MrEUser

joined 2 years ago
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cross-posted from: https://lemmy.ninja/post/55317

Metal: Hellsinger arrives on the main stage with a rhythm-based rampage through the fiery depths of Hell, melding Doom and heavy metal music. Despite the enjoyable heathen-seeking headshots and headbanging that accompanies the game, the short duration of roughly four hours and its limited features and content are a letdown. It features a sparse story narrated by voice actor Troy Baker, portraying our character, The Unknown, seeking vengeance through eight levels of Hell. The underworld imagery is quite striking but the narration often lacks a lighter, comedic tone to counterbalance the serious stretches of demon decimation.

The game's soundtrack includes a blend of styles from infectiously melodic anthems to higher-intensity modern metal tracks. However, those longing for old-school classic metal or early '80s thrash might be left disappointed. Yet, standout vocal performances from contemporary metal maestros, such as Trivium’s Matt Heafy and Serj Tankian from System of a Down, add a compelling dimension to the game. Unlike Doom, "Metal: Hellsinger’s" bone-crushing musical accompaniments serve as your conductor in this symphony of destruction, where timing your attacks with the double-kicked drum beats increases your Fury multiplier, adding an exhilarating crescendo to the carnage.

The game's enemy waves are strategically staggered throughout each level to maintain your momentum. A mix of weak grunts and powerful monsters with abilities that can upset your rhythm present a challenge that keeps you on your toes. However, the weapons arsenal leaves a lot to be desired. It is not as extensive as its enemy types and lacks upgrades or modifications. The arsenal includes a default sword for melee attacks, a skull that fires underpowered projectiles, a primary and secondary weapon from a limited range of just four options: a shotgun, dual-wielded six-shooters, an explosive crossbow, and a pair of boomerang-like blades.

Metal: Hellsinger offers additional challenges called Torments upon conquering each of the eight Hells. These optional arena fights come with devilish twists, shaking things up and encouraging adaptation of your combat strategy. Completing them earns you sigils that can be equipped in the main levels. They provide valuable buffs, crucial for those serious about scaling the game's high score leaderboards. However, they do not particularly change how you play the game and are not required to beat the campaign.

Although striving for high score supremacy can incentivize replaying the game, the linear, structurally similar environments and lack of secrets or collectibles limit the replay value. Aside from the final boss, end level bosses are just slight variations of the same winged demon design, making the encounters increasingly stale with each subsequent appearance. Although Metal: Hellsinger is a rhythmic riff on the metal-propelled mayhem of modern Doom, it falls short in providing a meaty first-person shooter campaign, lacking variety in weapons and boss fights, and missing other major modes or multiplayer, making it feel slim when compared to similarly priced games. Nevertheless, it serves as a stirring tribute in the demon-slaying shoot 'em up genre.

 

cross-posted from: https://lemmy.ninja/post/61446

A new patch just dropped for Warhammer 40,000: Boltgun. It targets PS4, PS5, Xbox Series X|S, Xbox One and PC, and brings a slew of quality of life fixes, bug fixes, and more!

Do you like cheat codes? With this patch you can use them to unlock all weapons and/or give yourself infinite ammo!

Of particular interest to Steam Deck owners is that this patch fixes cutscene playback on the Steam Deck. According to the developers, this means that the game is now fully compatible with that platform.

You can check out the details of the patch here. And remember, Boltgun is still 20% off as part of the Steam Summer Sale.

 

cross-posted from: https://lemmy.ninja/post/61446

A new patch just dropped for Warhammer 40,000: Boltgun. It targets PS4, PS5, Xbox Series X|S, Xbox One and PC, and brings a slew of quality of life fixes, bug fixes, and more!

Do you like cheat codes? With this patch you can use them to unlock all weapons and/or give yourself infinite ammo!

Of particular interest to Steam Deck owners is that this patch fixes cutscene playback on the Steam Deck. According to the developers, this means that the game is now fully compatible with that platform.

You can check out the details of the patch here. And remember, Boltgun is still 20% off as part of the Steam Summer Sale.

 

cross-posted from: https://lemmy.ninja/post/24108

Click here for stream access

Click on the image above June 27th to see it streamed

Amid Evil is a boomer shooter that breathes new life into the genre with an intriguing mix of weaponry, including a staff that fires homing blobs and a sword that slings waves of green energy. While the game pays homage to classics such as Heretic and Hexen, it differentiates itself through its disregard for some established FPS conventions, making the gameplay experience smoother and more enjoyable. Notably, the game eschews fall damage and hazards like crushing elevators, and instead emphasizes the thrill of the combat.

