Flatfire

joined 2 years ago
[–] Flatfire@lemmy.ca 3 points 5 days ago

Someone listened to Lateral recently

[–] Flatfire@lemmy.ca 20 points 1 week ago

People say it because it was a Windows limitation, not a computing limitation. Windows Server had support for more, but for consumers, it wasn't easily doable. I believe there's modern workarounds though. The real limit is how much memory a single application can address at any given time.

[–] Flatfire@lemmy.ca 15 points 1 week ago (4 children)

Immediate recommendation with KDE: your Windows key and the ~ key pressed together will bring up the ability to set snapping zones for windows. Very helpful tool, especially if you were a fan of "FancyZones" in Windows

[–] Flatfire@lemmy.ca 18 points 1 week ago

A lot of folks will recommend Mint as the first option, since it's pretty straightforward and will feel a lot like older editions of Windows. Personally, I use Fedora Plasma, because it feels like what Windows 11 should have been, and it supports just about everything I've thrown at it. It's got pretty broad support, so it's easy to get into.

[–] Flatfire@lemmy.ca 3 points 1 week ago

"Reanimation" is right there. Or "aniremix", or even just "Animeme". Frankly I'm disappointed it's only every tagged as an "animation meme"

[–] Flatfire@lemmy.ca 2 points 1 week ago

I think I'd almost consider it the same as starting with nothing when they began the next phase of construction in 2002. The map then vs now demonstrates that, and mostly follows China's industrial/modern expansion in urban environments in recent memory. I think it's still difficult to comprehend what a massive shift they've had in urban construction since the mid-90s as they've become the economic center for trade and manifacturing in the last couple decades. The transit still can't keep up with demand, even with a subway system so extensive. It's also still a very car-centric urban environment and I imagine now faces many similar civil construction challenges as in North America. It's a good part of why I'm curious to see how things shape up in the coming decades for them and how they overcome those challenges at a scale Canada hopefully never needs to contend with.

[–] Flatfire@lemmy.ca 3 points 1 week ago (2 children)

We have two LRT lines opening in short order. Both the eglinton crosstown and finch west. They're also actively working to make all the Line 2 stations accessible by way of adding elevators where the designers in the 1960s saw no need for them. Believe it or not, they're aware, but the TTC fights more than just a budget when trying to implement these things.

Besides NIMBYs, there's the rapid expansion of the GTA to consider, which has led to either a redevelopment of land or a requirement for mass transit in places that were developed 20 years ago without consideration for it. As densification occurs, it is both more required, but more logistically complicated. The current municipal gov does genuinely seem interested in fixing this, but doing so is kind of a nightmare without the funding to buy property and redevelop entire civic centers. Add to the fact that the provincial government seems to wage its own war against changes to anything that would affect a car's right of way and the downtown suddenly becomes this unchangeable monolith.

Then there's the bonus factors of Bombardier, the supplier of basically every train for every LRT or Subway line in Canada, the fact that Toronto is actually a collection of smaller municipal regions with their own concerns and challenges, and that they're also still trying to add ATC to all of Line 2 in order to replace the aging trains there. It becomes pretty clear that building out an entirely new transit system under the directive of your federal government with next to unlimited funding is probably a lot easier than reworking a 60 year old subway network that had vastly different aspirations than now.

China runs the benefit of uniform prioritization of these networks, in places that had no previous infrastructure to contend with. They aren't currently splitting a budget between maintaining/retrofitting 60 year old subway lines, stations and cars. I'd be more interested in see if they were able to continue this kind of buildout in 30 years, or if they end up facing a lot of the same logistical challenges.

[–] Flatfire@lemmy.ca 4 points 2 weeks ago (1 children)

Well that's a strangely deep cut Ken Ashcorp ref

[–] Flatfire@lemmy.ca 9 points 3 weeks ago (1 children)

I think Deadlock is pretty up there. That said, it's closer to Smite than it is a hero shooter. The community-driven character builds mean meta is pretty fluid and it has what I would describe as a very accessible MOBA-centered design. I don't care for MOBAs much, but to say Valve isn't innovating here would be disingenuous. I think my only problem with it is that it's lacking something that makes the gameplay loop feel satisfying, but that may just be my bias against MOBAs talking.

[–] Flatfire@lemmy.ca 25 points 4 weeks ago (2 children)

There's zero reason to take credit away from the bum fights guy for his own brand of trash, but you can definitely say you mean Dr. Phil, the guy who saw profit and value in doing a bit with the bum fights guy for views.

[–] Flatfire@lemmy.ca 8 points 1 month ago* (last edited 1 month ago) (2 children)

Seems to depend on the flavour of Android. What version/brand do you have? I know my Pixel asks first unless I allow it more generally.

You may be looking for the "Instant Apps" settings though. Searching "links" in your Android settinbs should provide a similar result regardless what brand of phone you have though.

[–] Flatfire@lemmy.ca 2 points 1 month ago (2 children)

In my experience, this is usually the result of DRM. Most of my physical library of PC games doen't work because they use some kind of variation of StarForce. If you go back far enough, yes the old 16-bit titles don't work, and DOS hasn't been properly supported since pre-XP. Things like games not supporting widescreen resolutions or running some kind of bizarre deprecated library is often quite fixable. For all the criticisms I have of Windows, getting old games to work hasn't really been one of them.

Games for Windows Live can go to hell though.

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