Die4Ever

joined 1 year ago
MODERATOR OF
[–] Die4Ever@retrolemmy.com 1 points 1 month ago

wow sOs looks good again!

[–] Die4Ever@retrolemmy.com 1 points 1 month ago

and then GDQ immediately afterwards, July 6th to 13th https://gamesdonequick.com/schedule/56

[–] Die4Ever@retrolemmy.com 2 points 1 month ago

"Not to be confused", no I think it is "to be confused"

[–] Die4Ever@retrolemmy.com 3 points 2 months ago

the biggest thing is this means PeerTube federation works again, so you can follow !spacequesthistorian@spectra.video as an example

[–] Die4Ever@retrolemmy.com 5 points 2 months ago

I'm trying to think which Dragon Ball Z movie I saw first lol, pretty sure it was World's Strongest, maybe Dead Zone or Fusion Reborn

But definitely the first DBZ movie I saw (which was before I saw the show), pretty much all of my life-long friends I met because of DBZ lol

[–] Die4Ever@retrolemmy.com 3 points 2 months ago* (last edited 2 months ago)

this is a complete preconfigured download https://metropolisdawn.de/filebase/file/10-openua-standalone-package-full-game/

maybe it's legal? lol not sure

although the UA_source github has a newer release

[–] Die4Ever@retrolemmy.com 4 points 2 months ago

maybe Small Soldiers lol

[–] Die4Ever@retrolemmy.com 3 points 2 months ago (1 children)

ScummVM has been busy lately!

[–] Die4Ever@retrolemmy.com 2 points 2 months ago

Actually idk how the animations work in this game, but temporal stability of the vectors would probably be a huge problem. Everything would jiggle as points move from one pixel to the next which would be a big jump.

[–] Die4Ever@retrolemmy.com 2 points 2 months ago

That probably would be possible, but it might not look good. The biggest issue would be single-pixel details, they'd just end up as large squares and maybe look out of place when everything else is high res and smooth. You would get similar issues with any shape that has few pixels, your results might be overly smooth or boxy.

view more: ‹ prev next ›