Kovu

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Update 2.3 lands tomorrow on PC, PlayStation 5, and Xbox Series X|S! The update will also be hitting Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2 at a later date — stay tuned for more detes!

Experience Night City in a whole new way — this patch introduces 4 new vehicles, the AutoDrive feature, self-driving Delamain cabs and more! It also contains updates for CrystalCoat™ and Photo Mode, as well as support for AMD FSR 3.1 Frame Generation, Intel XeSS 2.0 and HDR10+ Gaming on PC, among others.

Update 2.3 also brings Cyberpunk 2077 to a whole new platform: Mac with Apple silicon! The game can be purchased via the Mac App Store and other PC storefronts. If you already own the game via GOG.com, Steam or the Epic Games Store, you can play it on your compatible device. To find out whether your Mac can run Cyberpunk 2077, please check the official requirements.

Read the list of changes for more info:

Vehicles

Added 4 new vehicles, including several Side Jobs tied to acquiring them:

  • Yaiba ARV-Q340 Semimaru

Reward from a new side job (to unlock, complete The Hunt and The Beast In Me).

An additional side job unlocks the CrystalCoat™ feature for it.

  • Rayfield Caliburn "Mordred"

Reward from a new side job (to unlock, complete The Beast in Me: Badlands, The Beast in Me: Santo Domingo, Transmission, and Search and Destroy).

  • Yaiba ASM-R250 Muramasa

Reward from a new side job (to unlock, purchase 1 Yaiba vehicle, purchase at least 3 vehicles through AUTOFIXER, and complete Reported Crime: You Play with Fire...).

If you fail the side job, the vehicle can later be purchased through AUTOFIXER.

  • Chevillon Legatus 450 Aquila

Available for purchase on AUTOFIXER.

  • Introducing AutoDrive! This cutting-edge, autonomous driving feature will take you to your chosen destination (i.e. job objective or placed pin on the map). If you have no set destination, it will take you on a leisurely ride through the streets of Night City. Simply hop in any of your vehicles, make sure you're on a road, and hold H (PC) / Left Stick (consoles) to activate. This feature is disabled when you enter combat or when your vehicle is heavily damaged.
  • Implemented Cinematic Camera for AutoDrive. Hold Q (PC) / D-Pad Right (consoles) to activate. Sit back and enjoy cinematic views of Night City as you cruise toward your destination.
  • Self-driving Delamain cabs are now available on demand! Simply open the menu to call vehicles, then select "Delamain Cab" from the list to request a ride. This feature unlocks after completing the job Don't Lose Your Mind (regardless of outcome) and receiving a message from Delamain.
  • Rayfield's CrystalCoat™ is now available for vehicles from partner brands, including motorcycles. Additionally, the infamous hacker known as Cosmetic_Troll exploited a vulnerability and created a cracked version of Rayfield's CrystalCoat™ technology for lower-end vehicles. Please note, however, that some models do not support the technology, such as heavily modded nomad vehicles and job-related vehicles.
  • Fixed an issue where unique color schemes did not work properly on the Mizutani Shion MZ1 and MZ2.
  • Fixed an issue where unique color scheme could not be applied properly to the Villefort Deleon "Vindicator".

Photo Mode

  • Added 27 new NPCs that can be spawned in Photo Mode, including Rita Wheeler, the Cassel twins, fixers, Dum Dum, the iguana, Brendan, and more.

  • You can now switch between alternative outfits for NPCs spawned in Photo Mode.

  • You can now switch between V's saved Wardrobe outfits in Photo Mode.

  • Added a confirmation pop-up when exiting Photo Mode to prevent accidental exits after setting up the perfect shot.

  • Added more customization options to the Look-At Camera feature, including an option for only the character's eyes to turn toward the camera instead of their entire body.

  • Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards – perfect for sharing memories from the City of Dreams.

  • Improved Depth of Field and moved it to the Camera tab.

  • Added a new Color Balance tab, allowing you to create your own custom filters.

  • Weather: includes rain, acid rain, fog, sandstorm, pollution, and sunny.

  • Time of Day: changes the time of day within Photo Mode.

  • Frame Forward: advances through an unlimited number of frames to capture the perfect shot.

