GTG3000

joined 2 years ago
[–] GTG3000@programming.dev 1 points 2 years ago

That's fair. You could also adjust it to consume it's material components, so that you need to forage for them.

Turn it from "hunger-b-gone" to "I have a few twigs of [uniquely special] mistletoe in case we all fuck up our survival rolls and really need food".

[–] GTG3000@programming.dev 3 points 2 years ago* (last edited 2 years ago)

Every enemy pulls out wands of Magic Missile.

Your armour begins to glow red hot.

[–] GTG3000@programming.dev 4 points 2 years ago

"Funnily enough, everyone you insight check seems to be avoiding you and murmuring to one another behind your back, some times pointing at you when they think you wouldn't notice."

Because you're acting like a loon and people don't want anything to do with you.

...or maybe because the whole town is a big cult? Who knows!

[–] GTG3000@programming.dev 1 points 2 years ago

And this is why I allow my players to take both feats and stats if I'm using point buy/standard array.
Just feels kind of dumb that you have to choose between "roll better" and "actually make meaningful choices for your build".

Also why I am looking to switch to PF2e.

[–] GTG3000@programming.dev 1 points 2 years ago

If you can somehow betray your patron (eldrich gods may not give a singular fuck about what you do), I'd rule that your spell slots become same as sorc spell slots, no short rest recharge, no "only max level". And if you die, your soul is immediately claimed by your former patron.

But frankly, people don't seem to interact with the whole mechanic much.

[–] GTG3000@programming.dev 1 points 2 years ago (2 children)

Well, if we're "um aktshually", wild shape doesn't last long enough for them to digest the grass and turn it into milk.

But if you have a druid with you, why don't you have goodberry?

[–] GTG3000@programming.dev 2 points 2 years ago

I mean, it is nice some times to have a linear plot. But it is also nice to have player's creativity give you ideas on what to do. Or shit being on fire, that's what dice are for.

[–] GTG3000@programming.dev 2 points 2 years ago

Well, since in DnD they were conquered by Maglubiet from the unseelie court and are actually fae, both hot and ugly goblins can be canon at the same time there.

[–] GTG3000@programming.dev 6 points 2 years ago

This is the way.

[–] GTG3000@programming.dev 1 points 2 years ago* (last edited 2 years ago)

Well, if you're writing something the user will be looking at and clicking on, you will probably want to have some sort of state management that is global.

Or if you're writing something that seems really simple and it's own thing at first but then SURPRISE it is part of the system and a bunch of other programmers have incorporated it into their stuff and the business analyst is inquiring if you could make it configurable and also add a bunch of functionality.

I also had to work with a system where configurations for user space were done as libraries setting global constants. And then we changed it so everything had to be hastily redone so that suddenly every client didn't have the same config.

[–] GTG3000@programming.dev 3 points 2 years ago

Why use const max = (x, y) => x > y ? x : y instead of function max(x, y) { return x > y ? x : y } ?

[–] GTG3000@programming.dev 2 points 2 years ago

It also suffers from not using consistent language and keywords in the rulings.

The more recent rewrites are better but there would be way fewer discussions on "what exactly does this mean" if there were consistent keywords for things.

...also I am currently writing a pile of homebrew to try and run a spelljammer game because those books they released inspired me to run a Treasure Planet campaign but didn't give me nearly enough material.

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