Say what you will, I posted ALL the settings and updates and OBS Settings in video form. I am not obliged to do any of these things. People have come here stating that they don't believe this is real without ANY arguments. When you want to talk seriously, maybe, we can do it.
ReverseModule
Exactly this. I am willing to believe these people either don't game on Linux or just use Nvidia which has less performance on Linux. In any case Apex is a good idea. After Mirage which is on the schedule perhaps Apex will be the next one.
More videos like this will be coming. I can't send you my PC to check its innards to believe, sorry.
I am not doing CPU Encoding on any system but there is a difference indeed.
Linux is Gstreamer VAAPI H265 and Windows GPU Encoding H264. In fact, Windows should have had an easier time encoding, I didn't realize that until now. Also asI have commented on the video the game is on a 980 Pro on Windows and on an HDD on Linux so Linux can be much faster. I will rectify that by getting an SSD to put all my games on in the future.
Beyond that, the methodology is not flawed, if you can even believe that. Everything is on the video for comments exactly like this one.
Oh I didn't know that, thanx for letting me know! :)
- The video is still being transcoded, check again later.
- You can pause the video to check the settings, timing things like this properly is almost impossible but for next videos I will edit properly. Thank you for the feedback.
- The character is also at the beginning on the Linux side but he just walks on Windows. This is a dynamic scene so details like that are expected to differ.
- AC Odyssey doesn't have Ray Tracing and DXVK is mature enough to render everything properly (and at better frames).
You are most welcome. I really think disbelief in how much better Linux is derives from a really cumbersome past. I've been benchmarking games on Windows and Linux for 3 years now.
At first performance was a little better/same on Linux, then it improved and then it improved vastly.
Don't fear that Proton is a compatibility layer. Linux overall (with its lightness, better Filesystems and optimizations) can achieve great results like this in most DX11 games. I will do a MIrage Benchmark as well on Tumbleweed vs Windows 11 to see how things are on he DX12 side. Ray Tracing is not ready on Linux on AMD yet so that will have to wait.
The 545 Beta drivers apparently support a ton of new features on Linux like VRR. Frame Gen is the only thing not supported by Proton yet I think.
Tbh though, if you're on Nvidia I would stay on Windows. It's definitey doable to use Linux and get equal performance. Until Nvidia is ready for Wayland though I wouldn't switch.
Good news is NVK is a new Open Source Nvidia Vulkan driver so in like a year or two things should be as good as on AMD. The driver already loads most games with DXVK 1.5.1 but runs them at like 1 FPS if they have anything like Valheim Graphics and above. Reclocking should be coming soon though so the situation will improve. After that it's just working to get all features in and optimize.
Have you tried something like Nobara? I'm pretty sure DaVinci Resolve works on Fedora (which Nobara is based on) and you will get the latest optimizations as well. I am on OpenSUSE Tumbleweed just cause best performance on my system.
Me, circa 2018 when I installed Linux for uni and decided to try Proton just to troll Linux. Little did I know... XD
I never said ALL games run better on Linux. But on AMD most games do. I cannot fit ALL games in a video. You're talking in generalities that cannot be proven. I did say more videos will come. Apart from Ray Tracing, gaming on Linux on AMD is both faster and smoother. Can you prove me wrong? Do it. :)