  • Game Speed: allows in-game time to progress while in Photo Mode.

Quality of Life & Accessibility

  • The game will now detect if the player is using inverted mouse button settings and automatically adjusts in-game button prompts accordingly.
  • Added an option to toggle aiming down sights in Settings → Controls.

Jobs & Open World

  • Cyberpsycho Sighting: Bloody Ritual - the "Crack the ritualist's shard" objective now properly disappears from the Journal after completing the objective.
  • Sex on Wheels - now properly appears in the Journal after receiving the message from Jake Estevez.
  • Shot by Both Sides - fixed an issue where selecting a specific dialogue option in the conversation with Bree created a nameless, iconless item in the player's Inventory.
  • Shot by Both Sides - fixed an issue where the button to go to the lower level didn't appear on the elevator panel.

Gameplay

  • Fixed an issue where, when using a controller in Trauma Drama, the controllable character would default to shooting upwards instead of forward.
  • Players can now drop more Cyberware Capacity Shards if some within the intended drop limit were previously missed.
  • Fixed an issue causing automatic weapons to fire slower than intended.
  • Fixed an issue where the Official BARGHEST Tac Vest didn't drop from the scripted Airdrop as intended.
  • The level 60 Engineer perk no longer activates the EMP blast outside of combat or after entering a vehicle.
  • Added an option to replay the gameplay tutorial at any time via Settings → Controls.

Miscellaneous

  • Added an option to tell Johnny to go away after you look at him for a short while when he appears in the passenger seat. He takes the hint and disappears as a passenger for a couple days.
  • Fixed an issue where the sound of V's Radioport could be randomly interrupted by the Radioports of nearby NPCs.
  • Fixed an issue where History by Gazelle Twin and Trash Generation played too loudly compared to other songs on the radio.
  • Improved the HDR Setting screen: fixed the HDR calibration preview so it correctly reflects the chosen settings, and clarified the description of the "Tone-Mapping Midpoint" setting.
  • Updated the End User Licence Agreement. You will be asked to accept it again when you load the game after updating.
  • Fixed several visual issues with missing, clipping, or floating textures.
  • Fixed several localization issues in various languages.

PC-specific

  • Added support for AMD FidelityFX Super Resolution 4 for compatible AMD GPUs. IMPORTANT: The FSR 4 option will not be available in the in-game settings until the supporting AMD driver is installed. Please note that the driver will be released at a later date.
  • Added support for AMD FidelityFX Super Resolution Frame Generation 3.1 for compatible hardware. It can now be used in combination with any upscaler.
  • Added support for ​Intel XeSS 2.0, with XeSS Frame Generation available on compatible hardware.
  • Added support for HDR10+ GAMING certified Intel GPUs. To enable this feature, your display must support the technology (Find My Display) and have "Game Mode" enabled. The HDR10+ GAMING toggle can be found in Settings in the Video tab.
  • Fixed an issue where the DLSS Super Resolution Preset would invisibly revert from the CNN model to the Transformer model after restarting the game, even though the UI still displayed the CNN model as active.
  • Added more detailed information to the DLSS Super Resolution Preset tooltip in Settings to help players choose the best option for their setup.
  • Added the ability to move the mouse cursor to a different display while in Windowed Borderless mode.
  • Increased the maximum save size from 12 MB to 15 MB.
  • It will now be possible to rebind the key used to jump out of vehicles with the Stuntjock perk.

Console-specific

  • Added VRR (Variable Refresh Rate) support for PlayStation 5 and Xbox Series X|S.
  • Fixed an issue where foliage was not properly affected by weather conditions on PlayStation 5.
 

Season 2 Episode 10: Cold Harbor

Aired: March 21, 2025


Synopsis: Mark forms a shaky alliance in an all-or-nothing play, while the team makes a dangerous last stand.


Directed by: Ben Stiller

Written by: Dan Erickson

 

Patch 2.21 for Cyberpunk 2077 is being rolled out on PC, PlayStation 5 and Xbox Series X|S!