However, the game is not without its flaws. For instance, moving out of water can be frustratingly difficult, and certain platforming sections of the game can be infuriating. While the lack of fall damage is generally beneficial, it can sometimes serve as a curse in these precise platforming sections. The constant quick-saving feature somewhat alleviates this issue by letting you retry a failed jump without having to climb back up.

Furthermore, the game’s level designs, while intriguing and full of secrets, can sometimes slow down the pace due to their reliance on pressing buttons to activate changes in the environment. Despite the occasional tedium of retracing steps, the thrill of the combat, particularly with the Star of Torment, a weapon that pins enemies to walls, adds a fun element to the gameplay.

The game's balance of challenge and reward is noteworthy. The Hard Mode is tough but manageable, and the game gives you tools such as the quicksaving feature and secret areas with health boosts to aid in your battles. Additionally, the game features Soul Mode, which significantly enhances your weapons' destructive power, turning them into "fire hoses of death". However, some players may find that they don't need to use this powerful feature often.

Despite these minor complaints, Amid Evil still delivers a memorable gaming experience with its unique weaponry, compelling level design, and intense combat. Its beautiful visual design and fascinating enemies create a captivating world that keeps players intrigued to see what lies around the next corner. Whether it is fighting off space serpents in the astral plane or shredding through evil knights with your green energy-slinging sword, Amid Evil remains an engaging tribute to classic FPS games while introducing refreshing twists to the genre.

#boomer_shooter #amid_evil #retroFPS #video_game

 

cross-posted from: https://lemmy.ninja/post/24108

Click here for stream access

Click on the image above June 27th to see it streamed

Amid Evil is a boomer shooter that breathes new life into the genre with an intriguing mix of weaponry, including a staff that fires homing blobs and a sword that slings waves of green energy. While the game pays homage to classics such as Heretic and Hexen, it differentiates itself through its disregard for some established FPS conventions, making the gameplay experience smoother and more enjoyable. Notably, the game eschews fall damage and hazards like crushing elevators, and instead emphasizes the thrill of the combat.

However, the game is not without its flaws. For instance, moving out of water can be frustratingly difficult, and certain platforming sections of the game can be infuriating. While the lack of fall damage is generally beneficial, it can sometimes serve as a curse in these precise platforming sections. The constant quick-saving feature somewhat alleviates this issue by letting you retry a failed jump without having to climb back up.

Furthermore, the game’s level designs, while intriguing and full of secrets, can sometimes slow down the pace due to their reliance on pressing buttons to activate changes in the environment. Despite the occasional tedium of retracing steps, the thrill of the combat, particularly with the Star of Torment, a weapon that pins enemies to walls, adds a fun element to the gameplay.

The game's balance of challenge and reward is noteworthy. The Hard Mode is tough but manageable, and the game gives you tools such as the quicksaving feature and secret areas with health boosts to aid in your battles. Additionally, the game features Soul Mode, which significantly enhances your weapons' destructive power, turning them into "fire hoses of death". However, some players may find that they don't need to use this powerful feature often.

Despite these minor complaints, Amid Evil still delivers a memorable gaming experience with its unique weaponry, compelling level design, and intense combat. Its beautiful visual design and fascinating enemies create a captivating world that keeps players intrigued to see what lies around the next corner. Whether it is fighting off space serpents in the astral plane or shredding through evil knights with your green energy-slinging sword, Amid Evil remains an engaging tribute to classic FPS games while introducing refreshing twists to the genre.

#boomer_shooter #amid_evil #retroFPS #video_game

8
submitted 2 years ago* (last edited 2 years ago) by MrEUser@lemmy.ninja to c/gaming@beehaw.org
 

cross-posted from: https://lemmy.ninja/post/68840

Two of the best Boomer Shooters you likely played in 2022:

  1. Prodeus

Prodeus is a well-crafted love letter to the retro first-person shooter genre. The game perfectly captures the frenzied pace and the visceral combat of the classics, while offering a visual upgrade that brings the experience to the modern era. The level design is intricate and filled with secrets, rewarding exploration as much as it does gunplay. Its user-generated content system extends the game's longevity, providing an endless supply of new levels. The variety of weaponry feels satisfying and impactful, while the enemy AI provides a substantial challenge. Overall, Prodeus stands out as one of 2022's best boomer shooters, offering a blend of nostalgia and innovation.

