Fubarberry

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[–] Fubarberry@sopuli.xyz 6 points 5 months ago (1 children)

I know SDHQ has a pretty large recommended sale list.

It's not focused on indie games, but it does include a decent number of them thanks to how many games it includes.

[–] Fubarberry@sopuli.xyz 5 points 5 months ago

It works on Linux which already a step in the right direction imo

[–] Fubarberry@sopuli.xyz 3 points 5 months ago

Fantastic game, glad it's finally getting updated and getting the cliffhanger ending resolved.

That said, the original XBX still looks extremely good (at least when emulated at modern resolutions). For an HD remaster I haven't actually noticed any real visual improvements other than the character models being better.

[–] Fubarberry@sopuli.xyz 5 points 5 months ago (1 children)

Let me put on my tin foil hat:

Microsoft copilot was tell people how to use powershell scripts to activate windows and office, and now they've "accidentally" removed it. This conspiracy is big boys, I bet it goes all the way to the top.

[–] Fubarberry@sopuli.xyz 7 points 5 months ago (5 children)

If you agree that morals are relative and culturally constructed, then you shouldn't reject differences in morals of others as immoral.

That's basically just taking a position where you want to be able to change your mind on what's "moral", and expect everyone else to follow your opinion on it.

[–] Fubarberry@sopuli.xyz 7 points 5 months ago* (last edited 5 months ago)

I wasn't sure from the title if it was "Nearly half of U.S. adults believe LLMs are smarter than [the US adults] are." or "Nearly half of U.S. adults believe LLMs are smarter than [the LLMs actually] are." It's the former, although you could probably argue the latter is true too.

Either way, I'm not surprised that people rate LLMs intelligence highly. They obviously have limited scope in what they can do, and hallucinating false info is a serious issue, but you can ask them a lot of questions that your typical person couldn't answer and get a decent answer. I feel like they're generally good at meeting what people's expectations are of a "smart person", even if they have major shortcomings in other areas.

[–] Fubarberry@sopuli.xyz 4 points 5 months ago

Check the discover store on the deck, there's a program called "clicker" and another called "xclicker", either one sounds like it should do what you're wanting.

[–] Fubarberry@sopuli.xyz 3 points 5 months ago

Huh yeah that's weird, I didn't know that either.

[–] Fubarberry@sopuli.xyz 6 points 5 months ago (3 children)

In addition to fixing Firefox, you may need to change the URL to tv.youtube.com

I don't have YouTube TV anymore, but YouTube.com/tv now redirects me to standard YouTube, while tv.youtube.com takes me to the TV web app.

[–] Fubarberry@sopuli.xyz 2 points 5 months ago (1 children)

Yes, that would be it. It was very recently verified too, which is probably why it was selected as the thumbnail.

[–] Fubarberry@sopuli.xyz 1 points 5 months ago

Still on x11 as far as I know.

[–] Fubarberry@sopuli.xyz 7 points 5 months ago* (last edited 5 months ago) (2 children)

Yeah, I want more details on that. Originally Bluetooth to wake only worked for BLE devices on the OLED as far as I know. Controllers like the steam controller had to have a ble firmware update before they could wake it.

However recently I've had my OLED deck (on beta steam OS) get woken up by my stadia controllers, which aren't BLE and previously couldn't wake the deck. I haven't tested it well, but it doesn't seem consistent.

Now they're saying non BLE devices can wake the LCD deck, so I'm assuming that means they're going to work for waking the OLED deck as well?

Edit: did some testing, and I seems like all my stadia controllers will now consistently wake up my OLED deck. A big improvement for me personally.

 
 

Honestly I think it's probably too soon for the kind of significant performance increase Valve is wanting for the Steam Deck 2. Not to mention that the OLED deck just came out. That said, even if these chips don't make it to a Deck 2 I'm sure we'll see them in competing devices.

cross-posted from: https://lemmy.ca/post/19261005

 

Considering the type of game, I'd be very surprised if it didn't run well on the Steam Deck. That said, it's always great to hear that game developers are making an active effort to support the Deck.