This update adds support for DLSS 4 on PC and introduces various fixes, notably to SmartFrames on Xbox and Photo Mode across all platforms. For details, check the full list of changes below:

Photo Mode

  • Nibbles and Adam Smasher can now be spawned while V is in the air or in water.
  • Fixed the Facial Expression option for Adam Smasher.
  • Fixed an issue where Adam Smasher's glowing chest cyberware was missing.
  • Fixed an issue where, if Johnny's Alternate Appearance was enabled, both options to spawn him (default and alternate) resulted in the alternate look.
  • Characters spawned while V is in the air or in water will no longer snap to the ground.
  • Characters will now be properly saved in presets.
  • Spawned characters will now be visible after adding a background.
  • V's rotation and position will now be properly saved in presets.
  • Fixed an issue where adjusting the Up/Down slider for V wouldn't change their position between certain values.
  • NPCs that turn invisible after disabling the Surrounding NPCs option will no longer have collision.
  • Fixed an issue where loading a preset could cause additional light sources to appear even when disabled, or spawn them in incorrect positions.
  • Fixed an issue where the camera could get stuck on walls after setting Full Collision to ON.
  • Fixed an issue where camera settings would only apply after loading a saved preset twice.
  • Enabling a background will no longer change camera position.
  • Rotating the camera will now work properly with a background enabled.
  • Fixed an issue where the prompts for Move Camera and Rotate Camera would appear when the camera cannot be moved (e.g. when using the First-Person Perspective camera).
  • Fixed an issue where it wasn't possible to move the camera after spawning a character while highlighting the Edit Character option.
  • Disabling Chromatic Aberration in the Graphics settings will no longer affect the ability to adjust it.
  • Fixed an issue where some items in scenes disappeared after setting the Surrounding NPCs option to OFF.
  • Fixed an issue where enabling PhysX Cloth would unfreeze NCPD vehicles.
  • The rule of thirds grid will now properly adapt to the selected aspect ratio.
  • Fixed an issue where the image in a SmartFrame wouldn't be visible if accessed while V was not facing it.
  • Fixed an issue where opening Photo Mode simultaneously with Wardrobe or Stash caused the game to become unresponsive.
  • Fixed an issue where it was possible to access Photo Mode before a save file fully loaded, causing it to open without UI and block any further action.
  • Fixed other minor Photo Mode issues related to spawned characters, camera movement, controls, and more.
  • Fixed various UI issues in Photo Mode, SmartFrames and Gallery menus, including slider inconsistencies, localization errors, missing sound effects, incorrect behavior when interacting with certain features, and more.

Vehicle Color Customization

  • Fixed several texture and color inconsistencies for vehicles that have CrystalCoat applied.
  • Fixed an issue where the explanation of the spray paint icon was missing in the Autofixer tutorial pop-up after a vehicle contract was completed.
  • Fixed several minor UI issues in the CrystalCoat and TwinTone menus.

Character Creation

  • Randomizer settings in Character Creation will now be preserved after advancing to the Customize Attributes step.
  • Fixed an issue where the Piercing Color option would not be available in Character Creation after enabling piercings if V initially had none.
  • Fixed other minor issues in Character Creation, including appearance options not applying correctly, visual clipping, inconsistent UI behavior, functionality issues after using the randomizer, and more.

Miscellaneous

  • Run This Town - Fixed an issue where, under certain circumstances, it wasn't possible to deactivate the Aguilar imprint after meeting with Bennett.
  • Fixed several instances where Johnny could appear duplicated in the passenger seat during some quests when he was already present in the scene.
  • Fixed an issue where Johnny did not appear as a passenger often enough.
  • Introduced several fixes to NPC and vehicle behavior for various small events throughout Night City.
  • Fixed an issue where some vendors were not interactable as intended.
  • Fixed an issue where voiceovers on TV news channels could be missing or too quiet.
  • Fixed an issue where the Quadra Turbo-R V-Tech used a description of Quadra Turbo-R 740 instead of its own unique one.
  • Fixed the missing 2.2 "check what's new" pop-up in the main menu.

Console-specific

  • Fixed an issue where screenshots appeared as blank in the Gallery on Xbox if they were taken with HDR10 enabled.
  • Added a pop-up in the Gallery to notify players when access to screenshots is blocked by the console's privacy settings on Xbox.
  • Screenshots deleted on Xbox outside the Gallery UI will now be correctly marked in the Gallery and will disappear from occupied slots after reopening the Gallery.
  • Fixed an issue where the Graphics Mode on Xbox Series S could be set to Quality instead of Performance by default.

