Malix

joined 2 years ago
[–] Malix@sopuli.xyz 3 points 2 months ago

Always have, always will. Disable updates if you're worried

[–] Malix@sopuli.xyz 9 points 2 months ago

regarding OP, kinda bummer that the bike bug which lead to nude A-posing when riding a bike was fixed.

I did goof with it when it was still a thing:

[–] Malix@sopuli.xyz 22 points 2 months ago* (last edited 2 months ago) (6 children)

While it's not indie: Cyberpunk 2077?

You can make your character as pretty as you please (though, no "sex appeal" -slider like in Saint's Row :D). Also, no 3rd person camera, so you'd only see your character in inventory screen. Otherwise there's bit of boobies to be seen - and massive amounts if you so choose with modding.

Difficultywise it'll cater to very casual approach, but the game does the "bethesda-thing" where you will end up as destroyer of worlds regardless of difficulty.

edit: btw, you might want to specify your platform? No modding for cyberpunk on consoles as of yet, I just assumed PC here.

[–] Malix@sopuli.xyz 23 points 2 months ago (1 children)

so:

  • posting not-funny in funny-specific community.
  • advertising on a community which has rule against advertising.

5/5 performance right there.

[–] Malix@sopuli.xyz 6 points 2 months ago

In defence of Warhammer-fans, at least with physical products scarcity can be a thing, and as physical goods they do have resale value.

But yea, plastic crack is expesive. Wish I had a space to use a 3d printer. :P

[–] Malix@sopuli.xyz 9 points 2 months ago (1 children)

havent tried it, but lutris has epic support: https://lutris.net/games/epic-games-store/

now... is it an improvement? again no idea because I don't use epic

[–] Malix@sopuli.xyz 11 points 2 months ago (1 children)

Do you have any more red flags?

easy!

pledged of US$ 500 goal

US$ 500 goal

so essentially this screams of "grab any money we can and vanish" type of deal

[–] Malix@sopuli.xyz 4 points 2 months ago (9 children)

How are the screwing with gamedevs? I don't generally follow anything apple-related stuff

[–] Malix@sopuli.xyz 3 points 2 months ago* (last edited 2 months ago)

I got back to Marvel Heroes (tldr: "mmo" diablo-clone with marvel characters), as the private server emulator resurrected the game.

The game got killed ~8 years ago, and every passing year since made my craving for the game that much worse. And late 2024 some absolute madlads released a server emulator, and it's seems to work great, though the server I'm currently playing is having occasional lag spikes, which isn't great. I could self-host the server for just for me and/or some friends, but that'd require effort. :D

Anyhoo, got through the story-campaign with my fav marvel character, started looking at the end game ... and suddenly I remembered why I stopped playing the game in the first place. It gets pretty grindy. Oh well, I still have a truck load of characters to play - they all play quite differently, give or take some similar ones (like, the thing, hulk, etc bruisers are fairly samey, gun-tooting-heroes also are somewhat similar, but still all of them have their own twist to it). Each max leveled character gives an account-wide exp boost so leveling gets faster and faster. So... gotta churn them levels, I guess. :)

EDIT: oh right, I also finished Kathy Rain, a pretty neat detective point-and-click adventure. I can't say I had heard of the game before, but as people were frothing about Kathy Rain 2, and the first one was on steep discount, I decided to give it a go... and oh man, worth.

The art, voice acting and gameplay were great. Puzzles were logical for the most part, but there were 2-3 puzzles which did stump me a bit and had to take a peek on a walkthrough - one wasn't even difficult, but I was overthinking it way too hard and somehow confused red and blue repeatedly, but I guess few beers do affect detective skills... In any case I got through the game with a LONG single session, but I just couldn't let it go.

Anyhoo, Kathy Rain was pretty dope, eagerly waiting to pick up the sequel later on.

[–] Malix@sopuli.xyz 82 points 2 months ago (2 children)

when your main stat is strength, and you've entirely ignored int/wis

Seriously though, if the cable doesn't want to come out with reasonable force, the solution is PROBABLY NOT to apply more force. What kind of cavemen do you have working there?

[–] Malix@sopuli.xyz 7 points 2 months ago* (last edited 2 months ago)

Kyrandia 3: Malcolm's Revenge - the "puzzle" that broke me was the cat/dog island and bushwhacking in the jungle.

Basically how it goes is:

  • you travel maze like jungle, throw away ticks from your inventory to stay alive and use a machete on bushes.
  • each bush can leave 3 things after it: snakes, a bone, or NOTHING! The snakes kill you unless you quickly smack them with the machete.
  • After gathering an inventory full of bones, you take them to a dog, give them to the dog one by one. For each bone the dog goes and buries it on the ground. The dog MAY dig up a gem while burying the bone, more often than not it doesn't. You need (IIRC) 8 gems.
  • I just save scummed this: reloaded game every time a bone didn't give a gem, and saved if it did. Took me about 10-15 minutes of save/load nonsense to get all gems. Imagine doing it legitly?
  • The gems are used few screens over on cat statues. 1 gem per statue. But which gem for which statue? Something about gem color (eg. blue) and matching cat statue (eg. cat statue with fish tail, so blue = water, put it in that statue). Not all of the combinations make sense.
  • If you put the gems in to wrong statues -> POOF, gems are gone, afaik you need to do the jungle-grind again! Or just reload the game, hopefully you saved before the attempt.

The game has pretty wild item gathering logic overall, some items you can only get randomly from a trash heap. You basically pick stuff up until you get the item or the heap is exhausted, in which case you walk out of the screen and back in and start picking items.

One particular trash heap requires a walkabout of few screens to get to, and your time on the heap is limited. You need to do the walk several times until you get the mission critical items.

Overall, the game was fairly maddening to play. Did not vibe with it at all.

In Kyrandia 2, there were few puzzles that were quite hard to solve. Eg. one potion recipe requires something called "a windy woof". It's not referring to wind, but windy as in twisting. And there's an item that's "gnarly bark", it's a twisty piece of wood (woof = bark, ha).

Towards the end of Kyrandia 2 there was a puzzle that wanted to build potions to match the colors of a rainbow. Orange got me stumped, until I looked up a walkthrough: need a sandwitch potion. The thing is, earlier in the game when you made the sandwitch potion, it didn't produce a bottle with liquid, the bottle had a sandwhich. But in THIS puzzle, the recipe produced an orange potion... What is consistency?

[–] Malix@sopuli.xyz 7 points 2 months ago (2 children)

Kinda cool this kind of "work sims" keep popping up. Though I tend to lose interest in them after few hours, as the gameplay generally turns to routine and becomes fairly boring... that said I don't even know how many hours I've spent driving a truck in Euro Truck 2 so... not all routines are the same, I guess?

Is the game fairly dimly lit or is your store just trying to save on electricity?

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