Die4Ever

joined 2 years ago
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[–] Die4Ever@programming.dev 5 points 5 months ago* (last edited 5 months ago) (2 children)

IDK, people will probably eventually leave Reddit, as they left Digg and Myspace and many others. Where would they go aside from the Fediverse? Almost all new alternatives being built are using the Fediverse, and it's the only way to get more than 1000 users currently.

It might not be Lemmy, it might even be a platform that doesn't exist yet, but they'll be here in the Fediverse with us.

Most platforms die or never catch on at all, but the Fediverse allows the platforms to rotate in and out without losing the users or content.

[–] Die4Ever@programming.dev 4 points 5 months ago

I believe this is being improved in the v1.0 release of Lemmy coming soon:

https://github.com/LemmyNet/lemmy/pull/5057

and they have other ideas in their issues log to further improve, like:

https://github.com/LemmyNet/lemmy-ui/issues/2318

[–] Die4Ever@programming.dev 3 points 5 months ago* (last edited 5 months ago) (3 children)

This sounds like a moderation nightmare. Just create a troll account on one instance and now you can use it to login to every other instance and start spreading hate. When that instance bans you then you just move to the next instance? These instance admins don't even see your signup application, they can't stop you?

[–] Die4Ever@programming.dev 6 points 5 months ago (4 children)

most of the replys seem to be, "it's too hard/confusing to sign up" we won't get these people to sign up anyways

I often see people on Reddit saying they had issues with the confirmation email, definitely something for instance admins to look into

and I think Lemmy now allows resending so that's good

[–] Die4Ever@programming.dev 2 points 5 months ago (1 children)

usually when I tell someone what an instance is, I throw a few synonyms in there

I feel like just saying "instance/proxy" can help, providers sounds good too, also gateways, servers, relays...

I made an old discussion about this actually

https://programming.dev/post/3658116

https://programming.dev/post/3658268

[–] Die4Ever@programming.dev 5 points 5 months ago (1 children)

maybe the idea is that round keys will have less typos than rectangular keys that are all touching each other?

[–] Die4Ever@programming.dev 5 points 5 months ago

Also hashtags don't help federation at all, groups/communities will "boost" the post so it federates to all the followers

[–] Die4Ever@programming.dev 4 points 5 months ago

Have you tried Deus Ex Randomizer? We have an unusually high number of Steam Deck players

https://mods4ever.com/project/DXRando

[–] Die4Ever@programming.dev 2 points 5 months ago

And this is to go even further beyond https://youtu.be/6622xan963k

[–] Die4Ever@programming.dev 1 points 5 months ago

The 7th Guest VR will be speedrun on Wednesday!

[–] Die4Ever@programming.dev 10 points 5 months ago

After that play the prequel, Before the Storm

 

Niftski's WR - 4:54.565

RTA Rules TAS (no left+right) - 4:54.265, 18 frames away

any% TAS (left+right allowed) - 4:54.032, 32 frames away

Holding left+right at the same time is physically impossible on an NES controller and banned for all real time runs.

This video probably should've used the RTA Rules TAS to make it a more fair comparison but oh well, it's still cool to see

 

cross-posted from !tlnet@rss.ponder.cat

 

this game has crazy movement!

 

!general-discussion@community.nodebb.org

!nodebb-development@community.nodebb.org

!activitypub@community.nodebb.org

some forums that use NodeBB, will be interesting to see if they enable federation

https://nodebb.org/showcase/

announcement post from !nodebb-development@community.nodebb.org : https://community.nodebb.org/topic/18545/nodebb-v4.0.0-federate-good-times-come-on

Comment below with any other NodeBB communities as people update their servers and enable federation

You can turn federation on and off (and adjust some other fun toggles) directly from ACP > Settings > Federation (ActivityPub).

 

While GDQ is still going on, Niftski just broke the WR again!

I think the human limit is 4:54.265

 

'Quake done Quickest 2' (QdQst2) is a segmented run that completes Quake on Nightmare difficulty as fast as possible, disregarding kills and secrets on all maps. The run is a major overhaul of the Quake done Quickest run from 2011. The run time is 10:20, which is an improvement of 69 seconds. Each level was recorded in one segment - played over and over again for hours, days, weeks, even months - and then pieced together to create this run. The project was setup in early 2022 and segments were grinded over a span of 2 years by many different runners. With the insane level of execution and optimization of modern-day Quake speedrunning the next generation of runners managed to go even quicker than "Quickest".

It's been an awesome experience, and we're very happy to finally release QdQst2 exactly 13 years after the release of QdQst! Hope you enjoy!

// The QdQ team

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