Way to miss the point. The point is that mods as trivial as the ones I said in single player games were banned because the owner didn’t like them, while the owner allowed the mods like you mentioned.
but 11 has Recall which is essentially AI spyware.
How do so many of you believe this? How did so many of you upvote this?
Windows 11 doesn't have Recall. If you have a Copilot+ PC you can opt-in to a preview of Recall currently. Those without a Copilot+ PC, ie. everyone in this thread who actually has a windows pc with Windows 11, do not have Recall and will not be getting Recall.
I assume you're talking about Recall, the feature that isn't even coming to 99.99% of the computers running windows, and still isn't even released officially outside of opt-in previews, right?
Recall was never actually released, you do realize? It was also only on Copilot+ devices.
It has been reworked to be completely encrypted and secure, and still isn't out.
But nvidia got dragged across the coals for using frame-gen in their performance benchmarks too. Did you miss that?
Also ATI wasn't owned by AMD then.....AMD aquired ATI in 2006. Your link is from 2001.
Also no one should be listening to official GPU manufacturer benchmark results. No one. Review companies do their own benchmarking, and you do know that you can turn off DLSS and DLSS Frame-Gen, don't you? I haven't seen any reviewers only compare DLSS+Frame-Gen on an nvidia card to native-with-no-frame-gen on AMD cards. You must have, so can you link to any?
Second cuda is not hardware dependend
That's essentially an emulation layer. Nvidia make DLSS specifically for their GPUs, which have CUDA cores on them. It's the reason why DLSS doesn't work on their pre-CUDA core hardware.
Could they make DLSS work on AMDs hardware? Sure, they could - but it would not be DLSS as we know it, and again - why would they? They are allowed to make stuff exclusively for their hardware.
I 100% know what DLSS is, though by the sounds of it you don't. It is "AI" as much as any other thing is "AI". It uses models to "learn" what it needs to reconstruct and how to reconstruct it.
What do you think DLSS is?
You render a scene a dozen times once, then it regurgitates those renders from memory again if they are shown before ejected from cache on the card. It doesn’t upsample, it does intelligently render anything new, and there is no additive anything. It seems you think it’s magic, but it’s just fast sorting memory tricks.
This is blatantly and monumentally wrong lol. You think it's literally rendering a dozen frames and then just picking the best one to show you out of them? Wow. Just wow lol.
It absolutely does not make a game playable while otherwise unplayable by adding details and texture definition, as you seem to be claiming.
That's not what I claimed though. Where did I claim that?
What it does is allow you to run a game at higher settings than you could usually at a given framerate, with little to no loss of image quality. Where you could previously only run a game at 20fps at 1080p Ultra settings, you can now run it at 30fps at "1080p" Ultra, whereas to hit 30fps otherwise you might have to drop everything to Low settings.
Go read up.
Ditto.
The best example are the ones that replace "Type 1 / Type 2" with "Male / Female" in games where you create a character. Banned. Another is the one that simply replaced all the pride flags with american flags in Spider-Man. Banned.
I guess you haven’t been paying attention to them nuking and banning mods that they don’t like ideologically then?
No, I don’t remember that. What are you talking about?
Why would Nvidia make DLSS work on other brands hardware? It’s hardware dependant btw - it needs their cuda cores.
Linking to an 81 page document isn’t helpful. What specifically in there are you referring to?
Other than the reasons like I said - running it at higher settings while maintaining a playable framerate. The point is you don’t have to lower settings as much with DLSS.
You fundamentally don’t understand what it is and what it allows you to do.