FlihpFlorp

joined 3 weeks ago
[–] FlihpFlorp@piefed.zip 10 points 10 hours ago (1 children)

I was saying to my discord group as 2 if them got the 2077 game recently and I got back into after a few years

But the thing that always got was modders making V (player) look like a terminator when the only cybernetics we see are face and eye cosmetics, the totally not a usb in the wrist, and any arm cyberware such as the mantis blades or rocket launcher system. Everything else is pretty much below the skin

But cyber psychosis is a think and I feel like I’m screaming at my screen “DID YOU LEARN NOTHING FROM THAT QUEST LINE” while modders become a machine

my take away from the cyber psycho questline isYes there is implant rejection just like real life where patients’ bodies can reject implants, with cyber psychosis being and extreme case of that but not the big idea here

But the big take away is usually it’s a ship of Theseus, where the person who replaced their body with metal is NOT the same person, usually leading to an identity crisis or depression

I think an in game text even say a vast majority of cases are not the hyper violent criminals or ex soldiers with ptsd and military implants on the news. But the majority are people who maybe have a synthetic liver as their own implant but don’t feel it’s theirs

And I kinda get that, im a type 1 diabetic and I don’t see the insulin pump as part of me or my body, just a machine that has a vital function. I couldn’t imagine that ideology applied to my whole body what that would do to my mental health and self image

Idk the who self identity in cyberpunk (as a genre) always sticks out to me, can’t remember where I heard the quote but: you can be anyone, but is that someone you?

[–] FlihpFlorp@piefed.zip 9 points 10 hours ago

(I have no idea)

Well you see pie is divided into slices meaning we can cut the pie and distribute it to other instances. In addition to this pie is delicious so we wouldn’t want to shut it down, because then we’d have no pie. Based on this it has both perceived (in other words delicious) and realized resistance

/s

[–] FlihpFlorp@piefed.zip 1 points 1 day ago* (last edited 1 day ago)

Well I think you need to add the instance name too

!lemmy.ca/c/helldivers2

Edit: wait no I didn’t do it right either

[–] FlihpFlorp@piefed.zip 15 points 6 days ago

Yeah but you already knew your address so not really that impressive

[–] FlihpFlorp@piefed.zip 2 points 1 week ago

Idk sounds to me like a great set up for an RP

[–] FlihpFlorp@piefed.zip 3 points 1 week ago

Welcome helldiver thank you for enlisting for the battle for managed democracy.

  1. yep game has 1-4 players. The only thing you miss out on solo is bunkers aka friendship doors which have some resources inside

  2. I would say there’s two types of progression, what stratagems you have unlocked, and what ship upgrades you have unlocked. You start unlocking stratagems pretty quickly and ship upgrades are definitely nice to have but won’t overhaul the game, more on what I’m talking about in point 4

  3. game is live service done right, the only FOMO is events where at most you get a cape you’ll rarely wear. The FOMO is being able to say I was there, the most recent example being super earth. I can say I was there defending our capital, fighting off alien invaders. When they drop new warbonds (similar to a battle pass) they stay forever (more on that in 4). But back to the original point, the games story is constantly on going, feels like we’re fighting a war that’s unfolding.

Sometimes the main mission are fun, sometimes impossible or filler (like now since the dev team is on vacation but you’ll still get the rewards if you don’t participate and we win

  1. the game has 4 main currencies. Requisition Slips (yellow R), super credits (Blue S), Medals (A medal), and samples (green circle and an orange box and pink box).

Req slips are monies. So abundant I don’t think I was ever actually short any. They’re used in ship upgrades and unlocking weapon attachments but like I said, super abundant.

Super Credits are the premium currency used to unlock stuff in the store (do not do this individual items are expensive) or warbonds (much cheaper to buy in bulk). Lucky for you helldiver you can find super credits or buy them. I personally recommend grinding for a few hours and you’ll enough for a warbond (1k sc

Medals are the currency for warbonds, unlocking new guns and armors. You get them after completing the objective, even if you don’t extract as long as you complete the objective and the mission is over. Theres something called operations and that’s like a mission group and you get more medals for each mission in the op you complete. I think on level ten you get 9 medals for the first mission, 12 for the second, and 15 for the third. So it’s kinda like a win streak

