Back when I was a kid, The Simpsons was a really good show
EponymousBosh
Half of them probably were jaded (ex-)New Yorkers
How is "bro" toxic...? I can see how someone who isn't a dude objecting to being called one, but that's not an issue with the word itself
I used to get this sometimes. Turnes out my body doesn't process fructose well. Look into FODMAPs if none of the other suggestions work for you (usually the FODMAP thing requires an elimination diet, I just lucked out due to weird circumstances)
Regardless of age, weight, or overall fitness, I have never been able to touch my toes when bending over from standing.
Nope. Never had a water-related incident with any cellphone in the 20ish years I've been using them. Just not relevant to my life.
Demon's Tilt on the Switch. I'd been vaguely interested in it for a while and it was on sale for $10. I played a little and enjoyed it but I think it's gonna be one of those things I have to be in the mood for, and I'm just not today. I've spent $10 on dumber things, so no, I don't regret it.
That's OK. No piece of art or media is gonna be everyone's Thing.
Steven Universe. The online fandom was insane. The actual show was incredible.
The story is awful enough, but the headline is making me want to punch someone.
https://www.technologyreview.com/2025/09/02/1122871/therapists-using-chatgpt-secretly
Came here to suggest this. I've been doing IFS stuff with my therapist and it's probably the most helpful therapy I've ever done.
I don't think you're entirely wrong, but to me, the difference is that a good homage can stand apart as its own Thing, whereas something that's derivative has to lean hard on the the tropes and trappings of the original in order to be anything at all.
Example: Stardew Valley vs a bunch of really mid/mediocre farming life sims it shares a genre with. SV is deliberately an homage to the Harvest Moon/Song of Seasons series and is upfront about it. But you can still pick up SV and have a great time with it, because it's a well-designed and complete game on its own, regardless of whether you even know HM/SoS exists. Whereas with the copycats, the big selling point is "it's just like [Harvest Moon/Stardew Valley]!" There's not enough actual substance for these games to stand on their own.
Obviously, "quality" is a subjective measurement and all, but I think that's where I would draw the line between an "homage" and "derivative."