RandomLegend

joined 2 years ago
MODERATOR OF
[–] RandomLegend@lemmy.dbzer0.com 12 points 4 months ago (2 children)
[–] RandomLegend@lemmy.dbzer0.com 14 points 5 months ago (7 children)

Default location of the downloads folder becoming OneDrive wouldn't suprise me at all

[–] RandomLegend@lemmy.dbzer0.com 6 points 5 months ago

That is also my approach

[–] RandomLegend@lemmy.dbzer0.com 16 points 5 months ago

Fucking Faschofritz

[–] RandomLegend@lemmy.dbzer0.com 6 points 5 months ago (7 children)

Maybe the IP address changes? You should provide some more info.

Terminal outputs etc

[–] RandomLegend@lemmy.dbzer0.com 5 points 6 months ago

It isn't believe me.

Step by Step:

  1. Go into your Android Settings
  2. Go into "System" or "Info" or "About"
  3. You will find a piece of Info called "Build Number" or "Build"
  4. Tap that Text 7 times. After 4 Times you will see a small piece of text in the bottom half saying "in 4 steps you are developer"
  5. After the 7th tap, you will have enabled developer mode; Do not panic, this hasn't done anything to your device yet but will simply enable you to do more with your device if you chose so.
  6. Go into your Android Settings again
  7. System
  8. Developer Settings 9 Scroll down and enable "USB Debugging"
  9. Download the Android Debugging Bridge for Windows https://developer.android.com/tools/releases/platform-tools
  10. Connect your Phone with a good (ideally the original one) USB cable to your PC.
  11. Open the command line (Windows+R -> cmd -> Enter)
  12. type in adb devices
  13. On your phone -> Accept connections from this PC
  14. Now type in adb shell pm uninstall --user 0 com.google.android.youtube
  15. You're done - Youtube is now uninstalled.

You can do Step 15 for all other bloatware aswell. There is a handy dandy application on https://github.com/0x192/universal-android-debloater that will let you use a nice GUI to do that. Debloats your phone quite effectively.

After you're done with all this, simply go back into your developer options and disable USB Debugging. That's it.

[–] RandomLegend@lemmy.dbzer0.com 5 points 6 months ago (3 children)

Regarding 3. Yes, sorry, I have no answer for that Regarding 1. Yes you can. Using ABD on a PC and USB Debugging you can simply run:

adb shell pm uninstall --user 0 com.google.android.youtube
[–] RandomLegend@lemmy.dbzer0.com 3 points 6 months ago (5 children)

First: why do you have both YouTube apps installed?

Second: you can set it up so that all YouTube links will open in the Vanced app instead. In the application settings in android under supported links

[–] RandomLegend@lemmy.dbzer0.com 5 points 6 months ago* (last edited 6 months ago)

"No one cares 2.0 is on the horizon, says Dumpster Fire Boss, but it probably won't happen until after No one cares 6"

[–] RandomLegend@lemmy.dbzer0.com 3 points 6 months ago

Ich habe mir tatsächlich gestern abend auf Kleinanzeigen eine Time Steel gekauft und werde die mit rebble.io betreiben.

Bin sehr gespannt!

4
submitted 2 years ago* (last edited 2 years ago) by RandomLegend@lemmy.dbzer0.com to c/foundryvtt@lemmy.dbzer0.com
 


Infos about that:

Selfhosted via Docker

FounryVTT Prettier Loginscreen

Fantasy RPG UI


Let's populate this Community with some posts guys! Show us your your setups! What did you do to accommodate for your and your parties needs?

Post questions, suggestions and just some cool new modules you found here!

 

Kaizoku is a nice self-hosted application that runs mangal in the backend to download Mangas from multiple sources. It can set up reoccurring tasks to check for running mangas and download new episodes automatically.

It has a Kavita integration where it can tell kavita that there is a new manga in the library and it should rescan and get it's metadata.

It works really fast and works with the most common Manga sources online.

 

Hello!

so i just set up a nextcloud instance via docker-compose on one of my servers.

But i already have multiple webservers on my network that have to be accessible from outside. Therefore i set up a nginx reverse proxy on one of my other servers, published it's ports and connect all the other services via that.

Now that docker nextcloud i installed doesn't go smooth with it. It's using the dockerhub.io image and doesn't come with any kind of proxy config.

And i don't know how to proceed anymore tbh...

