Huldra

joined 4 years ago
[–] Huldra@hexbear.net 9 points 2 years ago (1 children)

It's really frustrating because its such a basic narrative tool to factor in what routes of communication are available, as well as the time and space required.

I remember an early plot point in the Shadowrun SNES game is to try and get ahold of a credit card and a working phone so you can actually call people, because theres a price on your head so every time you step outside theres basically at least one assassin trying to gun you down, which makes it pretty undesirable to try and take the subway everywhere rather than making a phone call.

And then you can instead there take into account that remote communication is unsecure, so perhaps you can't call people sometimes, or you have to use more secure methods that take more time and are limited in scope, there's just a lot you can do when the default form of communication isn't just teleporting to peoples houses to personally chat with them for 1 single minute then teleporting away again.

[–] Huldra@hexbear.net 25 points 2 years ago

Yeah, it's really not that hard, Skyrim just has you crossing a completely imaginary border that probably doesn't even matter to 99% of people at the wrong time when the empire is watching, you could have done it for literally any reason, thats good enough.

Like they even do the amnesia thing in Starfield after you get zapped by the macguffin, an amnesia inducing vehicle accident is like one of the most classic cliches they could have used instead.

[–] Huldra@hexbear.net 22 points 2 years ago (8 children)

there's more than one quest where you go to a planet (loading screen) talk to a guy then to the next planet (loading screen) and talk to a guy, and just repeat.

Man this is really terminal fast travel game design brain, this is the kind of shit business guys did before cellphones and the internet were considered good enough, just hopping around the world on concordes to have one business meeting and then go back. Don't they have interplanetary communication in this world?

[–] Huldra@hexbear.net 31 points 2 years ago* (last edited 2 years ago) (6 children)

I'm kinda astounded that Bethesda still seem to be really bad at like, setting up the start of their game and story to let you make a wide variety of custom characters that actually makes sense logically?

Like yeah you can make a decrepit old man in this one and give him a history as a professor, but he's still just signed up as manual mining labor? Like that's just bad and lazy as fuck design. You should not have to put blinders on and selectively choose to ignore core parts of the beginning of the game in order to have a consistent roleplaying experience.

[–] Huldra@hexbear.net 17 points 2 years ago

These are all mostly just coincidences and didn't objectively mean much, but its funny in retrospect that I had like at least 3-4 times way before I was even thinking of my gender and sexuality where people assumed I was a girl, and I wasn't even like skinny androgynous I've always been at minimum a chubby fuck.

[–] Huldra@hexbear.net 36 points 2 years ago* (last edited 2 years ago)

It probably helps to have a target people actually might turn against, like an exploitative cult, rather than uh, society and minorities(anyone not a healthy cis white guy).

[–] Huldra@hexbear.net 18 points 2 years ago (1 children)

I feel like at this point I would probably just accept it if any of these guys in the logs/book/calendar whatever just like got mad about the question on a level of "no I'm not a fucking pedophile what the fuck do you think about me?"

And I don't mean like Chomsky getting mad about the question on a level of privacy, he's not getting off the hook there. It just strikes me as infinitely more suspicious that all of these people launch into lawyer mode and act like they are trying to get a good grade at deflecting the pedo allegations rather than reacting like a human being about it.

[–] Huldra@hexbear.net 11 points 2 years ago (1 children)

No no its way dumber than that, there are some form of skills in the game still, but they are assigned in fixed sets of 3 to the various "backgrounds" of the game, and there is no options to change what skills each of these sets have, even the blank slate background has 3 fixed skills.

[–] Huldra@hexbear.net 9 points 2 years ago (3 children)

Dairy talkAnyone got ideas for what to do with high quality butter? My gf was visiting and brought over some local high quality stuff that idk what to do with now, except that I dont wanna just put it on toast exactly.

[–] Huldra@hexbear.net 33 points 2 years ago (3 children)

Genuinely can't imagine being mad about this part of character creation when the more pressing issue for if you are a big gamer who care about video games, is that the game doesn't let you pick your own skills.

[–] Huldra@hexbear.net 10 points 2 years ago

Boltgun, it got hyped to hell and back as an epic awesome BOOMER SHOOTER but its literally not a boomer shooter, it's just doom 2016 with pixels.

Just felt really boring to keep being locked into rooms and having a bunch of shit spawn at me until I kill enough for the game to decide to release me. Also the weapon balance felt off, you get an upgrade powerup in almost every level that upgrades a gun for that level, but the only gun worth upgrading seems to be the titular boltgun, the default weapon, cause it gets like doubled mag size, pinpoint accuracy, big damage etc, while other guns just get gimmicks like bouncing shotgun shells.

[–] Huldra@hexbear.net 11 points 2 years ago

They even manage to make guns with wild differences and gimmicks in the legendary tier but then those are divided into "dumb gimmick that makes the gun suck" and "gun whos gimmick is that it shoots 10 shots at once and does more damage than god"

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