GigaWerts

joined 2 years ago
[–] GigaWerts@lemmy.eco.br 15 points 2 years ago (1 children)

thanks Selena Gomez

[–] GigaWerts@lemmy.eco.br 17 points 2 years ago

please don't

[–] GigaWerts@lemmy.eco.br 9 points 2 years ago

it's like: "- hey, we forgot to build a bathroom! - No worries, I have an idea."

[–] GigaWerts@lemmy.eco.br 9 points 2 years ago (5 children)

The car's size is the same of one's ego.

[–] GigaWerts@lemmy.eco.br 3 points 2 years ago

while I don't play RTS, I appreciate that such projets exists.

[–] GigaWerts@lemmy.eco.br 22 points 2 years ago (6 children)

when you get video game autism

[–] GigaWerts@lemmy.eco.br 1 points 2 years ago (4 children)

One thing I've learned in SimCity is that a higher population density means you need a corresponding concentration of utility structures as well. Employment opportunities, hospitals, businesses, and schools all need to be close by and in proportion to serve the population. Not to mention managing waste, water, and electricity. In summary, simply building apartments isn't the solution.

[–] GigaWerts@lemmy.eco.br 14 points 2 years ago* (last edited 2 years ago) (2 children)

The issue here lies in how it calculates each correct answer value, which is set at 1/15. This approach introduces an approximation error. When you sum all these values together, the total doesn't quite reach 1.

edit: It's actually 1/19 for each question

(1/19)*19 = 0,9999999991

[–] GigaWerts@lemmy.eco.br 2 points 2 years ago (1 children)

This is exactly what happened to me. Played without a guide, got to the moon with almost nothing, got burned out and give up.

[–] GigaWerts@lemmy.eco.br 10 points 2 years ago

snake oil salessnake

[–] GigaWerts@lemmy.eco.br 6 points 2 years ago (1 children)
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