KaChilde

joined 1 week ago
[–] KaChilde@sh.itjust.works 53 points 1 day ago (1 children)

“We are against genocide”

‘I can’t believe you hate Israel, you antisemite!’

This feels like a rather large self-report.

[–] KaChilde@sh.itjust.works 19 points 1 day ago

This is somehow worse than I imagined. This looks like the sort of coded calling card a serial killer who dismembers women would leave at the scene of his crimes.

[–] KaChilde@sh.itjust.works 7 points 2 days ago* (last edited 2 days ago) (1 children)

The next time I found him after unlocking the needolin, I rushed around to earn enough silk to play with him as long as possible.

[–] KaChilde@sh.itjust.works 11 points 4 days ago (8 children)

Can I enquire how 15,000,000 copies sold was down to luck? They released a solid game with fun gameplay, great music, and an eye-catching art style. They priced the game competitively, even considering international pricing. All of this seems like choices that were made with intention, not the roll of a dice.

You could perhaps argue that there was luck in people seeing the games initial campaign on kickstarter, but I don’t think you can excuse the rest as ‘luck’.

[–] KaChilde@sh.itjust.works 8 points 6 days ago

A breath of fresh air for DC to be honest. It definitely feels like a James Gunn film, but if you like that sort of film then you’ll be set.

It sort of feels like the film is jumping in in the middle of a series: no extended backstory sequence for the cast of main heroes, the status quo of Lois & Clark has been established, etc. But I saw this as a positive, because there are only so many times that the Waynes can be shot in an alley on film (as an example, Batman is not in this film).

Superman is probably the most human he has ever felt on film. He is kind, and his focus is on protecting people, not just punching terrorists through walls and threatening people.

I liked it.

[–] KaChilde@sh.itjust.works 1 points 6 days ago

I love the devs previous game, Another Crab’s Treasure, for its tough but fair gameplay, and really well implemented progression. I was a little disappointed to discover that Peak leans more into the multiplayer, emergent gameplay, “eternal beta” feel of many indie games today. The concept seems fun, and it can apparently be played solo, but all of the gameplay footage I have seen from non-devs is people screaming frantically at each other about some new feature while nothing happens.

I might be a hypocrite though, because I am interested in the upcoming game Big Walk from House House.

[–] KaChilde@sh.itjust.works 27 points 1 week ago (1 children)

If ‘///‘ stands for “bigotry”, then yeah I’m sure not calling people out on their shitty views will make them go away…