work before SEO has killed search results, it's quicker to check a player count on steam then to wade through garbage ai generated articles to find out if there is an active community following the game. It's not a guess either if there are many people playing then there will be demand for content on YouTube or other platforms which means I can find guides.

Knowing single player, player counts is really just for vague curiosity. There's no real use to it.

The only reason to hide it is to trick users to get abandon ware games or obscure how bad a game is doing. Keeping those stats up gives you valuable information, as I have pointed out. You are arguing in bad faith here and I honestly don't know why unless you have some gatcha game on steam that you want to hide player stats on to hopefully drive some sales which is disingenuous.

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