Awesome list! Some new names here that I need to check out.
Venom Prison is another really good band along the same lines.
Their Animus album has really powerful anti-fascist themes, which is honestly really cathartic to listen to.
Awesome list! Some new names here that I need to check out.
Venom Prison is another really good band along the same lines.
Their Animus album has really powerful anti-fascist themes, which is honestly really cathartic to listen to.
My Thinkpad's battery has aged over the years and can now only hold about 20% of what it could at a max charge compared to when it was new. For some reason, I find that highly relatable 🥱
This is what I do and have had vastly better experiences than with Bluetooth.
Fairphone has been a really disappointing experiment in so-called sustainable tech over the years. They keep making new phones instead of continuing to support the old ones, which might be greenwashing. (Whereas if you got a legacy Framework 13, it's still user-repairable and upgradable.) If they wanted to make a non-upgradable device, maybe it would have been wise to make it high-end to futureproof to work until 4G gets phased out. Fairphone still is not making their products available in the U.S., and Murena is a borderline scam company and I am genuinely shocked Fairphone works with them.
And I've heard their logic with the headphone jack, but I do think AUX is the lesser of two evils as removing it will just lead to more e-waste with broken bluetooth headphones that rarely last as long as good wired ones. Fairphone's own bluetooth accessories have gotten negative reviews for their lower build quality, so Fairbuds are likely not the solution to the headphone jack problem.
For the simple fact that non-Europeans can buy them directly off the website, I would sooner recommend feature phones from Sunbeam as it also has user-replaceable batteries and you can send it in for repairs. Or just any phone used.
I would not recommend Murena for U.S. customers. I attempted buying a FP4 from them, and they put $6000 in charges to my credit card. Their message-only customer service was terrible and tried to blame me. Had to get my bank involved.
I feel like what separates the vibes in this community and Reddit spaces like twox or mtf is the "no politics" rule.
On one hand, you could argue everything is political, or that it makes some posts challenging to fully talk about. On the other hand, I do feel like it keeps us all from spiraling and becoming a toxic space. So I personally don't mind working around obstacles.
I personally prefer story over gameplay, but to each their own.
I mean, looking on the bright side: Even the Federation universe had to go through two civil wars, World War III, and the eugenics war to get to where they ended up.
I think that refers to the White Anglo Saxon Protestants who are often the parents of incels and who likely won't have grandkids.
Which, in one sense, is definitely cool. I get the impression that Super Metroid is a game with tons of replay value that encourages playing it in a different way each time.
In another way, to make this happen, I didn't think it was very fun for first-time players. Bomb jumping is kind of an awkward mechanic and harder to pull off than in Zero Mission, and finding upgrades seemed to rely more on pulling off complex techniques with perfect timing. I don't remember ever being required to wall jump in Zero Mission or 2. There's so many beginner's traps too, with the one-way doors and the noob bridge. In Zero Mission, I felt like upgrades were more clearly telegraphed to the player, so you could get more of them without using a guide. In Super, it's a lot of bombing random walls and stuff, and the X-Ray Scope feels really limited.
If I got stuck, it would be difficult to consult guides, because many writers seemed to put sequence breaks into the walkthrough as opposed to a "natural" playthrough.
While it might be true that Dread has a lot of "hand-holding" (I don't know because I haven't played it yet), part of me wonders if that criticism comes from experienced players who want a harder challenge than Super that lean even farther into advanced-level techniques. I guess I'll find out when I play it.
Well, that's disappointing. I tend to be out of the loop about these things. Thanks for letting me know.