Die4Ever

joined 2 years ago
MODERATOR OF
[–] Die4Ever@programming.dev 1 points 4 months ago* (last edited 4 months ago) (1 children)

It's a little bit not-obvious that the top comments are from News@lemmy.world here

Maybe they should get a header just like all the other communities do for their sets of comments?

the comments from the other communities actually stand out more than the comments of the current community, due to the headers, without the header the comments just kinda blend in

[–] Die4Ever@programming.dev 9 points 4 months ago* (last edited 4 months ago)

I guess games like Monkey Island (1 to 3, and Return, the 3D ones would be harder) could work using the touch screen or touchpad working as a mouse

[–] Die4Ever@programming.dev 2 points 4 months ago

I like Kdenlive, but I never tried Blender. I think Kdenlive is the good middle-ground complexity for me, DaVinci was too overcomplicated for me just to make a couple of videos a year. I used to use VideoPad, which is ok, it renders faster than Kdenlive, but I think the editing process is less efficient, and it has other issues. In some ways Kdenlive is less stable (crashes more often), but it seems less likely to end up with a project file that becomes unworkable. Sometimes in VideoPad you'd end up with too much stuff and the editing process would become laggy or just cumbersome (limited channels and effects). Kdenlive is a bit more powerful without becoming more complicated.

[–] Die4Ever@programming.dev 4 points 4 months ago (6 children)

Counter-Strike 2? The 2023 game? Are you sure it requires 32 bit?

[–] Die4Ever@programming.dev 63 points 4 months ago (3 children)

It's a lean, expressive sharding sandcube for testing and deploying large scale Woodchips playgrounds.

[–] Die4Ever@programming.dev 6 points 4 months ago* (last edited 4 months ago)

Like, a significant issue here is the insistence people have had that up/down-votes be synchronized. People want to know what the global passive-aggressive opinion on a post or comment is, rather than the local one, which requires every single button press to be sent to each and every subscribing website. And people expect stuff to be sent out as a live stream, rather than being held back for batching, too.

I figure this could be reduced a lot if even just 1 minute worth of votes were batched together, although I don't think the ActivityPub standard technically includes batched activities currently

[–] Die4Ever@programming.dev 8 points 4 months ago* (last edited 4 months ago) (3 children)

if the requests are all serialized, if the ping time is like 300ms, and if each request takes like 100ms of CPU time

that means you only need 648,000 actions in queue to equal 3 days

when you consider that even upvotes/downvotes of posts/comments count as actions, I could see it happening

but the queue isn't completely serialized anymore, so maybe this number is still a bit unbelievable (EDIT: seems like LW has not yet enabled the feature for parallel sending)

[–] Die4Ever@programming.dev 35 points 4 months ago* (last edited 4 months ago) (1 children)

4K max settings with RT max, and without frame generation, only achieved 30s FPS in the game

So basically 720p doesn't perform much better than 4k, meaning it's a horrible CPU bottleneck

[–] Die4Ever@programming.dev 15 points 4 months ago

Just don't use lemmy.world I've seen lots of people having issues signing up with them, and they're overpopulated anyways

[–] Die4Ever@programming.dev 3 points 4 months ago (2 children)

what happens when there's 2 different posts in the same community with the same URL, example:

https://programming.dev/post/8880813

https://programming.dev/post/1721399

(I can't find a more recent example right now)

[–] Die4Ever@programming.dev 5 points 4 months ago

even just some margin-top would help

[–] Die4Ever@programming.dev 2 points 4 months ago (1 children)
 

Beating his 6m 16s 600ms WR from over a year ago.

No, this is not a repost, he actually beat 2 different world records in ~2 days.

 

Beating his old WR of 6m 57s 580ms from 2 years ago. And this was his first day returning to the 1 star category.

 

A dark seed has been planted

"Dark Seed", a 90's point-and-click horror game from the mind of H.R. Giger, is now ready for public testing!

In the game you play the role of Mike Dawson, who just moved to a beautiful solitary mansion to pursue his dream of becoming a writer. You'll soon realise that the place harbors dark secrets, and you'll have just three days to escape a fate worse than death...

The DOS Floppy and CD versions are supported. The engine also supports a number of localised versions Spanish, French, German, Korean and Chinese.

The floppy version currently lacks sound effects but all other features from the original game should be present.

The engine also has the option of using the "arguably" better floppy music with the CD version if you have both.

To participate in the testing, ensure you have a daily development build. As always, please submit the bug reports to our issue tracker.

 

https://mikeparadinas.bandcamp.com/album/joozy

Upcoming album, 2 tracks available for preview. Listening party on Thursday, March 13, 2025 at 8:00 PM GMT

https://mikeparadinas.bandcamp.com/merch/joozy-listening-party

 

Mike (µ-Ziq) & Lara (Meemo Comma) with music and chat. This week’s show is dedicated to Venetian Snares (aka Aaron Funk), playing exclusive, rare and unreleased tracks of his throughout the show. Enjoy!

 

Defrag World Cup 2021

Round 7 (2021-11-27 - 2021-12-4)

Best time in VQ3 physics is 44.536 by [fps]S aka Strangeland from Ukraine

I don't know if this is WR or not, but it's awesome!

 

First ever sub 1:25

I love the no cape category, I think the cape can be a bit overused because it's so good

6
submitted 5 months ago* (last edited 5 months ago) by Die4Ever@programming.dev to c/starcraft@lemmy.world
 

The first day is Group A with ByuN, Creator, SHIN, Gerald, and Clem.

Here's the first day of matches:

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