  1. ULTRAKILL

ULTRAKILL blasts its way into 2021 with a fast-paced, adrenaline-pumping experience that fans of the classic boomer shooter genre will love. Despite its retro inspiration, it pushes boundaries with innovative mechanics such as health recovery through causing damage, ensuring that the action remains unrelenting. Its levels are varied and filled with secrets, providing plenty of content for players. The enemy design is diverse, each type requiring different strategies to overcome. One of the standout features is its weapon system, which provides alternate firing modes, adding another layer to its strategic depth. The game's difficulty can be brutal, but always fair, making victories feel earned. ULTRAKILL is a standout title in the boomer shooter genre for 2022, providing a high-octane, retro-inspired experience that's hard to beat.

 

cross-posted from: https://lemmy.ninja/post/68151

Why would I call this an unfinished top ten list? To get people to read it? No.

I’m doing a top ten list that changes as I play games. Sometimes it’ll be incomplete, sometimes outdated, and sometimes… it’ll be relevant!

Warhammer 40k Boltgun

Metal: Hellsinger

Amid Evil

Prodeus

 

cross-posted from: https://lemmy.ninja/post/61446

A new patch just dropped for Warhammer 40,000: Boltgun. It targets PS4, PS5, Xbox Series X|S, Xbox One and PC, and brings a slew of quality of life fixes, bug fixes, and more!

Do you like cheat codes? With this patch you can use them to unlock all weapons and/or give yourself infinite ammo!

Of particular interest to Steam Deck owners is that this patch fixes cutscene playback on the Steam Deck. According to the developers, this means that the game is now fully compatible with that platform.

You can check out the details of the patch here. And remember, Boltgun is still 20% as part of the Steam Summer Sale.

 

cross-posted from: https://lemmy.ninja/post/55317

Metal: Hellsinger arrives on the main stage with a rhythm-based rampage through the fiery depths of Hell, melding Doom and heavy metal music. Despite the enjoyable heathen-seeking headshots and headbanging that accompanies the game, the short duration of roughly four hours and its limited features and content are a letdown. It features a sparse story narrated by voice actor Troy Baker, portraying our character, The Unknown, seeking vengeance through eight levels of Hell. The underworld imagery is quite striking but the narration often lacks a lighter, comedic tone to counterbalance the serious stretches of demon decimation.

The game's soundtrack includes a blend of styles from infectiously melodic anthems to higher-intensity modern metal tracks. However, those longing for old-school classic metal or early '80s thrash might be left disappointed. Yet, standout vocal performances from contemporary metal maestros, such as Trivium’s Matt Heafy and Serj Tankian from System of a Down, add a compelling dimension to the game. Unlike Doom, "Metal: Hellsinger’s" bone-crushing musical accompaniments serve as your conductor in this symphony of destruction, where timing your attacks with the double-kicked drum beats increases your Fury multiplier, adding an exhilarating crescendo to the carnage.

The game's enemy waves are strategically staggered throughout each level to maintain your momentum. A mix of weak grunts and powerful monsters with abilities that can upset your rhythm present a challenge that keeps you on your toes. However, the weapons arsenal leaves a lot to be desired. It is not as extensive as its enemy types and lacks upgrades or modifications. The arsenal includes a default sword for melee attacks, a skull that fires underpowered projectiles, a primary and secondary weapon from a limited range of just four options: a shotgun, dual-wielded six-shooters, an explosive crossbow, and a pair of boomerang-like blades.

Metal: Hellsinger offers additional challenges called Torments upon conquering each of the eight Hells. These optional arena fights come with devilish twists, shaking things up and encouraging adaptation of your combat strategy. Completing them earns you sigils that can be equipped in the main levels. They provide valuable buffs, crucial for those serious about scaling the game's high score leaderboards. However, they do not particularly change how you play the game and are not required to beat the campaign.

Although striving for high score supremacy can incentivize replaying the game, the linear, structurally similar environments and lack of secrets or collectibles limit the replay value. Aside from the final boss, end level bosses are just slight variations of the same winged demon design, making the encounters increasingly stale with each subsequent appearance. Although Metal: Hellsinger is a rhythmic riff on the metal-propelled mayhem of modern Doom, it falls short in providing a meaty first-person shooter campaign, lacking variety in weapons and boss fights, and missing other major modes or multiplayer, making it feel slim when compared to similarly priced games. Nevertheless, it serves as a stirring tribute in the demon-slaying shoot 'em up genre.

