Phrax

joined 2 years ago
[–] Phrax@reddthat.com 4 points 1 year ago

I started using Thumb-Key after MessagEase began charging a subscription. It had an "english symbols messageease" layout that was basically the same one I'd used for years.

[–] Phrax@reddthat.com 1 points 2 years ago

I played Warframe for about 1y and took a 3y break (before teleporters were added). When I returned it took me about a month to realize I don't have to stand on them to use them like Railjack Tactical Menu, just hold M and click. And lots of new players in my clan have asked where to get 1200 Oxium for the Archwing Launcher Segment (Io, Jupiter defense).

[–] Phrax@reddthat.com 2 points 2 years ago (1 children)

Apparently Stomp is also one of the best crowd control abilities for lategame because it works on eximus like Thrax (and even Corrupted Jackal).

[–] Phrax@reddthat.com 2 points 2 years ago (1 children)

I agree with the fun part. The problem is recruiting for 64 exo runs. Typically that looks like this for me: the 5 out of 200 clanmates who play it are offline, the recruiting chat has 1 person who doesn't want to host, the pub player leaves by 30+ exo, and the organized Discord wants experienced levelcappers with voice chat only.

[–] Phrax@reddthat.com 1 points 2 years ago

I feel like superheroes have a plot constancy that forces them to stay superheroes. Their superpowers may lapse, but they generally get them back and feel justified in using them. Their main villains may fall or seemingly reform in one episode or series, but usually return as bad as ever. In Legends, Luke's fight with the Empire is almost over before it has begun. Cleaning up the Remnant and warlords falls to regular X-wing pilots and commandos in the New Republic era. Luke is more of a mediator than a fighter and mostly withdraws from heavy use of the Force by the New Jedi Order era. Even the new enemies of that era don't stay enemies forever. Instead of forcing constancy, Legends allows conflicts in these eras to be "solved" and to permanently change characters.

[–] Phrax@reddthat.com 1 points 2 years ago
  • Starcraft reboot with Brood War era story and units, and Company of Heroes 1 macro and pacing
  • Isometric ARPG with modern graphics, a well-integrated story, no gearcheck bosses, and high SSF droprates
  • Online/offline CCG with MTG-level mechanical depth and art style but no F2P business tactics
  • Star Wars lightsaber combat with deep fighting mechanics and modern graphics
  • Star Wars space combat with coordinated squad-based dogfighting
[–] Phrax@reddthat.com 3 points 2 years ago* (last edited 2 years ago) (1 children)

In that case, direct downloads (in conjunction with ProtonVPN free) would be a superior method. The article makes piracy sound synonymous with and exclusive to torrenting, but DDL and Usenet also exist. Many of the megathread categories have DDL links right at the top.

Cs.rin.ru is mainly gaming focused but has an FAQ that covers general DDL concepts like source trustworthiness/scene names and workarounds for filehoster limits. You could probably paraphase/quote or screenshot with credit (ironically) to save a login. The same people not wanting to sign up for a VPN might also look askance at a .ru domain.

[–] Phrax@reddthat.com 22 points 2 years ago (4 children)

Path of Exile. You will watch a cool new budget friendly league starter guide on YouTube and follow it religiously. You will install or update half a dozen 3rd-party tools for essential QoL. You will ignore the new league mechanics until maps while speedrunning the same unskippable story for each character. You will hide most loot and avoid risky item crafting. You will pickup currency to buy your gear wholesale from other players. You will reroll your character or rq if your build has no defense or bossing damage or becomes too expensive due to popularity (Mathil effect). You will repeat this cycle in 3-4 months.

[–] Phrax@reddthat.com 1 points 2 years ago

I just read some wiki pages today after finishing The New War and Angels of Zariman. They're easy to follow and tie a lot of quests together into one story if you look up central characters like Lotus.

[–] Phrax@reddthat.com 4 points 2 years ago (1 children)

I normally don't mind spies as Wukong is my favorite frame and he trivializes them in 5min. But I hated the forced stealth in TNW because that takes away all your toys. You are forced to engage with everything. You actually must sit down for half an hour or more and trial and error or YouTube 10+ steps of sneaking around. And you have to do them all correct or nothing you learned gets saved. So it's not just forced stealth, it's forced roguelike!

[–] Phrax@reddthat.com 2 points 2 years ago* (last edited 2 years ago)

Warframe had a very pay-it-forward culture when I played (Fortuna-Old Blood expansions). I got advice on meta starter weapons (Hek/Atomos) and Warframes (Rhino) and where to farm them. I got taxis to locked (for me) planets and direct help for some of the bosses. Other noobs were also helpful for the mutual revives. I even got some free trash mods from a clan member when they saw I was new.

For spontaneous conversations I'd join clan parties or simple missions with lots of downtime (i.e., escort, wave survival). Endgame farms with specific roles and/or time gating like Eidolon hunts were very sweaty.

[–] Phrax@reddthat.com 4 points 2 years ago

Halo CE has some real bangers (Devils...Monsters, On A Pale Horse, Covenant Dance, Under Cover of Night). Blow Me Away from Halo 2 has some amazing guitar riffs. The Starcraft: Mass Recall mod adds a lot of great music from other games/artists to its cutscenes. Starcraft Terran 1 goes METAL is probably my favorite out of those.

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