The day companies realized "hey, we're already so successful that we can just change up our recipes, still sell the same product and people will just buy on name value alone".
Unfortunately, it works because people are that dumb.
The day companies realized "hey, we're already so successful that we can just change up our recipes, still sell the same product and people will just buy on name value alone".
Unfortunately, it works because people are that dumb.
Depends on the game. Most times it's not even worth it because post-game after beating the game, usually means another round with only tiny differences.
I've done Super Mario World multiple times, completing the Star Road and changing the koopas to have the mario heads. I've done The Messenger to get the Wind Shuriken, which honestly in my opinion, wasn't worth gathering all the power seals for.
Elder Scrolls II Daggerfall, didn't really feel like there was anything post-content that is there to it, after doing everything. You just continue until you're bored, which you could already do anyways by ignoring the main quest after getting the letter to meet that lady in a tavern so you wouldn't be soft-locked out of it.
It just depends, if there's more meat to the bone there is, then maybe, if not and it's just going another round of everything again then no.
Um, but they will swim under them?
Rest in piss.
Thanks for ruining the lives of people who desperately clamored to this awful existence of a company, selling their bodies off to make a cheap buck.
Minecraft and Terraria are to me the definitive mining/crafting games you can find.
Stardew Valley sets the bar for farming sim.
The Messenger holds a nice contender of a well-balanced game, one of the best in its ranks.
There will be no better ARPG contender to me than the Diablo series, even if Diablo has made some questionably dumb choices.
The Elder Scrolls II: Daggerfall/Fallout 1 and 2 are some games that demonstrate the importance of depth and how your choices matter in their games. Something I feel nearly all RPGs should have.
Are you implying Trump is smart? Dude, that's overreaching to assume he's surrounded by dumbasses who're dumber than him.
He wants just yes-men.
Is it to be implied that he ever intended to control it to begin with?
Actually, no, I disagree.
If anybody pays top dollar for branded material, congrats, you've proven to everyone how much of a gullible corporate shill you are. Wear that badge of shame proudly!
Anyone who has followed George W Bush's playbook in how he handled Iraq and George H.W Bush's playbook in how he handled the Gulf the first round, know this another round of bullshit.
You really wouldn't know it, it's called 2 Sense.
We have the answers. It's just getting the politicians all on board with it and shutting up the lobbyists for fossil fuels.
People who only go as far back as the 60s/70s, truly ignore everything that has happened prior. Things for human society and the world didn't start getting bad on those decades, that's only recent memory to those born from or grew up through.
The world didn't start getting fucked up until humans developed here the day they evolved.
In ancient history;
You could be tried and killed by just simply being allegedly accused of being a witch. The Salem Witch Trials demonstrated that happened in the early 1690s. Accusations entirely arbitrary and subjective, I may add.
5 Million people got killed because of one single messenger, the wrong one, got killed. This was through the Khwarazmian Empire dated back in 1077 - 1231.
Then we know about everything the Egyptians did and how they got the pyramids built and all. Slavery was rampant in the ancient past, nothing just built itself, you know.
So yes, the world was always fucked up long before the 1960s and 1970s. You would not last a day in the past, where all developed concepts and ideas were nothing but just thoughts of the mind and just about anyone could decide to kill you just because they can.