Now side note. Like I said before warbonds are time limited battle passes that never expire. The default free one, Helldivers Mobilize, has 10 pages and has some pretty good stuff. Warbonds range from amazing to there’s one good thing in here. But the premium warbond Id personally recommend you get first is Democratic Detonation it has a machine gun (Ajudicator), Explosive crossbow (one handed so it can hold objective or a shield), erupter (a shrapnel explosive bolt action, the embodiment of stealth is optional) and a grenade pistol (a great utility gun for closing bug holes) and the thermite grenade which sticks to an enemy and can one shot every mob except for the biggest of the big ones (so then add 2 on their weakspot). The armor on the third page has explosive resistance which is great for fighting the robots on high levels, I forgot what the other two armors do)

There’s also weapon customization you can use with req slips to negate the weaknesses of a gun or make it strengths stronger. Some guns only have scope attachments some have grip and mag and all this stuff. Some examples, the reprimand SMG has bad recoil but with some grips and barrel attachments you can tone it down. Or the eruptor, it has horrible ergonomics, moving that gun feels like aiming a truck. You can unlock more attachments by leveling up guns which is just playing the game with that gun

  1. Oh yes. There’s definitely some meta builds, but generally I like to have my builds for stratagems be: support weapon, backpack or orbital strike, destructive like an air strike/strafing run/orbital, and a turret. Allows for a generalist build where I can pull my weight

There’s also something called boosters that are passive effects applied to the whole team, such as better sprint, better healing, less damage, fully equipped on ammo

A fun one you won’t do for a while since it require multiple warbond, look up double edge sickle build, it’s basically just accuracy via volume

Now some general tips

The recoiless rifle (rocket launcher) is a very popular pick, like the thermite it can one shot all except the biggest enemies but can be one shot if you know where to shoot. Basically this support weapon is 1) aim at something you don’t like, 2) pull the trigger to make it stop existing

The eagle strafing run is my go to stratagem for bots since it goes out in a line of bullets infront of you, it can be used VERY close to you. I like the bring it to destroy bot bases so I don’t have to waste my rocket launcher ammo

With Eagle airstrikes the bombs will fall perpendicular to where you are at the time of throwing it. So watch out for team mates

Eagles can be sent back to base early. For example if you used all your strafing runs but none of your cluster bombs, those strafing runs won’t recharge until you send it back which also puts the cluster bombs on cooldown

The gas strike is a personal favorite of mine, it has a minute cooldown when upgraded, confuses enemies in its range (can only kill the small guys) and because the gas lingers that minute cooldown feels way shorter. It can even destroy enemy structures in one hit if you get a direct hit. It will do nothing if you don’t

On that note if you want something to destroy enemies rather than confuse them, the default orbital precision strike is good

[–] FlihpFlorp@piefed.zip 4 points 1 week ago

Yeah what’s stopping me from stealing my neighbors and wearing it /s

Based on stories from friends (very trustworthy source) something they can it’s AI generated or compare it your posts to search for a match

Idk how true that is but it’s what I’ve heard

[–] FlihpFlorp@piefed.zip 10 points 1 week ago

Dear god it them

The myth, the legend, the plate

[–] FlihpFlorp@piefed.zip 4 points 2 weeks ago

So what I'm hearing is we get super credits inside bunker but we the super credit to get in hmmmmm (yes ik theres other sources let me have this)

I have used the variable and it fells nice, dunno which of my faction loadouts i wanna squeeze it into and i would love the laser if i had something like a 90 second cooldown

i have yet to get the warp pack but it just looks so fun, phasing thru walls and up them in some cases

this is also based on like half a mission of play time (probably even lower) but first impressions are good with this one

[–] FlihpFlorp@piefed.zip 1 points 2 weeks ago (1 children)

Oh my god I remember playing this game on my 360 but even then it was dead

I should play this game again it certainly was a game

[–] FlihpFlorp@piefed.zip 4 points 2 weeks ago

Democracy in action.

Beautiful

[–] FlihpFlorp@piefed.zip 1 points 3 weeks ago

This post has been fact checked by real Super Earth patriots and peer reviewed by the ministry of truth to be true. For the longest time i played level 8 with my friends or randos and 5 or 6 solo. Then I did a few 10s with another friend group and now it's all I do in a group. Sure I'm still 6 or 7 times but sweet liberty it's so much fun

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