Malix

joined 2 years ago
[–] Malix@sopuli.xyz 22 points 1 week ago* (last edited 1 week ago) (16 children)

IMO, basically any distro with fairly modern (fairly often updated) packages should do. Apart from some build/packaging differences it's all same software anyway. The gaming side of software gets updated fairly often, so that's why you'd probably want frequently updated packages.

"Gaming" distros are basically just selection of gaming specific packages installed as default, instead of lets say productivity apps. You can run VM's in gaming/studio/whatever distros

FWIW, I got 5800x3D, RTX3090 - so, "close enough" same system as you. At least same series cpu/gpu. Running Arch, and gaming has been pretty easy, haven't yet found a game which didn't work - that said, some occasional game has had odd stutters (Darktide, for one. But I haven't tested in months).

Getting things to run did get a bit more involved than "just click it". Some extra compatibility stuff (proton-ge-custom), launchers (lutris, heroic, because GoG Galaxy just refuses to work). Steam & steam-games tend to "just work", although actual native-linux games seem to have issues while running the windows-version of the same game on proton just work - WEIRD.

But overall, stuff works, and in case of issues it now just seems to be either disabling ntsync and/or wayland for specific games and gaming away.

[–] Malix@sopuli.xyz 8 points 1 week ago (5 children)

The game is pretty dope, but the thing that broke my enthusiasm with the game was the realization that mosterspawning teleporter/rift can just spawn in the base. Doesn't seem like a fun mechanic to me, the game is a misery-simulator everywhere else, why did it need to have random monsterspawners in "safe areas" as well. :/

I guess I need to take a gander in the sandbox settings, apparently there's some slider/toggle to affect monster's damage to furniture/craftingstations/etc.

[–] Malix@sopuli.xyz 7 points 1 week ago

it's mostly been Soulstone Survivors

It's pretty great "vampire survivors"-like game, with a bunch of characters, weapons for each, passive and "active" skills. I put quotes around "active" because all skills are used automatically all the time, they're just the attacks/abilities you pick up during the run.

The game has pretty neat 3d flat shaded / "low poly" fantasy-style. Skills have varying effects on screen, anywhere from a greenish bubbling circle to massive explosions... The spell effects get REALLY obnoxious at higher levels when everything causes at minimum screensize explosion which obscures everything. Luckily there's a setting to turn down spell visibility, I just wish it'd have some dynamic option to allow higher effects at the start of the run, and gear it down towards the end.

[–] Malix@sopuli.xyz 4 points 1 week ago

ah, Runescape. The version I played aaaages ago is apparently now called "Classic". The only thing I (barely) remember from those times are my massive piles of Kebab -items in my inventory, they were dirt cheap as healing items, but they did have a chance of dealing damage when eaten, instead of healing. :D

[–] Malix@sopuli.xyz 18 points 2 weeks ago (1 children)

duh, they're purple.

[–] Malix@sopuli.xyz 5 points 2 weeks ago* (last edited 2 weeks ago)

oh man, that looks cool. Kinda similar approach to the visuals like in "The Last Night" (which after YEARS AND YEARS is still TBA), just no scifipunk neon lights.

Yea, this goes on wishlist.

edit: The fedia.io link in OP doesn't open for me, it asks for login. Boo. But here's the link to the steam-page for those affected by the same issue: https://store.steampowered.com/app/1977610/Long_Gone/

[–] Malix@sopuli.xyz 1 points 2 weeks ago

man, waaayyy back when hamster dance was a thing, people wouldn't believe me it was from this movie, just sped up.

[–] Malix@sopuli.xyz 3 points 2 weeks ago* (last edited 2 weeks ago)

Using heroic launcher (works essentially as gog galaxy, because gog galaxy doesn't work on linux, heh) to install/update/run the game. I also use proton-ge-custom instead of wine.

I did add some env variables to it, basically to get CET and RedExt mods to work: WINEDLLOVERRIDES=version.dll,winmm.dll,RED4ext.dll=n,b

The other env vars was just my testing of the newer ntsync features. They work, but atm performance is slightly worse than on fsync.

that's about it. it works.

[–] Malix@sopuli.xyz 6 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

There's absolute bonkers amounts of cosmetic mods. Most body/clothing/chrome mods depend on other mods so I just don't bother, I like to keep it rather simple.

That said; there's few mods I do recommend:

But at the end of the day: only you know what you want with mods.

Worth noting that some mods require other mods, a notable one is CyberEngineTweaks (CET). CET will crash your game if you're not running a version specifically made for the version of the game you're using -> this means that every update, regardless of how minor, will break CET, which will make game crash on launch. The dev is generally quick to update, sometimes few hours after a patch drops, sometimes within a day or two. It's not the end of the day to wait a bit, imo.

[–] Malix@sopuli.xyz 3 points 2 weeks ago

yea, 3090 sure won't do 4k rt in basically anything. I tried Cyberpunk on 4k (with the nvidia whatever resolution thingy which lets you use resolutions higher than native res), and cyberpunk basically was 30fps max on any settings. 1440p is a lot smoother ride.

[–] Malix@sopuli.xyz 3 points 2 weeks ago* (last edited 2 weeks ago) (8 children)

1440p, dlls transformer balanced, ultra all, rt high, path tracing off. Runs fairly stable 60 fps everywhere. Dogtown streets and the market street in the arena dip noticeably tho. (Edit: one or two niche options might be one step down from max)

Edit: other specs of my system are 5800x3d, 32gb ram. Atm running on linux, but I did run it for years on win10 on same hardware

[–] Malix@sopuli.xyz 6 points 2 weeks ago* (last edited 2 weeks ago) (10 children)

Added support for AMD FidelityFX Super Resolution Frame Generation 3.1 for compatible hardware. It can now be used in combination with any upscaler.

So, if I'm parsing this right, I can use it with dlss upscaler? Kinda wild. Nice to have the option, even if I'm not nescessarily going to use it. (Edit: my 3090 doesn't support dlss fakeframes). Anyway, gotta try it out and see how it do.

Updated the End User Licence Agreement. You will be asked to accept it again when you load the game after updating.

got to wonder what's changed in there. I always dread these things.

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