De_Narm

joined 2 years ago
[–] De_Narm@lemmy.world 2 points 4 hours ago

For July, I only played Star Ocean Second Story R.

To summarize the game, it does start off strong but gets worse over time.

The story is fun. You start off with a central mystery to solve and some fun things happen along the way. Then, the second half begins and it's all fetch quests from there with some barely characterized antagonist group.

You have sheer endless options to mess with. Based on how you skill your characters, there are many different crafting methods, passive boosts or new overworld abilities. However, while it is fun to break the game, in the later parts, I had it broken to the point of being boring. A very common thing, as I'v learned.

There's a free flowing character recruitment system, where you can get up to 6 additional characters out of a larger pool in addition to your starting 2. Depending on which of these 2 main characters you chose as the main one, there are different options and dialogues. However, that also means you have to plan out recruitments if you want to get the most out of your playthroughs or even to get late game recruits, since you'll likely be full by then. I kinda messed up and would have to do 2 more playthroughs to get most of the interesting stuff - which I'm not up to.

Overall, I can still recommend the game, just for how strong it did start off.

For the next month(s), I'm playing through the Baten Kaitos Collection.

[–] De_Narm@lemmy.world 6 points 23 hours ago

Ist doch logisch? Die restlichen Fellys.

[–] De_Narm@lemmy.world 3 points 1 day ago (1 children)

Still working on my backlog. Judging by yesterdays Direct, I'm still in no rush for a Switch 2.

So, I've finally starten Baten Kaitos!

I didn't play much yet as I've been quite sick this week, but so far it seems fun. The battle system is kind of Slay the Spire, with an added timer after your first played card and bonus damage for Poker combos. Once again, think Slay the Spire cards, but each also has a random number from 1-12 assigned, so you can get Pairs, Straights, etc. Each card can have any number. All of that in a GC game!

There are many other unique things. For example, monster don't drop money. You have to play a camera card in your deck, draw it and spend a turn making a picture. These are pretty much the only items worth selling. You can only keep a certain amount of pictures/drops after each battle, so you can't sit out rounds and amass pictures of bosses.

Stay tuned to read me rambling about these games for the next few months. The collection has both and they are about 60h each.

[–] De_Narm@lemmy.world 2 points 1 day ago

Klingt schlüssig, dann packe ich die Bücher mit auf die Liste und schaue einfach mal, wie der erste Band mich dann irgendwann überzeugt oder eben nicht.

[–] De_Narm@lemmy.world 2 points 1 day ago (2 children)

Über Dune habe ich nachgedacht, würdest du die Filme empfehlen? Eventuell gebe ich denen eine Chance und entscheide dann ob ich die Buchreihe angehe.

Immer schwer zu sagen ob populäre Verfilmungen gut im Kontext der Bücher sind.

[–] De_Narm@lemmy.world 5 points 1 day ago (4 children)

Habe vor kurzem Bücher für mich entdeckt, genauer gesagt Audiobücher, da sie ideal beim Sport sind.

Gestern habe ich Children of Time von Adrian Tchaikovsky beendet. Grob umschrieben hat das Buch zwei Perspektiven: Die letzten Menschen auf der Suche nach einer neuer Heimat, welche regelmässig mittels Kälteschlaf in die Zukunft springen, und eine Zivilisation aus Spinnen, welche man ihren größten Entwicklungsschritten über die Jahhunderte beiwohnt.

Kann es empfehlen und werde mich auch direkt an den Nachfolger machen. Ingesamt hat die Reihe 4 Teile, wobei Teil 4 (zumindest als Aufiobuch?) erst nächstes Jahr erhältlich sein wird.

Meine größte Kritik ist, dass es zwar generell eher harte Sci-Fi ist, die Technik der Spinnen jedoch mit zunehmenden Fortschritt immer weniger erklärt ist. Vllt bin ich damit allein, aber ich hätte bei jedem Sprung gern ausführliche Erklärungen, wie die neuen Dinge exakt funktionieren könnten. Es wird aber zumindestens meistens angerissen und ergibt mit etwas Recherche genügend Sinn.

