Elden Ring just updated a day ago for the DLC, and it introduced multiple issues. If you haven't played a lot of sessions in the past day you probably wouldn't have noticed the issue.
What storage issue are you talking about?
Finally. It was announced in 2017, and then development was restarted in 2019.
I hope it will be worth the wait.
Other people are making good counter arguments, so I'm just going to address one bit:
You can also look at how despite charging a 12% platform fee, Epic Games Store does not sell games 18% cheaper.
Epic hasn't been running their game store for very long, and they've been operating it at a loss to secure market share. They lose hundreds of millions of dollars a year on their store. This is mostly due to them buying exclusive rights to games, but my point is that the EGS is not a successful, self sustaining business. Epic taking a 12% cut doesn't mean that 12% is enough money, because their whole business model is about losing money to attract users.
You also have to remember that the storefront cut is an upfront cost with an unclear long-term cost. Valve is promising to always host the game and cover the bandwidth for every future download and update, no matter how many updates or how many times someone downloads it. Not to mention that they also will host mods, provide matchmaking, video streaming, and many other benefits.
No, the version they released isn't the full parameter set, and it's leading to really bad results in a lot of prompts. You get dramatically better results using their API version, so the full sd3 model is good, but the version we have is not.
Here's an example of SD3 API version:
And here's the same prompt on the local weights version they released:
People think stability AI censored NSFW content in the released model, which has crippled its ability to understand a lot of poses and how anatomy works in general.
For more examples of the issues with SD3, I'd recommend checking this reddit thread.
A few reasons:
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I feel like any other major company with Steam's marketshare would be far less consumer friendly than steam.
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Steam funnels a lot of money into Linux, and Linux is very popular on Lemmy. If you use Linux, you are benefiting from Steam's success.
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Steam is just nice to use, and has good deals. It's nice to have my games in one place, and I don't know if any other storefront with as many nice user benefiting features as steam.
Only the OLED model. The OLED model's Bluetooth chip supports BT low energy mode, while the LCD model does not. Low energy mode is required for the wake up functionality, or it would consume far too much battery in sleep mode.
That lawsuit is from 2021, and was thrown out later that year for failing to meet "the most basic requirements of an antitrust case,"
they also protected themselves against that by including a clause that prevents selling games cheaper on other stores
Is that even a real thing? Other stores sell games cheaper all the time. Even when buying steam games it's usually cheapest to buy the steam key from another store, because someone else will have it on sale for cheaper.
It's still the market standard for digital stores, and if steam was greedy they could absolutely charge more with their market dominance.
For comparison audible has audiobook market dominance, and takes a 75% cut. If you agree to make your audiobook audible exclusive, they'll "only" take 60% of the profit, and many audiobook authors take that deal because getting an extra 15% cut on audible is worth more than the sales from other audiobook stores.
Audible is what you get when a greedy corporation has market dominance, in comparison Steam's cuts are very tame for all the benefits they give.
They use the xbox brand for microsoft store pc games too, and it's probably those + gamepass that it would run. Those should let you lower the graphics.
Also if the device is successful, it might actually get more devs to release their games on the Microsoft store instead of just on Steam, which would be a win-win for Microsoft.
That does sound super annoying. There's actually a Decky plugin that will let you delete the shader cache, might be worth using for the easier game-mode access.