Does it let you be logged in as both ?
Hadriscus
let the heads roll
ActionScript ? or is Flash something else ?
Oof, that was close. Thanks, fellow fish
Ah nice swiggle. It creates vortices in input coordinates or something to that effect ?
If you're finding gradients does that mean you compute surface derivatives or do you "just" look at neighbouring points ? I can't figure that out in geonodes yet, supposedly that's something a shader is better suited for (and more performant). But I don't know the first thing about OSL and stuff.
Wrt erosion, in Blender there's a framework in place for making solvers (simulation zone). But you still have to write the actual solver... and I have to say I totally overlooked deposition last time I worked on it... and "worked" is a big word 😉
I've looked at this map closer, the coastline looks great. Just how vanilla is this perlin noise ? I would assume you mix several of them. I very much wonder what this looks like in 3D
Nice ! colors are mapped to elevation ?
But that's mostly because I want to learn about the methods more than actually produce anything useful.
Yea I can relate, for me it's about half-half. Ultimately, I do want to output cute images. I've never written a noise generator though I would be curious to learn at some point.
How's the performance with Python ? have you tried generating meshes/SDFs from these height fields ?
Ok I thought it was recent
Cheers ! hey ! can you hear the echo in here?
how do you like blender for the task?
I can't say I have used anything else much. It's quite low level, functional. It has concepts like fields which I think are fantastic. If you're a programmer type you may enjoy using it. But there's no dedicated object type / data structure (heightfields) or feature set for terrain -so performance isn't optimal and you have to make your own tools. You can even build your own erosion solver, I made a very crude one pretty quickly just winging it. (I see you're a geologist!). That being said if I wanted to go realistic I would turn to something dedicated like Gaea or Houdini's terrain tools which are really something else.
It's like the petronas towers, everytime they're finished cleaning the windows they have to start again
ah yes ! that's the one
some BODY once