The game is pretty dope, but the thing that broke my enthusiasm with the game was the realization that mosterspawning teleporter/rift can just spawn in the base. Doesn't seem like a fun mechanic to me, the game is a misery-simulator everywhere else, why did it need to have random monsterspawners in "safe areas" as well. :/
I guess I need to take a gander in the sandbox settings, apparently there's some slider/toggle to affect monster's damage to furniture/craftingstations/etc.
IMO, basically any distro with fairly modern (fairly often updated) packages should do. Apart from some build/packaging differences it's all same software anyway. The gaming side of software gets updated fairly often, so that's why you'd probably want frequently updated packages.
"Gaming" distros are basically just selection of gaming specific packages installed as default, instead of lets say productivity apps. You can run VM's in gaming/studio/whatever distros
FWIW, I got 5800x3D, RTX3090 - so, "close enough" same system as you. At least same series cpu/gpu. Running Arch, and gaming has been pretty easy, haven't yet found a game which didn't work - that said, some occasional game has had odd stutters (Darktide, for one. But I haven't tested in months).
Getting things to run did get a bit more involved than "just click it". Some extra compatibility stuff (proton-ge-custom), launchers (lutris, heroic, because GoG Galaxy just refuses to work). Steam & steam-games tend to "just work", although actual native-linux games seem to have issues while running the windows-version of the same game on proton just work - WEIRD.
But overall, stuff works, and in case of issues it now just seems to be either disabling ntsync and/or wayland for specific games and gaming away.