true! a great time for the turn-based crowd :)
CuriousDynamics
thanks a lot for checking out the demo and sharing your feedback! i'm noting it all down. btw i'm planning a demo update in the next couple of days that will already address a couple of these points, namely give players more ways to get out when cornered somewhere by other tribes, plus some UX improvements for moving/staying. thanks again
nice, how was your experience? all feedback is much appreciated
just to clarify: there's still a ton to do each turn in Old World, you just have a limited number of "Orders" you can issue each turn, so you usually can't move every single unit and worker every turn, which forces the player to prioritize and creates a fun extra layer of strategy
compared to other historical 4X games, I particularly like the orders system, which minimizes micro-management and late-game slog, and the characters/families/events, which keeps you on your toes as things are always changing both internally and externally.
it's been a while since i played Civ 4 or 5 but i loved them too when i used to play them!
super excited for this, it's one of my favorite games! haven't been this hyped for a DLC in a long time
hey thanks :) excited to hear what you think
i'm pretty new around here, so thanks for the tip, just cross-posted it now. cheers!
ah i fear there might be some performance issues, but definitely lmk if it runs and if so at what FPS :)
ah i loved Civ 2 :) could never get my hands on the original Civ 1 though. and thanks!
thanks :) if you do, lmk what you think, i'm actively updating the demo so all feedback is much appreciated
hey no worries at all! it does have a bit of a steep learning curve so can be tough to get into when tired, so no pressure :) cheers