Ihr könnt mir gern Vorschläge entgegen werfen, Bücher als Medium habe ich bisher eher ignoriert. Harte Sci Fi und Fantasy wären drin. Meine Liste für die nächsten Jahre besteht aus Hyperion, Foundation, Wheel of Time, Malazan, Hitchhiker und Expanse.

[–] De_Narm@lemmy.world 4 points 1 day ago

You know, given the general user base on lemmy, I've always wondered why there is no active Pokemon community on here.

[–] De_Narm@lemmy.world 2 points 1 day ago

I thought so, too! However, MH Stories didn't catch me yet. I've tried the demo of Stories 2 and bounced off the combat system hard.

But with 2 Team Asano games and a new Katamari, I really can't complain anyways.

[–] De_Narm@lemmy.world 2 points 2 days ago (2 children)

For sure they are. But historically speaking, we'll get a MH Wilds DLC and about a year of content drops after that before a new game is mentioned.

I'd like something to bridge that time.

[–] De_Narm@lemmy.world 6 points 3 days ago (4 children)

Hopefully we get something about Monster Hunter. Wilds seems to have a lot of problems, but how about World + Iceborn?

[–] De_Narm@lemmy.world 2 points 1 week ago (1 children)

Could be just me and the game is definitely worth experiencing. I haven't checked yet if other people thought so too. However, personally speaking, I thought the second half of 'Star Ocean The Divine Force' was executed way better. It does have a similar structure and the same split between two different viewpoints, one native to the planet and one from a futuristic civilization.

Nope, I haven't played it yet. However, I did mention it several times as a potential next game - I just never commited to the 120h+ journey, assuming I play both back to back.

[–] De_Narm@lemmy.world 3 points 1 week ago (3 children)

Almost done with Star Ocean Second Story R, I'm literally right before the dungeon called 'Phynal'.

My initial love for the game didn't fully carry over into the second half. There's been a big change in scenery and ever since that, the writing got worse by quite abit. It's just one guy with little to no personality sending you from one fetch quest to the next. There are still good things in there, but it started off way better.

Next up, I think I'll go back to something turn based, which means either Octopath 2, SMTV:V or Baten Kaitos.

 

I recently took up running and need a few good podcasts to listen to while doing so. I thought this would be a great opportunity to broaden my general programming knowledge and keep more in touch with new developments - can you recommend something?

Everything goes, from weekly stuff summarizing new tech to deep dives into certain topics.

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ich💩iel (lemmy.world)
submitted 6 months ago* (last edited 6 months ago) by De_Narm@lemmy.world to c/ich_iel@feddit.org
 

Das rote Flanellseil wird wohl auch die Brandmauer genannt.

 

Die Hoffnung stirbt zuletzt.

 

I'm just starting out with Godot and I've run into some strange or unwanted behaviors. Maybe some of you can help me fix them. I'm currently running Godot on arch linux with x11/i3 as my desktop environment.

1.) Godot got some really aggressive focus. The editor grabs the focus mid typing in other applications and suddenly I'm tying there. With i3 being a tiling manager, Godot is sometimes passively resized when I resize another window - of course it also immediately gets itself focused and messed the resizing up.

2.) The focus within Godot is even stranger. I can ctrl c + ctrl v nodes just fine on a freshly opened project. But once I've a clicked a single property in the import or inspector docker, ctrl c + ctrl v will work exclusively there. Even if the import docker is hidden underneath the scene docker where I'm clicking the nodes I want to copy/paste.

3.) The last one is about using an external editor. Whenever Godot encounters a bug, it will automatically open the script in question. Which is annoying because I use vim for everything and will throw warnings at me, that the file has been changed. I've looked through all editor settings and tried setting vim as my external editor but the behavior persists.

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