JakenVeina

joined 1 month ago
[–] JakenVeina@midwest.social 58 points 4 days ago* (last edited 4 days ago) (9 children)

Three different articles I've seen about this and not ONE of them even ATTEMPTS to explain what Blackstone is.

Yes, I could, and did, google it, but it's infuriating, on principle. It's a bsic reading comprehension concept: don't assume your reader knows outside context, when your audience is essentially random.

[–] JakenVeina@midwest.social 2 points 5 days ago

For once, I'm on Trump's side (sort of). Just deny this fucking merger. Both of these companies are big enough already.

[–] JakenVeina@midwest.social 10 points 5 days ago

Well, yeah. The people who host them for profit should be held liable.

[–] JakenVeina@midwest.social 50 points 1 week ago* (last edited 1 week ago) (1 children)

you write it in a special programming language, which is basically English, which describes how you want to see this application in a very specified way

A derivative of English, with different syntax and rules to help eliminate ambiguities? We in the industry tend to call that "code".

[–] JakenVeina@midwest.social 3 points 1 week ago

I mean.... I don't see the comic portraying the idea as good. More just using it as a vehicle to call most people dumb.

[–] JakenVeina@midwest.social 1 points 1 week ago

Both based on books by the same dude! Something I didn't realize for quite some. I need to go read his shit.

[–] JakenVeina@midwest.social -2 points 1 week ago (3 children)

Wait, isn't Wu-Tang the group that made an entire album and chose to sell it to one single rich asshole, so no one else could enjoy it? Doesn't sound like any friend of the working class to me.

[–] JakenVeina@midwest.social 6 points 1 week ago* (last edited 1 week ago) (4 children)

Gone in Sixty Seconds.

Moneyball.

Addendum: Kung Fu Panda

[–] JakenVeina@midwest.social 7 points 1 week ago

It's what got me canceled.

...says guy who still makes a living publishing his opinions and artwork, worldwide.

[–] JakenVeina@midwest.social 5 points 1 week ago

Hah! That very much fits, doesn't it.

[–] JakenVeina@midwest.social 2 points 1 week ago (1 children)

Great start!

If you haven't already, you should check out the mod library, to see if there's something that adjusts the fog a little more sanely. Seems like something that ought to be doable, just reduce the effect on the local environment, while keeping its effect at a distance.

Me personally, the fog haze over everything up close would drive me WAY more nuts than just seeing some seams in the distance.

Good luck with pumping fluids up that high, lol. Maybe this might be an actual use-case for packaging everything first.

[–] JakenVeina@midwest.social 1 points 1 week ago

And it doesn't even rain on this planet!

 

So, with everything (theoretically) fully completed up to this spot, I'm going to need to tear down a pretty long segment of the trunkway, and rebuild it to fit the new belt lines.

That means setting up a power bypass, for the 3 different power lines running inside the trunk (main power, miners for the Versatile Framework factory, and mines for the Ficsmas factory).

Also, need some scaffolding for placing all the belts and blueprints.

With that, we're clear to rip the trunk down to just the existing belts.

Rare opportunity as we're placing down new belts adjacent to existing belts, to compare curve mode to the old approximations we could do with separate straight mode segments. The difference is WAY more subtle than I expected. Curve mode looks great, but the older belts are close enough, I ended up being fine with just leaving them as-is.

And that's all the new belts in place.

A handful of blueprints later, and we're all rebuilt. At least, up to the point where we're going to have to add one more belt of resources, that we've not yet run. That'll be next time.

 

Alright, let's get this mining complex finished. Time to whip up some blueprints.

Bam.

Now in the daylight.

 

Next big project is gonna start here. I've got a big ol' clump of resources I need to harves from this area.

To start, I needed to pull a new branch off of the main tubeway, to carry the belts.

I brought that up to the node cluster, and roughed-in paths to all the nodes.

And did some some clear-cutting.

And that's all the beltwork laid in.

Also managed to get the big main chunk of the tubeway completed, including the giant vertical section. I'm quite happy with how that came out.

 

Played more with my son today. He managed to complete Phase 1!

 

My son wanted to play with me today, so that's what I did.

He pretty much just worked on this, while I explored and killed shit the whole time.

 

We're finally there. The last last last thing to do, for this project. Like, actually. Just 3 unfinished miners, and that's it.

I really like how this walkway aesthetic came out. The new 1.1 build pieces are doing their job.

The slope transitions ended up slightly wonky, with the transition from 1m-thickness to 2m-thickness, then back to 1m. Doubling up on the covering cable looked marginally more acceptable than just leaving part of the foundations exposed.

And that's it! Actually! Project complete!

Wide shot of (mostly) the whole area, cause why not.

Traditional nerd docs.

 

The last thing to finish out this whole project is the resource trunks coming into the two satellite factories. Crude Oil, on this one in particular.

Definitely an opportunity for blueprints.

And one more, carrying Copper Ore.

.

Didn't quite get this one finished. Should be doable tomorrow.

 

Finishing out this building with walls. Had to move a few pipelines and power outlets that were in the way, but I forgot to get shots of those.

 

Oil Processing facility is next. Same treatment, starting with painting...

...and lighting.

 

Moving on, we have the copper processing facility, that feeds Circuitworks.

Painting, walls, windows, lighting... it's all just cosmetics at this point, just matching what we did at the main facility.

 

Yeah, it's been 3 months, but I can explain: Blue Prince came out. And then Nightreign.

But I spent the last week-and-a-half of June migrating the screenshots in the first 154 posts off of lemm.ee, before the shutdown, and that re-ignited my itch for Satisfactory.

The last building I was working on, back in April was the main facility for Circuitworks (Computers and High-Speed Connectors), and I actually finished it back then. I've had these screenshots sitting around since then.

So, picking up from there, I finished out all the tubeway around the area that I hadn't yet finalized by replacing the scaffolding with support pillars.

view more: ‹ prev next ›