I feel like the devs restricted how far the camera had to be down for the "prompt" to appear in those moments.
Kerred
Board games and video games and D&D on Sundays.
...
My mom thinks I'm cool
Yeah I can't remember which number , but it's the one that says 1x you can spend two workers to take an additional tile of any color even from the depot.
Very nice, even without that tile that lets you spend workers for any tile for free (we hid that one as it felt too easy to win)
Figured, I am happy with what I got ๐
Ha, I wonder what DQ11 Draconic Quest like options you can add to Pokemon.
Weaknesses and resistances x 2?
Pokemon knocked out are automatically released?
Game auto saves after every finished battle and no manual saving?
Sell items for less?
I run a board game store so my list will be rather lengthy.
But short answer is Gaia Project... Until Age of Innovation drops
Dragon Quest 11 does what you probably want in Pokemon.
It's an easy RPG, but before you start a new game you can check boxes like "no shop buying", "RNG hates you with shypox", "no XP for beating under leveled enemies", etc.
I love it because you can customize difficulty to tweak it to your liking without fiddling with mods, and does more than just slapping a x2 in every variable and punching out for the day.
130 hours spent and I will vouch DQ11 was well worth the money for a fat free RPG.
I had a 1070ti since 2018 and it has run everything I have purchased just fine.
I thought about checking out this ray tracing stuff the kids are into, but is there a card under $300 that anyone recommends? It also would need to be mini itx as I have a tiny living room gaming PC.
If there was a option where an annoying sidekick could deliver your excess materials back to a storage like at your home I would put up with any annoying dialogue ๐