PC-specific

  • Added support for DLSS 4 with Multi Frame Generation for GeForce RTX 50 Series graphics cards, which boosts FPS by using AI to generate up to three times per traditionally rendered frame – enabled with GeForce RTX 50 Series on January 30th. DLSS 4 also introduces faster single Frame Generation with reduced memory usage for RTX 50 and 40 Series. Additionally, you can now choose between the CNN model or the new Transformer model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA on all GeForce RTX graphics cards today. The new Transformer model enhances stability, lighting, and detail in motion.
  • Fixed artifacts and smudging on in-game screens when using DLSS Ray Reconstruction.
  • The Frame Generation field in Graphics settings will now properly reset after switching Resolution Scaling to OFF.
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Cyberpunk 2077 | Update 2.2 (www.cyberpunk.net)
submitted 7 months ago* (last edited 7 months ago) by Kovu@lemmy.world to c/cyberpunk2077@lemmy.world
 

Update 2.2 for Cyberpunk 2077 is being rolled out on PC, PlayStation 5 and Xbox Series X|S!

With this patch you’ll be able to express yourself like never before — it includes over 100 new customization options for V, adds CrystalCoat™ compatibility for select vehicle brands, introduces a brand-new TWINTONE™ color scheme feature for CrystalCoat™-compatible vehicles, and more! Photo Mode also received a major overhaul with new camera options, aspect ratios, light sources and posable NPCs, just to name a few things!

Read about all changes in the patch notes below.

New Features

  • Rayfield's CrystalCoat™ technology, initially designed for Rayfield vehicles only, has now been adopted by other car manufacturers. You can now change the paint jobs on Herrera, Mizutani, Quadra and Villefort vehicles. Pro tip: Use CrystalCoat™ to fool the cops and lower your NCPD wanted level!

  • Kiroshi presents TWINTONE™! As CrystalCoat™ continues to in gain popularity, TWINTONE™ takes your paint jobs to the next level. Simply scan a car with your Kiroshi optics, switch to the TWINTONE™ tab, then save the vehicle's color scheme for a small fee. You'll then be able to select the scheme in the TWINTONE™ database under the CrystalCoat™ menu. There, you'll also find generic color schemes for all CrystalCoat™-compatible vehicles as well as unique color schemes exclusive to the vehicle model from which they were copied. Please note that color scheme cloning is not authorized on vehicles that are linked to quests, belong to the NCPD or that are incompatible with CrystalCoat™ tech.

Image

  • All vehicles compatible with CrystalCoat™ and TWINTONE™ are marked with a spray can icon on Autofixer.

The ten most requested vehicles from the streets of Night City are now available for purchase on Autofixer:

  • Mizutani Shion MZ1

  • Mizutani Shion Targa MZT

  • Thorton Galena GA32t

  • Thorton Colby CST40

  • Archer Quartz EC-L r275

  • Quadra Type-66 640 TS

  • Quadra Type-66 680 TS

  • Mizutani Hozuki MH2

  • Villefort Deleon V410-S Coupe (Phantom Liberty only)

  • Mahir Supron FS3-T (Phantom Liberty only)

  • Following Act 1, Johnny will now sometimes appear in the passenger seat while V is driving to comment on and react to what's happening.

Image

We've overhauled Photo Mode and added multiple community-requested features:

  • Drone Camera is now a free camera instead of an orbital camera centered around V.
  • Increased camera range.
  • Full Collision (ON/OFF) - determines whether the camera respects in-game object collisions.
  • Lock Camera (ON/OFF) - locks the camera to avoid misclicking and ruining the frame.
  • Precise Camera (ON/OFF) - slows the camera down for easier aiming.
  • Aspect Ratio (PC-only. Custom-resolution screenshots are not available on consoles. Console systems can only export images in the standard 16:9 format.)
  • Characters tab: Spawn up to 3 NPCs for your photo, with a list of over 20 characters to choose from. You can adjust their expression, pose and position.
  • Lighting tab: Spawn and adjust light sources.
  • Fixed the Depth of Field ghosting issue.
  • Added an Effect Intensity slider.