The actual problem is as follows: I have the admin account that works perfectly fine. I can access everything and every menu from my domain name; let's say it's https://domain.randomlegend.com

I then created a regular user account for me to actually use. This user account can login and can access the dashboard. It cannot access the files or the settings. If i try, i get this error:

I can find the following error in the nextcloud.log:

[...] ,"level":3, "time" :"2023-06-27T18:43:20+00:00", "remoteAddr" :"xxx.xxx.xxx.xxx", "user": "randomlegend", "app" :"no app in context", "method":"POST", "url":"/login", "message": "Cannot assign requested address", "userAgent [...]

This is the part in the config.php i did regarding the proxy stuff.

overwritehost and overwrite.cli.url have the same address in them but the cli.url has https:// infront of it.

I also get this error in the overview of nextcloud...

If i now create another new user, that user can't even log in...immediately get's the "Internal Server Error"


Soooo....any idea on why the regular user get's errors and the admin account does not? Also, what did i forget to config?

Any help would be appreciated! Thanks


Fixed

 

Bug Fixes


Documents and Data

  • The deleteAll function now correctly handles deletion of embedded Documents within compendium packs.
  • Token#toggleOverlayEffect now functions as expected.

Applications and User Interface

  • Dropping a folder of items onto an actor sheet is now handled as expected.
  • Corrected the alphabetical sorting of folders in the export content application select box.

Game Canvas

  • Resolved an issue which occasionally caused the Ping activity handler to display a ping at the wrong coordinates.
  • Scenes with a Hex grid no longer have an invisible barrier preventing use of keyboard movement to navigate left and up.
  • Right-clicking when measuring with the ruler now immediately updates the ruler to remove the way point.
  • Invisible walls below a roof tile no longer block vision after the roof tile has been deleted or toggled hidden.
 

Hello Hivemind 🙃

i need some advice here as i am losing my mind.

I have a Fritz!Box6591 and 1Gbit/s internet. Now since yesterday my complete network is extremely unstable. IF i can get any connection, it's as fast as it should be. But connections break down within minutes.

If i let the network "rest" for a couple minutes with barely no activity, i can then access everything perfectly fine for a few minutes until everything breaks down again.

What i did:

-Deactivated my local DNS (AdGuard) on my router -Restarted (even with 15 min. of no power) EVERYTHING. Literally everything in my homenetwork.

Since it's not only the internet connection and not one specific device and not even one specific type of connection (two WiFi Devices can't properly connect between each other just as two different LAN Devices on either different Ports on the router or same router port on a switch) i don't really know what to do anymore.

Obviously my router is the only common denominator but i can't see any issues with it. It's not overheating, it's RAM & CPU usage is perfectly fine, it's not gone it powersaving mode, it doesn't throw me any errors.

I already did tracepath's to every device and there is no unexpected hop on some theoretical phantom device (if my DNS became buggy or something).

If i ping one of my servers from my PC. It says i have a latency of 1~3ms but it is obviously hanging really hard. It could have a delay of 15 seconds before the next line in ping appears but that will still claim it had a 2ms latency.

I don't know what to do anymore and where to begin. Any ideas?

EDIT: Here is quick sketch of my network

EDIT2: Found the culprit - https://lemmy.dbzer0.com/comment/324192

 

Featuring Gnome on my laptop (first pic), Android (second) and KDE (third)

 

 

A reader bug slipped through release testing, so here's a hotfix for everyone.

The full release can be found here.

Changed

  • Changed: When deleting a library, give the library name in the prompt
  • Changed: Directory Picker will now sort libraries as some OSes don't return paths sorted

Fixed

  • Fixed: Fixed an issue with fit to width on mobile from last release
  • Fixed: Fixed an issue where creating a new library, advanced settings wouldn't persist
  • Fixed: Fixed an issue where kbd tags with paper theme would render incorrectly
  • Fixed: Fixed an issue where wrong cover could be chosen for series in an edge case setup
  • Fixed: Fixed an issue where typing in the autocomplete for directory picker would throw errors
 

NOT MY ORIGINAL COMMENT, TOOK THIS FROM REDDIT!

I've seen many update disaster posts in the last few days, so here is a script you can run in the setup screen to get a dialog with module\system compatibility for V11.

Copy the script from HERE

Open your game's setup screen (aka where you have the worlds selection)

Open the console (F12) and head to the Console tab

Paste the code you copied in the textbox with the blue >

Wait for the dialog to pop up

Note: This will only check for explicit compatibility a module\system marked in red MIGHT still work but there is no guarantee.

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