MarauderIIC

joined 2 years ago
[–] MarauderIIC@dormi.zone 3 points 2 months ago

There are zipper "fitted" sheets that avoid this problem

[–] MarauderIIC@dormi.zone 3 points 2 months ago (1 children)

I just don't like the style of RA as much, and I'm usually a campaign-only player for C&C anyway

[–] MarauderIIC@dormi.zone 6 points 2 months ago (3 children)

I'm more of a Tiberian Dawn person myself

[–] MarauderIIC@dormi.zone 1 points 3 months ago

Yeah my post was about adding one that is big and bright even to games that have one

[–] MarauderIIC@dormi.zone 1 points 3 months ago (2 children)

Often it's reported that a larger and/or brighter crosshair helps. Maybe try an overlay with a large neon pink crosshair or a piece of clear tape with a big dot of marker on it sometime? I get it's probably not a problem that you are interested in putting time into solving any more though.

[–] MarauderIIC@dormi.zone 2 points 3 months ago

My partner and I find it a bit awkward with just two of us

[–] MarauderIIC@dormi.zone 1 points 3 months ago (1 children)

As I recall, the 'campaign' gets impossible to do with two players because of the inability to look up enough stuff in parallel. There are mods and custom bombs though.

[–] MarauderIIC@dormi.zone 4 points 3 months ago (1 children)

"this application is preventing you from shutting down. Go back and save your work: shut down, cancel"

Clicks cancel

Windows: shutting down!

[–] MarauderIIC@dormi.zone 8 points 3 months ago

Stardew Valley.

It's 2D, co-op, not difficult or punishing, has few inputs, and is approachable mechanically.

[–] MarauderIIC@dormi.zone -4 points 3 months ago (3 children)

Your description of vendor lock-in is obviously solvable by developers making a competing UI and workflow similar to the most popular software, and enabling new features under another menu. That said, there is obviously minimal interest in doing so.

This is UI. UI is not vendor lock-in. Lock-in costs users money to break out of, not developers.

[–] MarauderIIC@dormi.zone 2 points 4 months ago

I'll be honest, I was hoping it would work better on my mobile browser

[–] MarauderIIC@dormi.zone 3 points 4 months ago

Isn't the Factorio tutorial the first 1,000 hours? Ha

 

Some time ago I saw a gif from someone with what looked like a Japanese username. It was a gif of the spear doing 1-shot kills on bile titans and it had little lines showing how to line up the dot and the triangle relative to the launcher muzzle to hit the titan in the head.

I can't find it now. Does anyone know where to find it? Frankly I think it was buried in a reddit comment thread but I just lurk over there these days.

Edit: found it, it’s https://www.reddit.com/r/Helldivers/comments/1cu0ewh/comment/l4fggwq/ or https://imgur.com/a/ptvdcvf which is too large to post directly.

 

I see forum feedback on Plague Star saying that it needs to be more efficient than 4? 12? plat (I forget if it is 4 or 12) per 8 minutes. Where does that figure come from?

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