Image

  • SmartFrames™ by Kiroshi allows you to display your Photo Mode shots in-game by interacting with the picture frames in V's apartments. Browse your photo collection in the new Gallery menu tab located alongside Journal, Shards and Tarot. The Gallery pulls .png images from the screenshots folder on your PC or from your console gallery. For more details on SmartFrames™ and the Gallery, see this Support article.

Image

Added more character customization options:

  • 32 eye colors
  • 18 lip makeup types
  • 17 nail colors
  • 10 cheek makeup types
  • 16 eye makeup types
  • 4 face scars
  • 5 eyebrow shapes
  • 4 face tattoos
  • 2 body tattoos
  • 8 cosmetic face cyberware options

Image

  • Upgraded the Character Creator randomizer to feature a new Plain-to-Punk slider. Whether you're aiming for an understated, casual look or a bold, edgy style for your V, you can now use the slider to strike the perfect balance.
  • Added more secrets to discover in Night City.

Quests & Open World

  • Rephrased objectives for quests that tell you to wait a specific amount of time to progress. The game is designed in a way that doesn't always allow players to simply skip in-game time to advance the objective, instead requiring them continue playing to trigger the next event.
  • Cyberpsycho Sighting: Where the Bodies Hit the Floor - Fixed an issue where no shard could be found on the cyberpsycho's body, blocking progress.
  • Dream On - The Trauma Team AV on the roof will now be properly hidden in stealth mode.
  • Heroes - Fixed an issue where the quest, despite being completed, could remain marked as incomplete in the Journal with the optional objectives "Talk to Padre" and "Talk to the Valentinos."

Phantom Liberty-Specific

  • Balls to the Wall - Fixed an issue where it was impossible to exit the elevator and talk to Yuri because of an invisible wall.
  • Firestarter - Fixed an issue where fast travel could be blocked if the player saved the game soon after exiting Reed's car.
  • Gig: Waiting for Dodger - After being freed, Bill and Charles will now be more mindful of their driving and avoid running over Dodger’s goons, preventing any unnecessary combat.
  • Hi Ho Silver Lining - The VIP section in the Heavy Hearts club will now be accessible to players who couldn't meet with Mr. Hands due to a keycard being required to use the elevator.
  • I've Seen That Face Before - The garage door preventing players from reaching the meeting point will now be open.
  • Run This Town - The elevator in the Heavy Hearts club is now back in service, so V can finally meet with Mr. Hands.
  • Somewhat Damaged - Fixed an issue where the prompt to unplug the cables from the Neural Network system was missing.
  • The Killing Moon - Fixed the issue of a wall blocking the path when carrying Songbird to the shuttle.

Gameplay

  • Fixed one of the katana finisher animations so that it properly decapitates enemies.
  • Iconic Synapse Burnout and Iconic System Collapse quickhacks will now be properly affected by the RAM cost reduction buff.
  • The icons for Tier 5+ and 5++ Behavioral Imprint-synced Faceplate will now be visible on the HUD while driving.
  • Fixed an issue causing the Synaptic Accelerator to stay active indefinitely if the player is detected while not in combat.
  • The car horn will no longer honk when the player reloads a weapon during vehicle combat while playing with a controller.
  • Fixed an issue where the NCPD could stop functioning properly after V engages in a shootout in Pacifica between the Voodoo Boys and Trauma Team.

Miscellaneous

  • Fixed an issue where TV program sound was muted or too quiet.
  • Fixed an issue where CrystalCoat™did not apply properly after entering a vehicle.
  • Due to popular demand, we've lowered the Trauma Drama high scores.
  • Adjusted V’s mouth movement in various scenes, including the endings.
  • Fixed the issue of voiceover cutoff during the Ebunike station announcement on NCART.
  • Fixed ray-traced shadows for V in Photo Mode.

PC-Specific

  • You will now be able to properly rebind W and S to different actions other than their default settings in the Vehicle category.
  • Optimized threading system to improve performance by up to 33% on Intel Arrow Lake based CPUs.
  • Added more Razer Chroma effects for some sections in Phantom Liberty and romance scenes.
 

