PenguinTD

joined 2 years ago
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[–] PenguinTD@lemmy.ca 4 points 1 year ago* (last edited 1 year ago)

Merge needs some stomp, yeah, mine stomp yours.

edit: note, this is a good thing, cause then we both have unlimited supply of tickets.

[–] PenguinTD@lemmy.ca 5 points 1 year ago (1 children)

thanks lemmy and now I know what it is and doesn't have to watch. ;)

[–] PenguinTD@lemmy.ca 4 points 1 year ago

for sure, the 1 emote equip is killing me. I can't give up hug since that's my go to welcome people to my ship. (and boarding the extraction if it's a chill extraction. )

[–] PenguinTD@lemmy.ca 3 points 1 year ago

which is really odd consider that they just released a console HDR patch and says they are working toward releasing FSR3.1 for both console and PC "soon".

[–] PenguinTD@lemmy.ca 1 points 1 year ago

ST:E servers also crash at times so it's not HD2 only feature. XD

I just want them to get MORE bugs(like way more, I know it's more than what HD2 currently sustains, but with dedicated server they should be able to do more), MORE player support(>16, preferably have 32/64 players missions), and if bugs can fucking pile up like in movie I'd buy whatever cosmetic they have in store post launch.

If bug spawn is scalable to player count in the mission that would help as well, like a L4D AI director that spawns enemies depending on the difficulty slider and how well they are doing. We will see after today's update.

[–] PenguinTD@lemmy.ca 3 points 1 year ago

I go look up and woah, Squad is almost 10 years old, next year would be it if including EA time. seems received quite okay with recent reviews on steam. DLC seems to be cosmetics only, I guess they need those extra cash from community haha. I don't remember the mod drama, but if that's the case the modder can just sue them for sure. (I do know they bought the Australian faction from modder if remembered correctly. )

I do think the ST:E xp wipe is justified and they do manage to keep career xp/level. If not I'd settle with some unique title or decal that only EA people get before 0.7 for their contribution. I mean EA player are basically paying alpha/beta customers that are willing to tolerate big changes/crashes/issues if it's better for the future release. I think ST:E and Helldivers 2 are fundamentally different games and ST:E is just really rough on the mechanics side(since it was a squad mod originally), I have hope as it's always one of my fantasy to shoot waves of bug and climb over their bodies since the movie. And just 4 players with orbital strikes doesn't really fit that scenario of squads getting thrown into meat grinder. (yes, I also wish they can support more > 16 players ) It would be fucking insane if we can play 100 players against thousands of bugs. Actually, I'd settle with 64 as the game mechanism and enemy spawn now can't sustain that many players doing coop and many player would get nothing to shoot with. well, man can dream, :P

[–] PenguinTD@lemmy.ca 2 points 1 year ago (2 children)

care to expand on this more? I do know Squad seems to have a quite community split update but since I don't focus heavy on milsim so I just take whatever youtuber presented and said. ST:E is still EA and judging from the last live stream they seem to bite the bullet hard upgrading to UE5, but engine upgrade is always hard but should pay dividends later down the road. Especially for a EA game, I think the general expectation for game to just blow up fro EA is really odd. Look at say BG3 or Hades during EA, they don't have that high player count as well even though they are made by more well know devs than Offworld.

[–] PenguinTD@lemmy.ca 1 points 1 year ago

when they fix more crashes, I think they should also fix the connection issue that kicked you out of lobby even when you are the host.

[–] PenguinTD@lemmy.ca 1 points 1 year ago

I know, I had those as well. Even when playing with my regular group, you don't have enough time to rejoin thus just have to tell them to pick up the samples you dropped. XD (now I don't need samples so I am totally fine.)

[–] PenguinTD@lemmy.ca 1 points 1 year ago

well, it should be much more stable as you aren't going to have driver crash like PC players, so only game logic crashes.

[–] PenguinTD@lemmy.ca 2 points 1 year ago (4 children)

try underclock your GPU by 100~200mhz if it has those boost clock settings. I have a 7900xtx and they still haven't fix the AMD crash but underclock helped me a lot I almost never had a crash since I did that. (except the regular extraction crash which is a game side bug, even that is rare occurrence.)

[–] PenguinTD@lemmy.ca 1 points 1 year ago

well, I mentioned it because personal order like shop items are on a loop, so it always loop back to some stuff unless they can patch/config it out on the server side.

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