 

This fixes several bugs, but the most interesting addition is adding controller support to some different game launchers.

They're now making use of an open source tool called Xalia, which is a program that provides a gamepad UI for traditional desktop applications. So far this has been integrated for the launchers in Red Faction, The Elder Scrolls V: Skyrim (the original), Clustertruck and Mugsters.

Here's a link to the Xalia project

 

This also applies to Valorant. I know a lot of people look down on both games, but it's still unfortunate for Linux to lose access to such a popular game.

I thought this part was particularly interesting:

Half of anti-cheat is making sure the environment hasn't been tampered with, and this is extremely hard on Linux by design. Any backdoors we leave open for it are ones [cheat] developers will immediately leverage for cheats

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submitted 1 year ago* (last edited 1 year ago) by Fubarberry@sopuli.xyz to c/steamdeck@sopuli.xyz
 

For those who don't know, ProtonUp-Qt is a program for easily installing different versions of proton. The most notable of these is ProtonGE, which includes additional licensed media codecs (that will fix video playback in some games) and other fixes.

Changelog:

  • Steam: Display which games are using a certain Anti-Cheat Runtime.
  • Improvements were made to the Shortcut Editor.
  • Updated the AppImage build to a more recent version. This may cause a problem if your OS version is from before the year 2022. Report that on GitHub and update your OS to a more recent version or use ProtonUp-Qt v2.9.1 in that case.
  • Fixed a crash that occurs when a Steam installations is missing files, PR #356.
  • Fixed a crash when a game with the AWACY Denied status is detected, PR #354.
  • Fixed the dialog for custom launcher installations if no official launcher is installed, PR #371.
 

First I've heard of this, glad Valve does such a good job with warranty coverage.

cross-posted from: https://sh.itjust.works/post/17241840

 
 

I probably should have posted this earlier back when Lethal Company was more popular, but better late than never.

For installing mods, you first need to go to desktop mode and download r2modmanPlus. You specifically want the r2modman-x.x.xx.AppImage file from the release page. You can run this app image in desktop mode to access the mod loader, and install mods for the different supported unity games. After downloading the mods you want through the built in downloader, you can click "Start Modded" in the upper left corner to start the game. It will open steam and run the game with the mods. You will usually see a command prompt window open before the game does, this both lets you know the mods are enabled and will let you see if there are any errors with the mods running.

After you've confirmed the game will run with mods in desktop mode, the next step is to get mods working in game mode. In R2modman, open the settings menu at the bottom, and look for an option that says "launch options". This will say something like --doorstop-enable true --doorstop-target "Z:/home/deck/.config/r2modmanPlus-local/LethalCompany/profiles/Default/BepInEx/core/BepInEx.Preloader.dll" -r2profile "Default". You want to copy this command, and then go to steam game properties for the game you're running and paste these launch options into the launch arguments box. If you have trouble copying the command, you may need to connect a keyboard or bind "ctrl + sub command c" to one of the deck's back buttons. Now the game should run with mods in game mode.

Troubleshooting:

If you have any trouble and the game is installed to a microsd card, you may need to move it to your internal SSD.

Sometimes the resolution of games will get messed up being launched with mods this way. Here are some suggestions if you get weird resolution scaling:

  • In steam game properties, set the resolution from automatic to 1280x800.

Alternative resolution fix:

  1. Launch game in desktop from mod manager

  2. Open settings

  3. set display mode to "Window"

  4. From desktop, click top bar of window Lethal Company is running in, then right-click

  5. From drop down select "Maximize". Resolution should now be scaled to native.

  6. In game settings, select "Windowed Fullscreen", everything should work now without window borders.

This guide was largely written from memory, so I may have left out some helpful details. If you notice anything missing or have any issues let me know and I'll try to update it.

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