Patch 2.13 for Cyberpunk 2077 and Phantom Liberty is being rolled out! It includes support for AMD FidelityFX Super Resolution 3 with Frame Generation. Please note that this update is PC-only!

Keep in mind that despite the version mismatch between PC and console, Cross Progression will still function properly.

For details, check out the list of changes below.

  • Added support for AMD FidelityFX Super Resolution 3 with Frame Generation.
  • More information can be found in this article on the Support website.
  • Added support for Intel Xe Super Sampling 1.3.
  • It will now be possible to enable both DLAA and DLSS Ray Reconstruction at the same time.
  • Added a new "Utilities" tab in Settings and moved HDD Mode, Hybrid CPU Utilization and AMD Simultaneous Multithreading (SMT) options there.
  • Other stability and visual fixes.
 

We've just released an update for #Cyberpunk2077 on PC. It fixes the crash that occurred when actions were assigned to side buttons on Razer mice. The update won't change the version of the game visible in the main menu but it could affect mods.

 

Patch 2.12 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S. It focuses on main issues experienced by players after Patch 2.11, such as key bindings.

Check out the list of changes below for details:

PC-specific

It will now be possible to properly rebind the Radioport and dropping bodies to a different key on AZERTY keyboards. Switching quest objectives will now be assigned to the T key on all keyboards.
Fixed an issue where trying to bind the T key to actions in Exploration & Combat resulted in a "Binding Failed" error.
Together with Intel we fixed the stuttering issue that occurred while the "Prioritize P-Cores" option was enabled.
Together with Razer we fixed a crash that occurred when using Razer Chroma enabled devices.
Fixed an issue where NPC hair could appear extremely bright inside vehicles when Ray Tracing is enabled.
Fixed a crash that occurred on Steam Deck when playing with Ray Tracing enabled.

Xbox-specific

Addressed an issue where the game could enter an infinite loading state, hang up or crash on Xbox when using some saves.

All Platforms

Fixed an issue causing the inability to access the menu, inventory, stash, holocalls and fast travel.
Updated the description of the Sonic Shock quickhack so that it properly reflects the changes made to its behavior in 2.1.
Improved visibility of the controller cursor in menus and when using computers or keypads. This change will primarily help Steam Deck users, but will also benefit consoles and PC when using a controller.
New Dawn Fades - Fixed an issue where it wasn't possible to open the phone to read the notification from the Automated Delivery System.
I Can See Clearly Now - Lowered the Body attribute check required to move the dumpster.
I Walk the Line - Sasquatch's jump attack will now properly register as a hit and deal damage.
Riders on the Storm - Enemy cars in the chase sequence will now shoot at Panam's van.
Nocturne Op55N1- Fixed an issue where, after choosing to call Reed, the conversation sometimes wouldn't trigger, blocking progression.
Sonic Shock will now be properly categorized as a Covert quickhack.
Fixed instances where groups of immortal enemies could appear across Night City.
Fixed an issue where some elements on the perk screen wouldn't change after switching to Colorblind Mode.
BioDyne Berserk will now properly have increased Crit Chance from its Reflexes Attunement.
 

Patch 2.11 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S. In this update we focused on fixing the most common issues encountered by players, including Finisher animations, and added a little something for Rayfield enthusiasts!

For details, check out the list of changes below.