[–] MrEUser@lemmy.ninja -4 points 2 years ago (3 children)

MY POST ALSO SAYS DOOM WILL RUN ON A DAMNED ABACUS!

Why didn’t you correct that? Because you were in such a damned hurry to be right, you didn’t stop to consider context. TWO jokes in a row didn’t give it away.

Learn to read in context.

[–] MrEUser@lemmy.ninja -3 points 2 years ago (5 children)

Ooooh Ooooh, is it my turn to talk down to you now?

Having been in It for decades at this point, I probably have a pretty good grasp of what “supported” means there tiger. First, your inability to process humor… are you sure you’re not ChatGPT?

But more importantly, I have no doubt that Doom runs on a SteamDeck, let me clue you in….

Did you read the part where I claimed it ran on a damned abacus? Was that for REAL do you think? Probably not, huh?

If STEAM says it’s not supported, who do you think you need to convince sport?

Me or Steam?

Since you can’t figure it out on your own and are demanding to be right (without bing correct)… Let me spell it out so that it can’t be missed…

STEAM (not me) created a rating system. STEAM (not me) determined it is unsupported.

So the commentary is about Steams rating system. Why have one that doesn’t actually communicate the status of a games playability? Why have a status called “Playable” and not use it to communicate that yes in fact the game can be played on a SteamDeck.

I’m so looking forward to you explaining how right Steam and you are, I just can’t WAIT to see what you say next.

[–] MrEUser@lemmy.ninja 6 points 2 years ago

I have no problem paying if I have the option. If they want more than it’s worth, buh bye… If not I’ll pay. What I don’t need is being forced to swallow their pollution to get access to needed information.

[–] MrEUser@lemmy.ninja -5 points 2 years ago (4 children)

It could also mean it won’t work, right?

 

cross-posted from: https://lemmy.ninja/post/52363

I’ve seen Doom run on calculators, an Apple Watch, hell I think some guys at MIT got it running on an abacus. There is an old meme about, “but will it run Crysis?” Turns out the Steam deck WILL run Crysis.

But not Doom (1993). Because that’s just too much to ask.

[–] MrEUser@lemmy.ninja -2 points 2 years ago (8 children)

In the bottom right hand corner of the picture I provided, it says “Unsupported,” right? I’m guessing Steam profits by misleading their customers?

 

cross-posted from: https://lemmy.ninja/post/52363

I’ve seen Doom run on calculators, an Apple Watch, hell I think some guys at MIT got it running on an abacus. There is an old meme about, “but will it run Crysis?” Turns out the Steam deck WILL run Crysis.

But not Doom (1993). Because that’s just too much to ask.

[–] MrEUser@lemmy.ninja 2 points 2 years ago

My response to this will look like a who’s who of Dreamcast games. The Dreamcast was the first console I bought myself, so I have lots of fond memories.

  • Soulcalibur I & II
  • Sega NFL 2K1 (and I was NOT a sports game person)
  • Shenmue I & II
  • Jet Set Radio
  • Phantasy Star On-Line
  • Quake III arena
  • Tony Hawks Pro Skater 2
  • Hydro Thunder
  • Fur Fighters
[–] MrEUser@lemmy.ninja 2 points 2 years ago

Thanks. I appreciate it.

[–] MrEUser@lemmy.ninja 3 points 2 years ago (2 children)

I keep hoping to find a copy of Wipeout XL for PC there. I know they made it…

[–] MrEUser@lemmy.ninja 2 points 2 years ago

I got a Timex Sinclair at a second hand shop in 1990. It’s what led me to getting in on the Spec Next Kickstarter. I bought a 4:3 Viewsonic LCD just for the Spec Next. It’s weird having a nostalgia for a scene I wasn’t exactly part of. I’ve downloaded “The Dark” and will likely record my own play through… might even stream it.

[–] MrEUser@lemmy.ninja 1 points 2 years ago (1 children)

I used to play with an Orb 360. Yeah, I was THAT guy.

[–] MrEUser@lemmy.ninja 1 points 2 years ago

Makes complete sense. Thank for clarifying.

[–] MrEUser@lemmy.ninja 3 points 2 years ago

Agreed. But I wouldn’t say you get nothing out of being a member on Patreon. I run lemmy.ninja. If I had a paying customer (Patreon) ask for something, and I had a non paying user ask for something…

Who do you suppose gets my time first? Now, it may be that I have to tell the paying customer that what they are asking for is only possible if code is changed. In that case I can put a request in on their behalf. However if it is a thing I CAN do, then my time goes to them first, right?

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