Gameplay

Melee Finishers will now work properly.
Fixed an issue where health items could become unequipped from the quick access slot after using consumables.
It will now be possible to properly switch Z and W keybinds for AZERTY keyboards.
When using the Classic control scheme, performing dashes will no longer result in crouching.
Fixed an issue where it was still required to use the F key (default) to interact even if bound to a different key.
Binding the right mouse button to an action different than aiming will no longer result in aiming and the new action occurring simultaneously.
Axolotl cyberware will now also reduce cooldown when neutralizing an enemy non-lethally.
The Iconic Contagion quickhack will now properly cause an explosion when combined with the Overheat quickhack.
Added Psalm 11:6 and Buzzsaw crafting specs for players who completed the required activites to acquire them but they didn't drop.
Fixed an issue preventing players from upgrading items to Tier 5++ on Xbox.
Skeleton cyberware will no longer get downgraded after acquiring level 3 of the License to Chrome perk.
Skill Shards for skills that are already maxed out will no longer drop.
The RAM cost for the Cyberpsychosis quickhack will now properly decrease after applying Cyberware Malfunction or an EMP effect.
Killing NPCs who are drunk or using a braindance will now properly trigger the police system.
Fixed an issue where RAM Recoup cyberware was restoring less RAM than indicated by its description.
Fixed an issue where fists would not have a chance to apply Bleeding after reaching level 20 in the Solo skill.
Fixed the description for Biomonitor cyberware so it properly states that it heals you when health drops below 50% rather than 35%.
It will now be possible to activate Sandevistan cyberware during holocalls if in combat.
Fixed an issue where it was possible to get killed by a quickhack while Berserk is active, despite its feature ensuring that health cannot drop below 25%.
Cyberware Capacity will now be capped at 450. Cyberware exceeding the limit will be unequipped.
Fixed an issue that could cause loot to float in the air as well as reappear in the same spot after picking it up.

Quests & Open World

Adjusted car chases so that they're not too frequent and don't overlap.
Fixed an issue where vehicles purchased on the Autofixer website weren't added to the owned vehicles list even though money was spent.
Made it possible to obtain the BFC 9000 Iconic weapon for players who missed the crashed AV in Rancho Coronado.
Fixed an issue where the animation of inspecting the NCART City Pass could be triggered inside an elevator, causing V to fall through it.
Fixed an issue where the message from NCART Customer Support that unlocks the metro wouldn't arrive, even if the requirements were met.
Fixed some instances where Gigs could remain stuck as incomplete in the Journal without any objectives.
A Day In The Life - Fixed an issue where Darrell Zhou would instantly die after approaching the quest marker and speaking to him. Please note that the fix is not retroactive, meaning that you need to load a save prior to speaking to Darrell to be able to complete the quest.
Belly of the Beast - Fixed an issue where it wasn't possible to exit the Basilisk after entering the tunnel.
Cyberpsycho Sighting: On Deaf Ears - Fixed an issue where it wasn't possible to collect the information required to progress because the shard wasn't present in the area.
Don't Lose Your Mind - Fixed an issue where, after choosing to merge the Delamains, it wasn't possible to progress past the "Approach the car" objective because the cab didn't spawn.
Down on the Street - Fixed an issue where Takemura wasn't present when arriving at Wakako's pachinko parlor.
Gig: Bring Me the Head of Gustavo Orta - Fixed an issue where Gustavo would immediately become hostile after entering his office.
Gig: Bring Me the Head of Gustavo Orta - Fixed an issue where the guards would immediately attack the player after picking the peaceful Street Kid dialogue option.
I Really Want to Stay at Your House - Fixed an issue where it wasn't possible to sleep in V's apartment bed while the quest was active.
Psycho Killer - Improved the reward for neutralizing all Cyberpsychos. Players that already claimed the reward can visit Regina and collect the new reward from the weapon crate.
Reported Crime: Dredged Up - Fixed an issue where the trail that must be scanned to progress could be missing.
Spellbound - Fixed an issue when the discounted price for the Spellbook could be higher than the full price.

Phantom Liberty-specific

Black Steel In The Hour of Chaos - Fixed an issue where there was no objective in the Journal entry because the objective to meet Reed at the abandoned hotel wouldn't appear.
Black Steel In The Hour of Chaos - Fixed an issue where there were no dialogue options that would progress the quest when talking to Yoko.
Firestarter - Fixed an issue where some weapons could become job items after being retrieved from the locker.
Hi Ho Silver Lining - Fixed an issue where it wasn't possible to talk to Mr. Hands in the Heavy Hearts club because he wasn't interactable or did not spawn for players who experienced this issue on 2.1.
Just Another Story - Fixed an issue where Vehicle Contracts weren't spawning in some cases.
Things Done Changed - Fixed an issue where the screen could go black after calling the nurse for players who experienced this issue on 2.1.
Added an end credits message from Reed for endings other than The Tower.
Removed the possibility of installing attachments on the Catahoula Iconic pistol.
Fixed an issue where it was possible to activate the Sensory Protocol perk when it was on cooldown.
Fixed an issue where it was possible to activate Synaptic Accelerator cyberware during its cooldown.
It will now be required to have a cyberdeck installed to benefit from Cogito Lattice cyberware.
Fixed an issue where the buff after exploding an enemy with the Detonate Grenade quickhack didn't match the description.

UI

Added a Radioport category in Settings → Gameplay to customize Radioport behavior. Enable "Sync to Vehicle Radio" to keep the music playing after exiting a vehicle. With "Cycle Stations with Button Press", effortlessly switch between radio stations by simply pressing the Radioport button without the need to open the Radio menu. Enable "Save Current Station" to have the Radioport resume playing the radio station upon loading a saved game.
The data window that appears when scanning will no longer default to the "Hacking" tab rather than "Data". Instead, it will now remember which tab was open last.
Fixed an issue preventing players from changing cyberware at Ripperdocs and seeing the Cyberware Capacity bar.
Added a pop-up message for when it's not possible to activate Sandevistan during holocalls.
Like the non-Iconic variants, Iconic quickhacks will no longer have the duration displayed in their descriptions.
Made small improvements to the appearance of Net sites.

Visual

Neon-lit rims for the Yaiba Kusanagi CT-3X will now light up properly.
Fixed shadows appearing on V's torso when wearing tank tops.
Fixed dark shadows appearing on V's hands when holding some weapons with Ray Tracing enabled.
The Devil and Judgment tarot cards will now be properly displayed on the end-game reward screen.

Vehicles

Tire track marks will now match the actual contact patch of the tire.
Adjusted the suspension movement of some traffic vehicles to improve it visually.
Motorcycle suspension has been improved to reduce visual clipping into roads and curbs. Braking is also improved. Some vehicles, including cars and trucks, will now better handle landing from big jumps.
Brake Torque Vectoring has been added to the Drive Model simulation. This change effectively reduces understeer on vehicles that previously used to suffer from it excessively when hard braking while turning (most noticeable on FWD and rear/mid-engined vehicles).
Retuned or improved tuning in various vehicles. This includes: Mizutani Hozuki MH1, MH2 and “Hoseki”, Villefort Deleon V400, V410 Coupe and "Vindicator", Thorton Colby CST40, Mahir Supron FS3-T, Chevillon Centurion 1000, Quadra Type 66 “Hoon”, and more.

PC-specific

Added a Hybrid CPU Utilization setting, which can be found under Gameplay → Performance. It can be set either to "Auto" (lets the operating system automatically decide how to distribute threads among the cores) or "Prioritize P-Cores" (prioritizes performance cores). It is set to "Auto" by default.
Implemented a fix that improves performance, especially on AMD RX Vega GPUs.

Misc

Added the CrystalCoat feature which allows you to change vehicle paint color. Because this technology was developed exclusively by Rayfield, it is currently only available for Rayfield vehicles you own.
Controller Inner Dead Zone has been changed to new default values for players who didn't change them, as keeping the old default values could result in stick drift.
Fixed an issue where the door in the Megabuilding H10 apartment wouldn't automatically close in some cases.

REDmod

Updated the address list for modders.
[–] Kovu@lemmy.world 1 points 2 years ago (1 children)

This is a iOS 17 bug

[–] Kovu@lemmy.world 6 points 2 years ago (1 children)

im usually playing silenced pistol headshot / stealth builds so I wanna check out how much different it’s gonna be in 2.0

[–] Kovu@lemmy.world 5 points 2 years ago* (last edited 2 years ago) (1 children)

the decision to cast mel gibson is terrifying, yeah lmao

[–] Kovu@lemmy.world 53 points 2 years ago (4 children)

stonetoss is a nazi

[–] Kovu@lemmy.world 9 points 2 years ago (1 children)

Jacob Geller

[–] Kovu@lemmy.world 14 points 2 years ago (3 children)

who gets excited for a wallet lmao

[–] Kovu@lemmy.world 9 points 2 years ago
[–] Kovu@lemmy.world 7 points 2 years ago (1 children)

The Wailing

[–] Kovu@lemmy.world 14 points 2 years ago (1 children)

reason magazine 💀

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